TG: Slightly updated the mining consoles, so they can interface with a machine in

any direction.
Added proper ('proper') open and broken sprites for the new Odysseus mech. r2849
This commit is contained in:
Ren Erthilo
2012-03-26 18:15:26 +01:00
parent 216e707141
commit 1f5d50ec67
2 changed files with 6 additions and 25 deletions

View File

@@ -1,33 +1,23 @@
/**********************Mineral processing unit console**************************/
/obj/machinery/mineral/processing_unit_console
name = "Produciton machine console"
name = "production machine console"
icon = 'mining_machines.dmi'
icon_state = "console"
density = 1
anchored = 1
var/id = ""
var/obj/machinery/mineral/processing_unit/machine = null
var/machinedir = EAST
/obj/machinery/mineral/processing_unit_console/New()
..()
spawn(7)
/**
src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, EAST))
src.machine = locate(/obj/machinery/mineral/processing_unit, get_step(src, machinedir))
if (machine)
machine.CONSOLE = src
else
del(src)
*/
//Commented out for being horrible for mappers. -Fastler
for(var/obj/machinery/mineral/processing_unit/M in world)
if(M.id == src.id)
src.machine = M
if (machine)
machine.CONSOLE = src
else
del(src)
/obj/machinery/mineral/processing_unit_console/attack_hand(user as mob)

View File

@@ -1,28 +1,19 @@
/**********************Mineral stacking unit console**************************/
/obj/machinery/mineral/stacking_unit_console
name = "Stacking machine console"
name = "stacking machine console"
icon = 'mining_machines.dmi'
icon_state = "console"
density = 1
anchored = 1
var/id = ""
var/obj/machinery/mineral/stacking_machine/machine = null
var/machinedir = SOUTHEAST
/obj/machinery/mineral/stacking_unit_console/New()
..()
spawn(7)
/**
src.machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, SOUTHEAST))
if (machine)
machine.CONSOLE = src
else
del(src)
*/
//Commented out for being horrible for mappers. -Fastler
for(var/obj/machinery/mineral/stacking_machine/M in world)
if(M.id == src.id)
src.machine = M
src.machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir))
if (machine)
machine.CONSOLE = src
else