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FUCKing runtimes
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@@ -40,10 +40,10 @@ var/global/list/blood_list = list()
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/obj/effect/decal/cleanable/blood/resetVariables()
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Destroy()
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..("viruses","virus2", "blood_DNA", "random_icon_states", args)
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viruses = list()
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virus2 = list()
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blood_DNA = list()
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..("viruses","virus2", "blood_DNA", "random_icon_states", args)
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/obj/effect/decal/cleanable/blood/New()
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..()
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@@ -160,7 +160,8 @@ var/global/list/image/fluidtrack_cache=list()
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updated=1
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dirs |= comingdir|realgoing
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blood_DNA |= DNA.Copy()
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if(istype(DNA,/list))
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blood_DNA |= DNA.Copy()
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if(updated)
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update_icon()
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