diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm index dd452074045..1e17c037016 100644 --- a/code/datums/uplink_item.dm +++ b/code/datums/uplink_item.dm @@ -187,7 +187,7 @@ var/list/uplink_items = list() //Geneticist /datum/uplink_item/jobspecific/radgun name = "Radgun" - desc = "An experimental energy gun that fires radioactive projectiles that deal toxin damage, irradiate, and scramble DNA, giving the victim a different appearance and name, and potentially harmful or beneficial mutations. Recharges automatically." + desc = "An experimental energy gun that fires radioactive projectiles that burn, irradiate, and scramble DNA, giving the victim a different appearance and name, and potentially harmful or beneficial mutations. Recharges automatically." item = /obj/item/weapon/gun/energy/radgun cost = 6 job = list("Geneticist") @@ -285,7 +285,7 @@ var/list/uplink_items = list() name = "DNA Scrambler" desc = "A syringe with one injection that randomizes appearance and name upon use. A cheaper but less versatile alternative to an agent card and voice changer." item = /obj/item/weapon/dnascrambler - cost = 1 + cost = 2 /datum/uplink_item/stealthy_tools/chameleon_proj name = "Chameleon-Projector" diff --git a/code/modules/projectiles/projectile/energy.dm b/code/modules/projectiles/projectile/energy.dm index 0c05a69af85..1687e005596 100644 --- a/code/modules/projectiles/projectile/energy.dm +++ b/code/modules/projectiles/projectile/energy.dm @@ -62,8 +62,8 @@ /obj/item/projectile/energy/rad name = "rad" icon_state = "rad" - damage = 10 - damage_type = TOX + damage = 30 + damage_type = BURN nodamage = 0 weaken = 10 stutter = 10