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2015.11.25
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Kurfurst updated:
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+ - The food crate has been renamed to "basic cooking crate" and now contains more flour at the cost of no bananas or malt vinegar.
+ - New crate: "Fruit crate", contains a large assortment of fruit at random.
+ - New crate: "Exotic garnishes", contains a random selection of all kinds of goodies, ranging from coco to honey to soysauce and more. There might be something special, too. Requires kitchen access.
+ - New crate: "Trophy meats", contains all sorts of exciting meats for bored, advanced chefs. Requires kitchen access.
+ - New recipes for Malt Vinegar and Sprinkles.
+ - Refactored Dropper slightly
+ - New premium item at the kitchen vendor: baster! It's a big dropper.
+ - Droppers and Basters are now allowed to be used directly on the microwave.
+ - Removed the non-exotic seed crate, as the vendor recharge packs obsoleted it.
+ - Fixed a bug where, although some hydroponics crates had access requirements, they did not actually use a crate which could use access requirements.
+ - Removed hydroponics access from some harmless crates.
+ - Wrapping paper is now a stack, with all of the benefits that entails (merging, disappearing when used up)
+ - Tweaked the amount per use of wrapping paper
+ - Gift wrapping a person is no longer instant, but also no longer requires a straight jacket. It takes a long time (triple handcuffs).
+ - Cargo techs (and the QM) now have access to Syndicate Wrapping Paper. This very cheap traitor item wraps people up to be indistinguishable from boxes and much faster than normal wrapping paper. They can still talk inside (if alive), but they can't bust out without help.
+ - Wrapping paper is now a size smaller - pocket compatible!
+ - Gifts of all sizes now fit on the MULE
+ - A new motorized wheelchair is available from Cargo. It's expensive, and it runs on a battery. You can still use it if the battery runs out, but it's slow. Instead, replace the battery with a screwdriver and crowbar!
+ - A new medical doctor traitor item: The Medical Malpractice. This wheelchair comes with a hyper cell and is modified to run over unsuspecting crewmembers.
+ - Time-release pills are now NOREACT.
+ - Xenoarch machines can now have their panel opened and be moved about with a wrench. By extension, you can now deconstruct them and upgrade them.
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ShiggyPiggy updated:
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+ - The CIA outfit has been added to IAA's office locker. Call it in, you big guy. Credits to Skowron for the sprite.
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Unid updated:
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+ - Mimic meat now transforms when injected by 5u blood. It no longer transforms when hit by a rolling pin.
+ - Injecting a golden slime core with water spawns a mimic after a slight delay. The resulting mimic's shape and size is affected by the objects closest to it. Putting the core in a crate will create a crate mimic, dropping it near a bunch of items will create an item mimic, and holding it in your hands... What would that do?
+ - Added sprites for holding baby carps and corgi puppies
+ - Added sprites for holding cats and kittens
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2015.11.24
Intigracy updated:
@@ -1966,25 +2003,6 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
- Shaft Miners now have their very own headset with a special Cargo/Mining encryption key. Roboticists and Research Directors everywhere rejoice as their bitching about the miners being too busy jacking off in a cavern to deliver minerals no longer falls on deaf ears
- Modify the existing and unsued Mining headset and encryption key, and the existing Cargo ones to look more distinct and related to their functions
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2015.06.02
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IratePirate updated:
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- - Energy Sword has a melee sound.
- - Toolbox has a melee sound.
- - Glass shard has a melee sound.
- - Toolbox made more robust.
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Kurfurst updated:
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- - Battering rams now properly cancel when you move away from the target door
- - Electrolyzers are now compatible with a much wider variety of reagent_containers, including cans
- - HE lights now no longer prevent you from downgrading the light fixture to a non-HE version
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Pomf123 updated:
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- - Clarify cultist deconversion message making it more clear that you lose all memories of cult activity -except- the person who converted you.
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