Spawn off animate.

This commit is contained in:
D3athrow
2015-01-31 00:43:49 -06:00
parent 72fde47f91
commit 2df09ca79d

View File

@@ -1282,8 +1282,9 @@ var/global/list/organ_damage_overlays = list(
var/pixel_x_diff = rand(-amplitude, amplitude) var/pixel_x_diff = rand(-amplitude, amplitude)
var/pixel_y_diff = rand(-amplitude/3, amplitude/3) var/pixel_y_diff = rand(-amplitude/3, amplitude/3)
animate(src, pixel_x = pixel_x + pixel_x_diff, pixel_y = pixel_y + pixel_y_diff , time = 2, loop = -1) spawn()
animate(pixel_x = pixel_x - pixel_x_diff, pixel_y = pixel_y - pixel_y_diff, time = 2) animate(src, pixel_x = pixel_x + pixel_x_diff, pixel_y = pixel_y + pixel_y_diff , time = 2, loop = -1)
animate(pixel_x = pixel_x - pixel_x_diff, pixel_y = pixel_y - pixel_y_diff, time = 2)
jitteriness = max(jitteriness-1, 0) jitteriness = max(jitteriness-1, 0)