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Fixes the blob in check antag button
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@@ -514,7 +514,7 @@
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else
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dat += "<tr><td><i>Blob not found!</i></td></tr>"
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dat += "</table>"
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else
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else if(locate(/mob/camera/blob) in world)
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dat += "<br><table cellspacing=5><tr><td><B>Blob</B></td><td></td><td></td></tr>"
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for(var/mob/M in world)
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if(istype(M, /mob/camera/blob))
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