mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 10:21:11 +00:00
Blob upgrade and reskin. Apparently it's nigh invincible, but playtesting will sort out if it's too much powerful.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@233 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -27,8 +27,8 @@
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anchored = 1
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anchored = 1
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/obj/blob/idle
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/obj/blob/idle
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name = "blob"
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name = "magma"
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desc = "it looks... frightened"
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desc = "it looks... calm"
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icon_state = "blobidle0"
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icon_state = "blobidle0"
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/obj/mark
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/obj/mark
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@@ -591,7 +591,7 @@
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/obj/machinery/dna_scannernew/blob_act()
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/obj/machinery/dna_scannernew/blob_act()
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if(prob(50))
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if(prob(75))
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for(var/atom/movable/A as mob|obj in src)
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for(var/atom/movable/A as mob|obj in src)
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A.loc = src.loc
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A.loc = src.loc
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del(src)
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del(src)
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@@ -613,7 +613,7 @@
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/obj/machinery/scan_consolenew/blob_act()
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/obj/machinery/scan_consolenew/blob_act()
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if(prob(50))
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if(prob(75))
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del(src)
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del(src)
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/obj/machinery/scan_consolenew/power_change()
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/obj/machinery/scan_consolenew/power_change()
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@@ -66,7 +66,7 @@
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if(T.Enter(B,src) && !(locate(/obj/blob) in T))
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if(T.Enter(B,src) && !(locate(/obj/blob) in T))
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B.loc = T // open cell, so expand
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B.loc = T // open cell, so expand
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else
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else
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if(prob(50)) // closed cell, 50% chance to not expand
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if(prob(70)) // closed cell, 50% chance to not expand
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if(!locate(/obj/blob) in T)
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if(!locate(/obj/blob) in T)
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for(var/atom/A in T) // otherwise explode contents of turf
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for(var/atom/A in T) // otherwise explode contents of turf
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A.blob_act()
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A.blob_act()
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@@ -114,16 +114,13 @@
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/obj/blob/attackby(var/obj/item/weapon/W, var/mob/user)
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/obj/blob/attackby(var/obj/item/weapon/W, var/mob/user)
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playsound(src.loc, 'attackblob.ogg', 50, 1)
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playsound(src.loc, 'attackblob.ogg', 50, 1)
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src.visible_message("\red <B>The blob has been attacked with \the [W][(user ? " by [user]." : ".")]")
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src.visible_message("\red <B>The magma has been attacked with \the [W][(user ? " by [user]." : ".")]")
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var/damage = W.force / 4.0
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var/damage = W.force / 4.0
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if(istype(W, /obj/item/weapon/weldingtool))
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if(istype(W, /obj/item/weapon/extinguisher))
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var/obj/item/weapon/weldingtool/WT = W
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damage = 25
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playsound(src.loc, 'extinguish.ogg', 100, 1)
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if(WT.welding)
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damage = 15
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playsound(src.loc, 'Welder.ogg', 100, 1)
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else if(istype(W, /obj/item/weapon/plantbgone))
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else if(istype(W, /obj/item/weapon/plantbgone))
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var/obj/item/weapon/plantbgone/PBG = W
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var/obj/item/weapon/plantbgone/PBG = W
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@@ -136,7 +133,7 @@
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/obj/blob/examine()
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/obj/blob/examine()
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set src in oview(1)
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set src in oview(1)
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usr << "A mysterious alien blob-like organism."
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usr << "Mysterious magma."
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/datum/station_state/proc/count()
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/datum/station_state/proc/count()
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for(var/turf/T in world)
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for(var/turf/T in world)
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@@ -53,7 +53,7 @@
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del(P)
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del(P)
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if(4)
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if(4)
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event = 1
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event = 1
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command_alert("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
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command_alert("Confirmed anomaly type SPC-MGM-152 aboard [station_name()]. All personnel must destroy the anomaly.", "Anomaly Alert")
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world << sound('outbreak5.ogg')
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world << sound('outbreak5.ogg')
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var/turf/T = pick(blobstart)
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var/turf/T = pick(blobstart)
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var/obj/blob/bl = new /obj/blob( T.loc, 30 )
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var/obj/blob/bl = new /obj/blob( T.loc, 30 )
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@@ -25,7 +25,7 @@
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return
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return
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/obj/machinery/optable/blob_act()
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/obj/machinery/optable/blob_act()
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if(prob(50))
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if(prob(75))
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del(src)
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del(src)
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/obj/machinery/optable/hand_p(mob/user as mob)
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/obj/machinery/optable/hand_p(mob/user as mob)
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@@ -485,7 +485,7 @@
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return
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return
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/obj/machinery/bot/medbot/blob_act()
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/obj/machinery/bot/medbot/blob_act()
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if(prob(25))
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if(prob(50))
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src.explode()
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src.explode()
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return
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return
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@@ -687,7 +687,7 @@ Auto Patrol: []"},
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return
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return
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blob_act()
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blob_act()
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if(prob(25))
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if(prob(50))
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src.explode()
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src.explode()
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return
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return
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@@ -78,7 +78,7 @@ Pod/Blast Doors computer
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return
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return
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/obj/machinery/computer/blob_act()
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/obj/machinery/computer/blob_act()
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if (prob(50))
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if (prob(75))
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for(var/x in src.verbs)
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for(var/x in src.verbs)
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src.verbs -= x
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src.verbs -= x
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set_broken()
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set_broken()
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@@ -21,7 +21,7 @@
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return
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return
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/obj/machinery/dispenser/blob_act()
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/obj/machinery/dispenser/blob_act()
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if (prob(25))
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if (prob(50))
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while(src.o2tanks > 0)
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while(src.o2tanks > 0)
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new /obj/item/weapon/tank/oxygen( src.loc )
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new /obj/item/weapon/tank/oxygen( src.loc )
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src.o2tanks--
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src.o2tanks--
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@@ -135,7 +135,7 @@
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return
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return
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/obj/machinery/door/blob_act()
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/obj/machinery/door/blob_act()
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if(prob(20))
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if(prob(40))
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del(src)
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del(src)
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/obj/machinery/door/ex_act(severity)
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/obj/machinery/door/ex_act(severity)
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@@ -26,5 +26,5 @@
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return
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return
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/obj/machinery/blob_act()
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/obj/machinery/blob_act()
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if(prob(25))
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if(prob(50))
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del(src)
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del(src)
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@@ -50,7 +50,7 @@
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return
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return
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/obj/machinery/vending/blob_act()
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/obj/machinery/vending/blob_act()
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if (prob(25))
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if (prob(50))
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spawn(0)
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spawn(0)
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src.malfunction()
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src.malfunction()
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del(src)
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del(src)
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@@ -97,7 +97,7 @@
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return
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return
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blob_act()
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blob_act()
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if(prob(25))
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if(prob(50))
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src.death()
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src.death()
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return
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return
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@@ -110,7 +110,7 @@
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return
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return
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blob_act()
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blob_act()
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if(prob(25))
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if(prob(50))
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src.death()
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src.death()
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return
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return
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@@ -124,7 +124,7 @@
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// this should probably use dump_contents()
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// this should probably use dump_contents()
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/obj/closet/blob_act()
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/obj/closet/blob_act()
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if (prob(50))
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if (prob(75))
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for(var/atom/movable/A as mob|obj in src)
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for(var/atom/movable/A as mob|obj in src)
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A.loc = src.loc
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A.loc = src.loc
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del(src)
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del(src)
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@@ -32,7 +32,7 @@
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/obj/displaycase/blob_act()
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/obj/displaycase/blob_act()
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if (prob(50))
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if (prob(75))
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new /obj/item/weapon/shard( src.loc )
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new /obj/item/weapon/shard( src.loc )
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if (occupied)
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if (occupied)
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new /obj/item/weapon/gun/energy/laser_gun/captain( src.loc )
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new /obj/item/weapon/gun/energy/laser_gun/captain( src.loc )
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@@ -30,9 +30,8 @@
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return
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return
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/obj/grille/blob_act()
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/obj/grille/blob_act()
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src.health--
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if (prob(70))
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src.healthcheck()
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del(src)
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/obj/grille/meteorhit(var/obj/M)
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/obj/grille/meteorhit(var/obj/M)
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if (M.icon_state == "flaming")
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if (M.icon_state == "flaming")
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@@ -428,9 +428,8 @@ LATTICE
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/obj/lattice/blob_act()
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/obj/lattice/blob_act()
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if(prob(75))
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del(src)
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del(src)
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return
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return
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/obj/lattice/ex_act(severity)
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/obj/lattice/ex_act(severity)
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switch(severity)
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switch(severity)
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@@ -45,7 +45,7 @@
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/obj/lamarr/blob_act()
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/obj/lamarr/blob_act()
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if (prob(50))
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if (prob(75))
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new /obj/item/weapon/shard( src.loc )
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new /obj/item/weapon/shard( src.loc )
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if (occupied)
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if (occupied)
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var/obj/alien/facehugger/A = new /obj/alien/facehugger( src.loc )
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var/obj/alien/facehugger/A = new /obj/alien/facehugger( src.loc )
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@@ -12,7 +12,7 @@
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return
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return
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/obj/securearea/blob_act()
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/obj/securearea/blob_act()
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if (prob(50))
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if (prob(75))
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del(src)
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del(src)
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return
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return
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return
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return
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@@ -100,7 +100,7 @@
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del(src)
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del(src)
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/obj/secure_closet/blob_act()
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/obj/secure_closet/blob_act()
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if (prob(50))
|
if (prob(75))
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for(var/atom/movable/A as mob|obj in src)
|
for(var/atom/movable/A as mob|obj in src)
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A.loc = src.loc
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A.loc = src.loc
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del(src)
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del(src)
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@@ -19,7 +19,7 @@
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return
|
return
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/obj/stool/blob_act()
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/obj/stool/blob_act()
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if(prob(50))
|
if(prob(75))
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new /obj/item/weapon/sheet/metal( src.loc )
|
new /obj/item/weapon/sheet/metal( src.loc )
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del(src)
|
del(src)
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||||||
|
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@@ -194,7 +194,7 @@
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|||||||
return
|
return
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||||||
|
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/obj/stool/chair/blob_act()
|
/obj/stool/chair/blob_act()
|
||||||
if(prob(50))
|
if(prob(75))
|
||||||
for(var/mob/M in src.loc)
|
for(var/mob/M in src.loc)
|
||||||
if(M.buckled == src)
|
if(M.buckled == src)
|
||||||
M.buckled = null
|
M.buckled = null
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||||||
|
|||||||
@@ -110,3 +110,7 @@ obj/structure
|
|||||||
return
|
return
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||||||
else
|
else
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||||||
..()
|
..()
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||||||
|
|
||||||
|
/obj/structure/girder/blob_act()
|
||||||
|
if(prob(10))
|
||||||
|
del(src)
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||||||
@@ -18,7 +18,7 @@
|
|||||||
|
|
||||||
/obj/table/blob_act()
|
/obj/table/blob_act()
|
||||||
|
|
||||||
if(prob(50))
|
if(prob(75))
|
||||||
new /obj/item/weapon/table_parts( src.loc )
|
new /obj/item/weapon/table_parts( src.loc )
|
||||||
del(src)
|
del(src)
|
||||||
|
|
||||||
@@ -173,7 +173,7 @@
|
|||||||
return
|
return
|
||||||
|
|
||||||
/obj/rack/blob_act()
|
/obj/rack/blob_act()
|
||||||
if(prob(50))
|
if(prob(75))
|
||||||
del(src)
|
del(src)
|
||||||
return
|
return
|
||||||
else if(prob(50))
|
else if(prob(50))
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
/obj/item/weapon/tank/blob_act()
|
/obj/item/weapon/tank/blob_act()
|
||||||
if(prob(25))
|
if(prob(50))
|
||||||
var/turf/location = src.loc
|
var/turf/location = src.loc
|
||||||
if (!( istype(location, /turf) ))
|
if (!( istype(location, /turf) ))
|
||||||
del(src)
|
del(src)
|
||||||
|
|||||||
@@ -38,11 +38,9 @@
|
|||||||
return
|
return
|
||||||
|
|
||||||
/obj/window/blob_act()
|
/obj/window/blob_act()
|
||||||
if(prob(50))
|
if(reinf) new /obj/item/weapon/rods( src.loc)
|
||||||
new /obj/item/weapon/shard( src.loc )
|
density = 0
|
||||||
if(reinf) new /obj/item/weapon/rods( src.loc)
|
del(src)
|
||||||
density = 0
|
|
||||||
del(src)
|
|
||||||
|
|
||||||
/obj/window/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
|
/obj/window/CanPass(atom/movable/mover, turf/target, height=0, air_group=0)
|
||||||
if(istype(mover, /obj/beam))
|
if(istype(mover, /obj/beam))
|
||||||
|
|||||||
@@ -270,7 +270,7 @@
|
|||||||
return
|
return
|
||||||
|
|
||||||
/turf/simulated/wall/blob_act()
|
/turf/simulated/wall/blob_act()
|
||||||
if(prob(20))
|
if(prob(50))
|
||||||
dismantle_wall()
|
dismantle_wall()
|
||||||
|
|
||||||
/turf/simulated/wall/attack_paw(mob/user as mob)
|
/turf/simulated/wall/attack_paw(mob/user as mob)
|
||||||
|
|||||||
@@ -1103,7 +1103,7 @@ var/showadminmessages = 1
|
|||||||
spawn(rand(300,600))
|
spawn(rand(300,600))
|
||||||
del(P)
|
del(P)
|
||||||
if("goblob")
|
if("goblob")
|
||||||
command_alert("Confirmed outbreak of level 5 biohazard aboard [station_name()]. All personnel must contain the outbreak.", "Biohazard Alert")
|
command_alert("Confirmed anomaly type SPC-MGM-152 aboard [station_name()]. All personnel must destroy the anomaly.", "Anomaly Alert")
|
||||||
world << sound('outbreak5.ogg')
|
world << sound('outbreak5.ogg')
|
||||||
var/turf/T = pick(blobstart)
|
var/turf/T = pick(blobstart)
|
||||||
var/obj/blob/bl = new /obj/blob( T.loc, 30 )
|
var/obj/blob/bl = new /obj/blob( T.loc, 30 )
|
||||||
@@ -1479,7 +1479,7 @@ var/showadminmessages = 1
|
|||||||
<A href='?src=\ref[src];secretsfun=wave'>Spawn a wave of meteors</A><BR>
|
<A href='?src=\ref[src];secretsfun=wave'>Spawn a wave of meteors</A><BR>
|
||||||
<A href='?src=\ref[src];secretsfun=gravanomalies'>Spawn a gravitational anomaly (Untested)</A><BR>
|
<A href='?src=\ref[src];secretsfun=gravanomalies'>Spawn a gravitational anomaly (Untested)</A><BR>
|
||||||
<A href='?src=\ref[src];secretsfun=timeanomalies'>Spawn wormholes (Untested)</A><BR>
|
<A href='?src=\ref[src];secretsfun=timeanomalies'>Spawn wormholes (Untested)</A><BR>
|
||||||
<A href='?src=\ref[src];secretsfun=goblob'>Spawn the bob(Untested)</A><BR>
|
<A href='?src=\ref[src];secretsfun=goblob'>Spawn magma(Untested)</A><BR>
|
||||||
<A href='?src=\ref[src];secretsfun=aliens'>Trigger an Alien infestation</A><BR>
|
<A href='?src=\ref[src];secretsfun=aliens'>Trigger an Alien infestation</A><BR>
|
||||||
<A href='?src=\ref[src];secretsfun=flicklights'>Ghost Mode</A><BR>
|
<A href='?src=\ref[src];secretsfun=flicklights'>Ghost Mode</A><BR>
|
||||||
<A href='?src=\ref[src];secretsfun=cleanexcrement'>Remove all urine/poo from station</A><BR>
|
<A href='?src=\ref[src];secretsfun=cleanexcrement'>Remove all urine/poo from station</A><BR>
|
||||||
|
|||||||
@@ -261,15 +261,15 @@ to clean it up, or just beat the shit out of it (which takes ages).
|
|||||||
shielded = 1
|
shielded = 1
|
||||||
var/damage = null
|
var/damage = null
|
||||||
if (src.stat != 2)
|
if (src.stat != 2)
|
||||||
damage = rand(1,20)
|
damage = rand(10,30)
|
||||||
|
|
||||||
if(shielded)
|
if(shielded)
|
||||||
damage /= 4
|
damage /= 4
|
||||||
|
|
||||||
|
|
||||||
src.show_message("\red The blob attacks you!")
|
src.show_message("\red The magma splashes on you!")
|
||||||
|
|
||||||
src.bruteloss += damage
|
src.fireloss += damage
|
||||||
|
|
||||||
return
|
return
|
||||||
|
|
||||||
|
|||||||
@@ -224,16 +224,16 @@ to clean it up, or just beat the shit out of it (which takes ages).
|
|||||||
|
|
||||||
var/damage = null
|
var/damage = null
|
||||||
if (src.stat != 2)
|
if (src.stat != 2)
|
||||||
damage = rand(1,20)
|
damage = rand(10,30)
|
||||||
|
|
||||||
if(shielded)
|
if(shielded)
|
||||||
damage /= 4
|
damage /= 4
|
||||||
|
|
||||||
//src.paralysis += 1
|
//src.paralysis += 1
|
||||||
|
|
||||||
src.show_message("\red The blob attacks you!")
|
src.show_message("\red The magma splashes on you!")
|
||||||
|
|
||||||
src.bruteloss += damage
|
src.fireloss += damage
|
||||||
|
|
||||||
src.updatehealth()
|
src.updatehealth()
|
||||||
return
|
return
|
||||||
|
|||||||
@@ -482,14 +482,14 @@
|
|||||||
shielded = 1
|
shielded = 1
|
||||||
var/damage = null
|
var/damage = null
|
||||||
if (src.stat != 2)
|
if (src.stat != 2)
|
||||||
damage = rand(1,20)
|
damage = rand(10,30)
|
||||||
|
|
||||||
if(shielded)
|
if(shielded)
|
||||||
damage /= 4
|
damage /= 4
|
||||||
|
|
||||||
//src.paralysis += 1
|
//src.paralysis += 1
|
||||||
|
|
||||||
src.show_message("\red The blob attacks you!")
|
src.show_message("\red The magma splashes on you!")
|
||||||
|
|
||||||
var/list/zones = list("head","chest","chest", "groin", "l_arm", "r_arm", "l_hand", "r_hand", "l_leg", "r_leg", "l_foot", "r_foot")
|
var/list/zones = list("head","chest","chest", "groin", "l_arm", "r_arm", "l_hand", "r_hand", "l_leg", "r_leg", "l_foot", "r_foot")
|
||||||
|
|
||||||
@@ -509,7 +509,7 @@
|
|||||||
if (src.weakened < 10)
|
if (src.weakened < 10)
|
||||||
src.weakened = rand(10, 15)
|
src.weakened = rand(10, 15)
|
||||||
for(var/mob/O in viewers(src, null))
|
for(var/mob/O in viewers(src, null))
|
||||||
O.show_message(text("\red <B>The blob has weakened []!</B>", src), 1, "\red You hear someone fall.", 2)
|
O.show_message(text("\red <B>The magma has weakened []!</B>", src), 1, "\red You hear someone fall.", 2)
|
||||||
temp.take_damage(damage)
|
temp.take_damage(damage)
|
||||||
if ("chest")
|
if ("chest")
|
||||||
if ((((src.wear_suit && src.wear_suit.body_parts_covered & UPPER_TORSO) || (src.w_uniform && src.w_uniform.body_parts_covered & UPPER_TORSO)) && prob(85)))
|
if ((((src.wear_suit && src.wear_suit.body_parts_covered & UPPER_TORSO) || (src.w_uniform && src.w_uniform.body_parts_covered & UPPER_TORSO)) && prob(85)))
|
||||||
@@ -520,12 +520,12 @@
|
|||||||
if (src.weakened < 5)
|
if (src.weakened < 5)
|
||||||
src.weakened = 5
|
src.weakened = 5
|
||||||
for(var/mob/O in viewers(src, null))
|
for(var/mob/O in viewers(src, null))
|
||||||
O.show_message(text("\red <B>The blob has knocked down []!</B>", src), 1, "\red You hear someone fall.", 2)
|
O.show_message(text("\red <B>The magma has knocked down []!</B>", src), 1, "\red You hear someone fall.", 2)
|
||||||
else
|
else
|
||||||
if (src.stunned < 5)
|
if (src.stunned < 5)
|
||||||
src.stunned = 5
|
src.stunned = 5
|
||||||
for(var/mob/O in viewers(src, null))
|
for(var/mob/O in viewers(src, null))
|
||||||
if(O.client) O.show_message(text("\red <B>The blob has stunned []!</B>", src), 1)
|
if(O.client) O.show_message(text("\red <B>The magma has stunned []!</B>", src), 1)
|
||||||
if(src.stat != 2) src.stat = 1
|
if(src.stat != 2) src.stat = 1
|
||||||
temp.take_damage(damage)
|
temp.take_damage(damage)
|
||||||
if ("groin")
|
if ("groin")
|
||||||
|
|||||||
@@ -403,7 +403,7 @@
|
|||||||
|
|
||||||
/mob/living/carbon/monkey/blob_act()
|
/mob/living/carbon/monkey/blob_act()
|
||||||
if (src.stat != 2)
|
if (src.stat != 2)
|
||||||
src.bruteloss += 30
|
src.fireloss += 60
|
||||||
src.health = 100 - src.oxyloss - src.toxloss - src.fireloss - src.bruteloss
|
src.health = 100 - src.oxyloss - src.toxloss - src.fireloss - src.bruteloss
|
||||||
if (prob(50))
|
if (prob(50))
|
||||||
src.paralysis += 10
|
src.paralysis += 10
|
||||||
|
|||||||
@@ -114,7 +114,7 @@
|
|||||||
|
|
||||||
/mob/living/silicon/ai/blob_act()
|
/mob/living/silicon/ai/blob_act()
|
||||||
if (src.stat != 2)
|
if (src.stat != 2)
|
||||||
src.bruteloss += 30
|
src.bruteloss += 60
|
||||||
src.updatehealth()
|
src.updatehealth()
|
||||||
return 1
|
return 1
|
||||||
return 0
|
return 0
|
||||||
|
|||||||
@@ -34,7 +34,7 @@
|
|||||||
|
|
||||||
/mob/living/silicon/hivebot/blob_act()
|
/mob/living/silicon/hivebot/blob_act()
|
||||||
if (src.stat != 2)
|
if (src.stat != 2)
|
||||||
src.bruteloss += 30
|
src.bruteloss += 60
|
||||||
src.updatehealth()
|
src.updatehealth()
|
||||||
return 1
|
return 1
|
||||||
return 0
|
return 0
|
||||||
|
|||||||
@@ -130,7 +130,7 @@
|
|||||||
|
|
||||||
/mob/living/silicon/robot/blob_act()
|
/mob/living/silicon/robot/blob_act()
|
||||||
if (src.stat != 2)
|
if (src.stat != 2)
|
||||||
src.bruteloss += 30
|
src.bruteloss += 60
|
||||||
src.updatehealth()
|
src.updatehealth()
|
||||||
return 1
|
return 1
|
||||||
return 0
|
return 0
|
||||||
|
|||||||
@@ -924,7 +924,7 @@
|
|||||||
return
|
return
|
||||||
|
|
||||||
/obj/machinery/power/apc/blob_act()
|
/obj/machinery/power/apc/blob_act()
|
||||||
if (prob(50))
|
if (prob(75))
|
||||||
set_broken()
|
set_broken()
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -33,7 +33,7 @@
|
|||||||
return
|
return
|
||||||
|
|
||||||
/turf/simulated/floor/engine/blob_act()
|
/turf/simulated/floor/engine/blob_act()
|
||||||
if (prob(15))
|
if (prob(25))
|
||||||
ReplaceWithSpace()
|
ReplaceWithSpace()
|
||||||
del(src)
|
del(src)
|
||||||
return
|
return
|
||||||
|
|||||||
@@ -297,7 +297,7 @@
|
|||||||
//blob effect
|
//blob effect
|
||||||
|
|
||||||
/obj/machinery/light/blob_act()
|
/obj/machinery/light/blob_act()
|
||||||
if(prob(50))
|
if(prob(75))
|
||||||
broken()
|
broken()
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -103,7 +103,7 @@
|
|||||||
return
|
return
|
||||||
|
|
||||||
/obj/machinery/power/solar/blob_act()
|
/obj/machinery/power/solar/blob_act()
|
||||||
if(prob(50))
|
if(prob(75))
|
||||||
broken()
|
broken()
|
||||||
src.density = 0
|
src.density = 0
|
||||||
|
|
||||||
@@ -289,6 +289,6 @@
|
|||||||
return
|
return
|
||||||
|
|
||||||
/obj/machinery/power/solar_control/blob_act()
|
/obj/machinery/power/solar_control/blob_act()
|
||||||
if (prob(50))
|
if (prob(75))
|
||||||
broken()
|
broken()
|
||||||
src.density = 0
|
src.density = 0
|
||||||
|
|||||||
Binary file not shown.
|
Before Width: | Height: | Size: 48 KiB After Width: | Height: | Size: 10 KiB |
Reference in New Issue
Block a user