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- Categorized invisibility stuff into #defines. If any errors appear - let me know.
- Hopefully addressed the concerns about the ultra-darkness. Night vision, mesons, thermals and material scanners now make you see through darkness. (Lighting code does not affect you) - Ghosts get a "toggle darkness" verb, which changes their see_invisibility. When the toggle is enabled, ghosts cannot see other ghosts. This is due to invisibility. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4235 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1,6 +1,6 @@
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/obj/virus
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// a virus instance that is placed on the map, moves, and infects
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invisibility = 100
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invisibility = INVISIBILITY_LEVEL_ONE00
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var/datum/disease2/disease
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