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Lazy lighting init, fixes, and optimizations. (#12440)
* Lazy lighting init, fixes, and optimizations. All corners are now made when first needed (some edge cases due to sloth) Makes set_light accept null for the l_color parameter. Fixes set_opacity not update has_opaque_atom on the turf. Performance optimization to the internal lighting application code. * NONSENSICAL_VALUE
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clusterfack
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1acc8a2a6f
@@ -20,7 +20,6 @@
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name = "lighting"
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create_all_lighting_overlays()
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create_all_lighting_corners()
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/datum/controller/process/lighting/doWork()
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// Counters
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