Pipe fixes, vent standardization, AI announce fixes.

This commit is contained in:
Rob Nelson
2014-12-11 14:07:13 -08:00
parent ac57d51f28
commit 0abc116244
11 changed files with 261 additions and 222 deletions

View File

@@ -0,0 +1,98 @@
/obj/machinery/atmospherics/unary/vent
icon = 'icons/obj/atmospherics/pipe_vent.dmi'
icon_state = "intact"
name = "Vent"
desc = "A large air vent"
level = 1
var/volume = 250
dir = SOUTH
initialize_directions = SOUTH
var/build_killswitch = 1
/obj/machinery/atmospherics/unary/vent/high_volume
name = "Larger vent"
volume = 1000
/obj/machinery/atmospherics/unary/vent/New()
..()
air_contents.volume=volume
/obj/machinery/atmospherics/unary/vent/process()
..()
CHECK_DISABLED(vents)
if (!node)
return // Turning off the vent is a PITA. - N3X
// New GC does this sometimes
if(!loc) return
//air_contents.mingle_with_turf(loc)
var/datum/gas_mixture/removed = air_contents.remove(volume)
loc.assume_air(removed)
/obj/machinery/atmospherics/unary/vent/update_icon()
if(node)
icon_state = "intact"
//dir = get_dir(src, node)
else
icon_state = "exposed"
/obj/machinery/atmospherics/unary/vent/initialize()
..()
update_icon()
/obj/machinery/atmospherics/unary/vent/disconnect(obj/machinery/atmospherics/reference)
..()
update_icon()
/obj/machinery/atmospherics/unary/vent/hide(var/i)
if(node)
icon_state = "[i == 1 && istype(loc, /turf/simulated) ? "h" : "" ]intact"
dir = get_dir(src, node)
else
icon_state = "exposed"
/obj/machinery/atmospherics/unary/vent/buildFrom(var/mob/usr,var/obj/item/pipe/pipe)
if(pipe)
dir = pipe.dir
initialize_directions = pipe.get_pipe_dir()
if (pipe.pipename)
name = pipe.pipename
else
initialize_directions = dir
var/turf/T = loc
level = T.intact ? 2 : 1
initialize()
build_network()
if (node)
node.initialize()
node.build_network()
return 1
/obj/machinery/atmospherics/unary/vent/attackby(var/obj/item/weapon/W, var/mob/user)
if (!istype(W, /obj/item/weapon/wrench))
return ..()
var/turf/T = get_turf(src)
var/datum/gas_mixture/int_air = return_air()
var/datum/gas_mixture/env_air = T.return_air()
if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE)
user << "\red You cannot remove this [src], it too exerted due to internal pressure."
add_fingerprint(user)
return 1
playsound(T, 'sound/items/Ratchet.ogg', 50, 1)
user << "\blue You begin to unfasten \the [src]..."
if (do_after(user, 40))
user.visible_message( \
"[user] unfastens \the [src].", \
"\blue You have unfastened \the [src].", \
"You hear ratchet.")
new /obj/item/pipe(T, make_from=src)
del(src)