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REINFORCED WINDOWS standardized.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1077 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -227,15 +227,20 @@
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else if(istype(object,/turf) && pa.Find("ctrl") && pa.Find("left"))
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switch(holder.builddir.dir)
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if(NORTH)
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new/obj/window/reinforced/north(get_turf(object))
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if(EAST)
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new/obj/window/reinforced/east(get_turf(object))
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var/obj/window/reinforced/WIN = new/obj/window/reinforced(get_turf(object))
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WIN.dir = NORTH
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if(SOUTH)
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new/obj/window/reinforced/south(get_turf(object))
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var/obj/window/reinforced/WIN = new/obj/window/reinforced(get_turf(object))
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WIN.dir = SOUTH
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if(EAST)
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var/obj/window/reinforced/WIN = new/obj/window/reinforced(get_turf(object))
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WIN.dir = EAST
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if(WEST)
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new/obj/window/reinforced/west(get_turf(object))
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var/obj/window/reinforced/WIN = new/obj/window/reinforced(get_turf(object))
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WIN.dir = WEST
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if(NORTHWEST)
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new/obj/window/reinforced/northwest(get_turf(object))
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var/obj/window/reinforced/WIN = new/obj/window/reinforced(get_turf(object))
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WIN.dir = NORTHWEST
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if(2)
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if(pa.Find("left"))
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var/obj/A = new holder.buildmode.objholder (get_turf(object))
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