mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 18:32:03 +00:00
-Added more info for admin messages in these areas:
Chem smoke will say what reagents are in the chem_smoke. Added a more_info ? to the last fingerprint that touched the grenade. Added a more_info ? to bomb's last fingerprint and the attacher. Admins get a warning message when someone summons guns. Added a jump link to bomb's activation location. Added a jump link to chem smoke's activation location, it will also show you the area's name. -NarSie won't follow mobs in another Z level. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4719 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -267,4 +267,10 @@ proc/isInSight(var/atom/A, var/atom/B)
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if(dx > 0)
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return get_step(start, WEST)
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else
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return get_step(start, EAST)
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return get_step(start, EAST)
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/proc/get_mob_by_key(var/key)
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for(var/mob/M in mob_list)
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if(M.ckey == lowertext(key))
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return M
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return null
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@@ -1,6 +1,7 @@
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/mob/proc/rightandwrong()
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message_admins("[key_name_admin(usr, 1)] summoned guns!")
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for(var/mob/living/carbon/human/H in player_list)
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if(H.stat == 2 || !(H.client)) continue
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if(is_special_character(H)) continue
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@@ -441,11 +441,6 @@ steam.start() -- spawns the effect
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cardinals = c
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carry.copy_to(chemholder, carry.total_volume)
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/*
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if((src.reagents.has_reagent("pacid")) || (src.reagents.has_reagent("lube"))) // Messages admins if someone sprays polyacid or space lube from a Cleaner bottle.
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message_admins("[key_name_admin(user)] fired Polyacid/Space lube from a Cleaner bottle.") // Polymorph
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log_game("[key_name(user)] fired Polyacid/Space lube from a Cleaner bottle.")
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*/
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if(istype(loca, /turf/))
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location = loca
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@@ -454,12 +449,26 @@ steam.start() -- spawns the effect
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if(direct)
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direction = direct
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var/contained = ""
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for(var/reagent in carry.reagent_list)
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contained += " [reagent] "
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if(contained)
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contained = "\[[contained]\]"
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var/area/A = get_area(location)
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var/where = "[A.name] | [location.x], [location.y]"
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var/whereLink = "<A HREF='?src=%holder_ref%;adminplayerobservecoodjump=1;X=[location.x];Y=[location.y];Z=[location.z]'>[where]</a>"
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if(carry.my_atom.fingerprintslast)
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message_admins("A chemical smoke reaction has taken place in ([location.x], [location.y]). Last associated key is [carry.my_atom.fingerprintslast].")
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log_game("A chemical smoke reaction has taken place in ([location.x], [location.y]). Last associated key is [carry.my_atom.fingerprintslast].")
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var/mob/M = get_mob_by_key(carry.my_atom.fingerprintslast)
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var/more = ""
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if(M)
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more = "(<A HREF='?src=%holder_ref%;adminmoreinfo=\ref[M]'>?</a>)"
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message_admins("A chemical smoke reaction has taken place in ([whereLink])[contained]. Last associated key is [carry.my_atom.fingerprintslast][more].", 0, 1)
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log_game("A chemical smoke reaction has taken place in ([where])[contained]. Last associated key is [carry.my_atom.fingerprintslast].")
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else
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message_admins("A chemical smoke reaction has taken place in ([location.x], [location.y]). No associated key.")
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log_game("A chemical smoke reaction has taken place in ([location.x], [location.y]). No associated key.")
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message_admins("A chemical smoke reaction has taken place in ([whereLink]). No associated key.", 0, 1)
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log_game("A chemical smoke reaction has taken place in ([where])[contained]. No associated key.")
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start()
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var/i = 0
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@@ -6,7 +6,7 @@
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var/obj/item/weapon/tank/tank_one
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var/obj/item/weapon/tank/tank_two
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var/obj/item/device/attached_device
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var/mob/attacher = "Unknown"
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var/mob/attacher = null
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var/valve_open = 0
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var/toggle = 1
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@@ -52,7 +52,7 @@
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bombers += "[key_name(user)] attached a [item] to a transfer valve."
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message_admins("[key_name_admin(user)] attached a [item] to a transfer valve.")
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log_game("[key_name_admin(user)] attached a [item] to a transfer valve.")
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attacher = key_name(user)
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attacher = user
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return
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@@ -156,10 +156,28 @@
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if(valve_open==0 && (tank_one && tank_two))
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valve_open = 1
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var/turf/bombturf = get_turf(src)
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var/bombarea = bombturf.loc.name
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var/log_str = "Bomb valve opened in [bombarea] with [attached_device ? attached_device : "no device"] attacher: [attacher]. Last touched by: [src.fingerprintslast]"
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var/area/A = get_area(bombturf)
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var/attacher_name = ""
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if(!attacher)
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attacher_name = "Unknown"
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else
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attacher_name = "[attacher.name]([attacher.ckey])"
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var/log_str = "Bomb valve opened in <A HREF='?src=%holder_ref%;adminplayerobservecoodjump=1;X=[bombturf.x];Y=[bombturf.y];Z=[bombturf.z]'>[A.name]</a> "
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log_str += "with [attached_device ? attached_device : "no device"] attacher: [attacher_name]"
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if(attacher)
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log_str += "(<A HREF='?src=%holder_ref%;adminmoreinfo=\ref[attacher]'>?</A>)"
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var/mob/mob = get_mob_by_key(src.fingerprintslast)
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var/last_touch_info = ""
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if(mob)
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last_touch_info = "(<A HREF='?src=%holder_ref%;adminmoreinfo=\ref[mob]'>?</A>)"
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log_str += " Last touched by: [src.fingerprintslast][last_touch_info]"
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bombers += log_str
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message_admins(log_str)
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message_admins(log_str, 0, 1)
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log_game(log_str)
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merge_gases()
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spawn(20) // In case one tank bursts
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@@ -1217,6 +1217,25 @@ var/global/floorIsLava = 0
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sleep(2)
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C.jumptomob(M)
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if (href_list["adminplayerobservecoodjump"])
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var/x = text2num(href_list["X"])
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var/y = text2num(href_list["Y"])
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var/z = text2num(href_list["Z"])
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if(src && src.owner)
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var/client/C
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if(istype(src.owner,/client))
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C = src.owner
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else if(ismob(src.owner))
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var/mob/MO = src.owner
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C = MO.client
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if(C)
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if(state == 1)
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C.admin_ghost()
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sleep(2)
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C.jumptocoord(x, y, z)
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if (href_list["adminchecklaws"])
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if(src && src.owner)
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output_ai_laws()
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@@ -2110,16 +2129,17 @@ var/global/floorIsLava = 0
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spawn(0)
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for(var/i = i, i < length, i++) // 180 = 3 minutes
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for(var/mob/living/carbon/L in living_mob_list)
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if(istype(L.loc, /turf/simulated/floor)) // Are they on LAVA?!
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var/turf/simulated/floor/F = L.loc
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var/safe = 0
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for(var/obj/structure/O in F.contents)
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if(O.level > F.level && !istype(O, /obj/structure/window)) // Something to stand on and it isn't under the floor!
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safe = 1
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break
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if(!safe)
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L.adjustFireLoss(damage)
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if(damage)
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for(var/mob/living/carbon/L in living_mob_list)
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if(istype(L.loc, /turf/simulated/floor)) // Are they on LAVA?!
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var/turf/simulated/floor/F = L.loc
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var/safe = 0
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for(var/obj/structure/O in F.contents)
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if(O.level > F.level && !istype(O, /obj/structure/window)) // Something to stand on and it isn't under the floor!
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safe = 1
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break
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if(!safe)
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L.adjustFireLoss(damage)
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sleep(10)
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@@ -502,6 +502,9 @@ var/global/list/uneatable = list(
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continue
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if(cult_nh_mind.current.stat)
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continue
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var/turf/pos = get_turf(cult_nh_mind.current)
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if(pos.z != src.z)
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continue
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cultists += cult_nh_mind.current
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if(cultists.len)
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acquire(pick(cultists))
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@@ -510,6 +513,9 @@ var/global/list/uneatable = list(
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for(var/mob/living/carbon/human/food in living_mob_list)
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if(food.stat)
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continue
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var/turf/pos = get_turf(food)
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if(pos.z != src.z)
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continue
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cultists += food
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if(cultists.len)
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acquire(pick(cultists))
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@@ -518,6 +524,9 @@ var/global/list/uneatable = list(
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for(var/mob/dead/observer/ghost in player_list)
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if(!ghost.client)
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continue
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var/turf/pos = get_turf(ghost)
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if(pos.z != src.z)
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continue
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cultists += ghost
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if(cultists.len)
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acquire(pick(cultists))
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