Holominimap experiment (#11517)

* holominimaps 1

* holominimaps 2

* holominimaps 3

* revision 1

* revision 2

* revision 3

* revision 4

* revision 5

* revision 6

* revision 6

* revision 7

* revision 8

* revision 9

* revision 10

* revision 11

* revision 12

* revision 13

* revision 14

* revision 15
This commit is contained in:
JMWTurner
2016-09-02 17:10:31 +02:00
committed by clusterfack
parent 9dfa8412ca
commit 15c0ffe8ac
30 changed files with 312 additions and 22 deletions

View File

@@ -444,9 +444,9 @@ client/proc/antag_madness(var/mob/M in mob_list)
//I.dropped(M)
I.forceMove(pack)
M.equip_to_slot_or_del(new/obj/item/device/radio/headset/syndicate, slot_ears)
M.equip_to_slot_or_del(new/obj/item/clothing/under/color/green, slot_w_uniform)
M.equip_to_slot_or_del(new/obj/item/clothing/shoes/swat, slot_shoes)
M.equip_to_slot_or_del(new/obj/item/device/radio/headset/deathsquad, slot_ears)
M.equip_to_slot_or_del(new/obj/item/clothing/under/deathsquad, slot_w_uniform)
M.equip_to_slot_or_del(new/obj/item/clothing/shoes/magboots/deathsquad, slot_shoes)
M.equip_to_slot_or_del(new/obj/item/clothing/mask/gas/swat, slot_wear_mask)
M.equip_to_slot_or_del(new/obj/item/weapon/storage/backpack/security, slot_back)
var/obj/item/weapon/card/id/centcom/ID = new(M)

View File

@@ -894,9 +894,9 @@ Traitors and the like can also be revived with the previous role mostly intact.
set desc = "switches between 1x and custom views"
if(view == world.view)
view = input("Select view range:", "FUCK YE", 7) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,128)
changeView(input("Select view range:", "FUCK YE", 7) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,128))
else
view = world.view
changeView()
log_admin("[key_name(usr)] changed their view range to [view].")
//message_admins("<span class='notice'>[key_name_admin(usr)] changed their view range to [view].</span>", 1) //why? removed by order of XSI

View File

@@ -130,7 +130,7 @@ var/global/sent_strike_team = 0
equip_to_slot_or_del(new /obj/item/device/radio/headset/deathsquad(src), slot_ears)
if (leader_selected == 0)
equip_to_slot_or_del(new /obj/item/clothing/under/color/green(src), slot_w_uniform)
equip_to_slot_or_del(new /obj/item/clothing/under/deathsquad(src), slot_w_uniform)
else
equip_to_slot_or_del(new /obj/item/clothing/under/rank/centcom_officer(src), slot_w_uniform)
equip_to_slot_or_del(new /obj/item/clothing/shoes/magboots/deathsquad(src), slot_shoes)