update ghost hide sprite spell (#33172)

* change hidesprite spell

* change hide sprite to hide ghosts
This commit is contained in:
samo priimek
2022-09-02 04:31:46 +02:00
committed by GitHub
parent 0a65acbf39
commit 144f9fb01a
2 changed files with 5 additions and 5 deletions

View File

@@ -57,7 +57,7 @@ var/creating_arena = FALSE
add_spell(new /spell/targeted/ghost/toggle_medHUD)
add_spell(new /spell/targeted/ghost/toggle_darkness)
add_spell(new /spell/targeted/ghost/become_mouse)
add_spell(new /spell/targeted/ghost/hide_sprite)
add_spell(new /spell/targeted/ghost/hide_ghosts)
add_spell(new /spell/targeted/ghost/haunt)
add_spell(new /spell/targeted/ghost/reenter_corpse)
//add_spell(new /spell/ghost_show_map, "grey_spell_ready")

View File

@@ -113,15 +113,15 @@ var/global/list/boo_phrases_silicon=list(
ASSERT(istype(ghost))
ghost.become_mouse()
/spell/targeted/ghost/hide_sprite
name = "Hide Sprite"
/spell/targeted/ghost/hide_ghosts
name = "Hide Ghosts"
desc = "For filming shit."
hud_state = "hidesprite"
/spell/targeted/ghost/hide_sprite/cast()
/spell/targeted/ghost/hide_ghosts/cast()
var/mob/dead/observer/ghost = holder
ASSERT(istype(ghost))
ghost.hide_sprite()
ghost.hide_ghosts()
/spell/targeted/ghost/haunt
name = "Haunt"