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https://github.com/vgstation-coders/vgstation13.git
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Fixes to certain sounds, volume changes and new sounds
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@@ -2,7 +2,7 @@
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name = "ion rifle"
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desc = "A man portable anti-armor weapon designed to disable mechanical threats"
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icon_state = "ionrifle"
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fire_sound = 'sound/weapons/Laser.ogg'
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fire_sound = 'sound/weapons/ion.ogg'
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origin_tech = "combat=2;magnets=4"
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w_class = 4.0
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flags = FPRINT | TABLEPASS | CONDUCT | USEDELAY
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@@ -67,7 +67,7 @@
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w_type = RECYK_ELECTRONIC
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origin_tech = "combat=2;magnets=2;syndicate=5"
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silenced = 1
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fire_sound = 'sound/weapons/Genhit.ogg'
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fire_sound = 'sound/weapons/ebow.ogg'
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projectile_type = "/obj/item/projectile/energy/bolt"
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cell_type = "/obj/item/weapon/cell/crap"
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var/charge_tick = 0
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@@ -39,7 +39,7 @@
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caliber = "12mm"
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origin_tech = "combat=5;materials=2;syndicate=8"
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ammo_type = "/obj/item/ammo_casing/a12mm"
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fire_sound = 'sound/weapons/Gunshot_smg.ogg'
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fire_sound = 'sound/weapons/Gunshot_c20.ogg'
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load_method = 2
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@@ -1,6 +1,7 @@
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/obj/item/weapon/gun/projectile/shotgun/pump
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name = "shotgun"
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desc = "Useful for sweeping alleys."
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fire_sound = 'sound/weapons/shotgun.ogg'
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icon_state = "shotgun"
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item_state = "shotgun"
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max_shells = 4
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