Merged listen_ooc, seeprayers, STFU_ghosts, STFU_radio, deadchat, sound_adminhelp, ghostears, ghostsight, canplaysound, midis, no_ambi and lobby_music into client.prefs.toggles as bitflags.

Toggling these preferences in-game will update your savefile. Meaning that your preferences will persist between rounds.

Added some savefile_version updating stuff. It's pretty crude. If you're changing any of the savefile stuff just ask and I can change it/help.

Removed some unused client vars

Ghosts no longer hear ambience. Simplified ambience code.

Simplified lobby music code. It will no longer cause a massive queue of events (which would eventually balloon in memory use)

Moved ooccolor and sound_adminhelp back to prefs. It's easier and allowed me to remove the setupclient() stuff completely.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5143 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-11-21 05:58:04 +00:00
parent ba4e25b97d
commit 2e68af07c1
26 changed files with 202 additions and 254 deletions

View File

@@ -244,67 +244,73 @@
/area/Entered(A)
var/sound = null
var/musVolume = 25
sound = 'sound/ambience/ambigen1.ogg'
var/sound = 'sound/ambience/ambigen1.ogg'
if(!istype(A,/mob/living)) return
if (ismob(A))
var/mob/living/L = A
if(!L.ckey) return
if (istype(A, /mob/dead/observer)) return
if (!A:ckey)
return
if(!L.lastarea)
L.lastarea = get_area(L.loc)
var/area/newarea = get_area(L.loc)
var/area/oldarea = L.lastarea
if((oldarea.has_gravity == 0) && (newarea.has_gravity == 1) && (L.m_intent == "run")) // Being ready when you change areas gives you a chance to avoid falling all together.
thunk(L)
if(istype(A,/mob/living))
if(!A:lastarea)
A:lastarea = get_area(A:loc)
//world << "Entered new area [get_area(A:loc)]"
var/area/newarea = get_area(A:loc)
var/area/oldarea = A:lastarea
if((oldarea.has_gravity == 0) && (newarea.has_gravity == 1) && (A:m_intent == "run")) // Being ready when you change areas gives you a chance to avoid falling all together.
thunk(A)
L.lastarea = newarea
A:lastarea = newarea
// Ambience goes down here -- make sure to list each area seperately for ease of adding things in later, thanks! Note: areas adjacent to each other should have the same sounds to prevent cutoff when possible.- LastyScratch
if(!(L && L.client && (L.client.prefs.toggles & SOUND_AMBIENCE))) return
//if (A:ear_deaf) return
if (A && A:client && !A:client:ambience_playing && !A:client:no_ambi) // Ambience goes down here -- make sure to list each area seperately for ease of adding things in later, thanks! Note: areas adjacent to each other should have the same sounds to prevent cutoff when possible.- LastyScratch
A:client:ambience_playing = 1
A << sound('sound/ambience/shipambience.ogg', repeat = 1, wait = 0, volume = 35, channel = 2)
if(!L.client.ambience_playing)
L.client.ambience_playing = 1
L << sound('sound/ambience/shipambience.ogg', repeat = 1, wait = 0, volume = 35, channel = 2)
if(prob(35))
switch(src.name)
if ("Chapel") sound = pick('sound/ambience/ambicha1.ogg','sound/ambience/ambicha2.ogg','sound/ambience/ambicha3.ogg','sound/ambience/ambicha4.ogg')
if ("Morgue") sound = pick('sound/ambience/ambimo1.ogg','sound/ambience/ambimo2.ogg','sound/ambience/title2.ogg')
if ("Space") sound = pick('sound/ambience/ambispace.ogg','sound/ambience/title2.ogg',)
if ("Engine Control", "Engineering", "Engineering SMES") sound = pick('sound/ambience/ambisin1.ogg','sound/ambience/ambisin2.ogg','sound/ambience/ambisin3.ogg','sound/ambience/ambisin4.ogg')
if ("AI Satellite Teleporter Room") sound = pick('sound/ambience/ambimalf.ogg')
if ("AI Upload Foyer") sound = pick('sound/ambience/ambimalf.ogg')
if ("AI Upload Chamber") sound = pick('sound/ambience/ambimalf.ogg')
if ("Mine")
if("Chapel")
sound = pick('sound/ambience/ambicha1.ogg','sound/ambience/ambicha2.ogg','sound/ambience/ambicha3.ogg','sound/ambience/ambicha4.ogg')
if("Morgue")
sound = pick('sound/ambience/ambimo1.ogg','sound/ambience/ambimo2.ogg','sound/ambience/title2.ogg')
if("Space")
sound = pick('sound/ambience/ambispace.ogg','sound/ambience/title2.ogg',)
if("Engine Control", "Engineering", "Engineering SMES")
sound = pick('sound/ambience/ambisin1.ogg','sound/ambience/ambisin2.ogg','sound/ambience/ambisin3.ogg','sound/ambience/ambisin4.ogg')
if("AI Satellite Teleporter Room")
sound = pick('sound/ambience/ambimalf.ogg')
if("AI Upload Foyer")
sound = pick('sound/ambience/ambimalf.ogg')
if("AI Upload Chamber")
sound = pick('sound/ambience/ambimalf.ogg')
if("Mine")
sound = pick('sound/ambience/ambimine.ogg')
musVolume = 25
if("Telecoms Teleporter") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecoms Central Compartment") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecoms Satellite") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecoms Foyer") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecommunications Satellite West Wing") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecommunications Satellite East Wing") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecoms Control Room") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecommunications Satellite Lounge") sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecoms Teleporter")
sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecoms Central Compartment")
sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecoms Satellite")
sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecoms Foyer")
sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecommunications Satellite West Wing")
sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecommunications Satellite East Wing")
sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecoms Control Room")
sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
if("Telecommunications Satellite Lounge")
sound = pick('sound/ambience/ambisin2.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/signal.ogg', 'sound/ambience/ambigen10.ogg')
else
sound = pick('sound/ambience/ambigen1.ogg','sound/ambience/ambigen3.ogg','sound/ambience/ambigen4.ogg','sound/ambience/ambigen5.ogg','sound/ambience/ambigen6.ogg','sound/ambience/ambigen7.ogg','sound/ambience/ambigen8.ogg','sound/ambience/ambigen9.ogg','sound/ambience/ambigen10.ogg','sound/ambience/ambigen11.ogg','sound/ambience/ambigen12.ogg','sound/ambience/ambigen14.ogg')
if (prob(35))
if(A && A:client && !A:client:played && !A:client:no_ambi)
A << sound(sound, repeat = 0, wait = 0, volume = musVolume, channel = 1)
A:client:played = 1
spawn(600)
if(A && A:client)
A:client:played = 0
if(!L.client.played)
L << sound(sound, repeat = 0, wait = 0, volume = musVolume, channel = 1)
L.client.played = 1
spawn(600) //ewww - this is very very bad
if(L.&& L.client)
L.client.played = 0
/area/proc/gravitychange(var/gravitystate = 0, var/area/A)

View File

@@ -38,6 +38,8 @@ var/global/datum/controller/gameticker/ticker
/datum/controller/gameticker/proc/pregame()
login_music = pick('sound/ambience/title2.ogg') // choose title music!
for(var/mob/new_player/M in mob_list)
if(M.client) M.client.playtitlemusic()
do
pregame_timeleft = 90

View File

@@ -279,7 +279,7 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
/* --- Loop through the receivers and categorize them --- */
if (R.client && R.client.STFU_radio) //Adminning with 80 people on can be fun when you're trying to talk and all you can hear is radios.
if (R.client && !(R.client.prefs.toggles & CHAT_RADIO)) //Adminning with 80 people on can be fun when you're trying to talk and all you can hear is radios.
continue
if(istype(M, /mob/new_player)) // we don't want new players to hear messages. rare but generates runtimes.
@@ -563,7 +563,7 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
/* --- Loop through the receivers and categorize them --- */
if (R.client && R.client.STFU_radio) //Adminning with 80 people on can be fun when you're trying to talk and all you can hear is radios.
if (R.client && !(R.client.prefs.toggles & CHAT_RADIO)) //Adminning with 80 people on can be fun when you're trying to talk and all you can hear is radios.
continue

View File

@@ -447,7 +447,7 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use
var/list/heard_garbled = list() // garbled message
for (var/mob/R in receive)
if (R.client && R.client.STFU_radio) //Adminning with 80 people on can be fun when you're trying to talk and all you can hear is radios.
if (R.client && !(R.client.prefs.toggles & CHAT_RADIO)) //Adminning with 80 people on can be fun when you're trying to talk and all you can hear is radios.
continue
if (R.say_understands(M))
if (ishuman(M) && M.GetVoice() != M.real_name)

View File

@@ -78,14 +78,14 @@
client/verb/Toggle_Soundscape() //All new ambience should be added here so it works with this verb until someone better at things comes up with a fix that isn't awful
set category = "Special Verbs"
set name = "Toggle Ambience"
usr:client:no_ambi = !usr:client:no_ambi
if(usr:client:no_ambi)
usr << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1)
usr << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2)
usr << "Toggled ambient sound [usr:client:no_ambi?"off":"on"]."
prefs.toggles ^= SOUND_AMBIENCE
prefs.save_preferences()
if(prefs.toggles & SOUND_AMBIENCE)
src << "You will now hear ambient sounds."
else
src << "You will no longer hear ambient sounds."
src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 1)
src << sound(null, repeat = 0, wait = 0, volume = 0, channel = 2)
return

View File

@@ -1,20 +1,15 @@
/mob/verb/listen_ooc()
/client/verb/listen_ooc()
set name = "Un/Mute OOC"
set category = "OOC"
if (src.client)
src.client.listen_ooc = !src.client.listen_ooc
if (src.client.listen_ooc)
src << "\blue You are now listening to messages on the OOC channel."
else
src << "\blue You are no longer listening to messages on the OOC channel."
prefs.toggles ^= CHAT_OOC
prefs.save_preferences()
src << "You will [(prefs.toggles & CHAT_OOC) ? "now" : "no longer"] see messages on the OOC channel."
/client/verb/ooc(msg as text)
set name = "OOC" //Gave this shit a shorter name so you only have to time out "ooc" rather than "ooc message" to use it --NeoFite
set category = "OOC"
if(!mob) return
if(IsGuestKey(key))
src << "Guests may not use OOC."
return
@@ -22,7 +17,7 @@
msg = copytext(sanitize(msg), 1, MAX_MESSAGE_LEN)
if(!msg) return
if(!listen_ooc)
if(!(prefs.toggles & CHAT_OOC))
src << "\red You have OOC muted."
return
@@ -30,7 +25,7 @@
if(!ooc_allowed)
src << "\red OOC is globally muted"
return
if(!dooc_allowed && deadchat != 0)
if(!dooc_allowed && (mob.stat == DEAD))
usr << "\red OOC for dead mobs has been turned off."
return
if(prefs.muted & MUTE_OOC)
@@ -47,11 +42,11 @@
log_ooc("[mob.name]/[key] : [msg]")
for(var/client/C in clients)
if(C.listen_ooc)
if(C.prefs.toggles & CHAT_OOC)
if(holder)
if(!holder.fakekey || C.holder)
if(holder.rights & R_ADMIN)
C << "<font color=[config.allow_admin_ooccolor ? holder.ooccolor :"#b82e00" ]><b><span class='prefix'>OOC:</span> <EM>[key][holder.fakekey ? "/([holder.fakekey])" : ""]:</EM> <span class='message'>[msg]</span></b></font>"
C << "<font color=[config.allow_admin_ooccolor ? C.prefs.ooccolor :"#b82e00" ]><b><span class='prefix'>OOC:</span> <EM>[key][holder.fakekey ? "/([holder.fakekey])" : ""]:</EM> <span class='message'>[msg]</span></b></font>"
else
C << "<span class='adminobserverooc'><span class='prefix'>OOC:</span> <EM>[key][holder.fakekey ? "/([holder.fakekey])" : ""]:</EM> <span class='message'>[msg]</span></span>"
else

View File

@@ -2,25 +2,33 @@
set category = "Special Verbs"
set name = "Toggle Midis"
set desc = "This will prevent further admin midis from playing, as well as cut off the current one."
midis = !midis
if(!midis)
prefs.toggles ^= SOUND_MIDI
prefs.save_preferences()
if(prefs.toggles & SOUND_MIDI)
src << "You will now hear any sounds uploaded by admins."
var/sound/break_sound = sound(null, repeat = 0, wait = 0, channel = 777)
break_sound.priority = 250
src << break_sound //breaks the client's sound output on channel 777
src << "You will now [midis? "start":"stop"] receiving any sounds uploaded by admins[midis? "":", and any current midis playing have been disabled"]."
else
src << "You will no longer hear sounds uploaded by admins; any currently playing midis have been disabled."
/mob/verb/toggletitlemusic()
/client/verb/toggletitlemusic()
set category = "Special Verbs"
set name = "Toggle Pregame Music"
set desc = "Stops the pregame lobby music from playing."
prefs.toggles ^= SOUND_LOBBY
prefs.save_preferences()
if(prefs.toggles & SOUND_LOBBY)
src << "You will now hear music in the game lobby."
if(istype(mob, /mob/new_player))
playtitlemusic()
else
src << "You will no longer hear music in the game lobby."
if(istype(mob, /mob/new_player))
src << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jamsz
if(istype(usr,/mob/new_player))
var/mob/M = usr
if(M.client)
M << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1) // stop the jamsz
return
/client/proc/playtitlemusic()
if(!ticker || !ticker.login_music) return
if(prefs.toggles & SOUND_LOBBY)
src << sound(ticker.login_music, repeat = 0, wait = 0, volume = 85, channel = 1) // MAD JAMS

View File

@@ -227,6 +227,19 @@ var/fileaccess_timer = 1800 //Cannot access files by ftp until the game is finis
#define R_HOST 65535
//Preference toggles
#define SOUND_ADMINHELP 1
#define SOUND_MIDI 2
#define SOUND_AMBIENCE 4
#define SOUND_LOBBY 8
#define CHAT_OOC 16
#define CHAT_DEAD 32
#define CHAT_GHOSTEARS 64
#define CHAT_GHOSTSIGHT 128
#define CHAT_PRAYER 256
#define CHAT_RADIO 512
#define TOGGLES_DEFAULT (SOUND_ADMINHELP|SOUND_MIDI|SOUND_AMBIENCE|SOUND_LOBBY|CHAT_OOC|CHAT_DEAD|CHAT_GHOSTEARS|CHAT_PRAYER|CHAT_RADIO)
//Database connections
//A connection is established on world creation. Ideally, the connection dies when the server restarts (After feedback logging.).

View File

@@ -685,24 +685,18 @@ var/global/floorIsLava = 0
set category = "Admin"
set desc="Toggles Deadchat Visibility"
set name="Deadchat Visibility"
if(deadchat == 0)
deadchat = 1
usr << "Deadchat turned on"
else
deadchat = 0
usr << "Deadchat turned off"
prefs.toggles ^= CHAT_DEAD
prefs.save_preferences()
src << "You will [(prefs.toggles & CHAT_DEAD) ? "now" : "no longer"] see deadchat."
feedback_add_details("admin_verb","TDV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggleprayers()
set category = "Admin"
set desc="Toggles Prayer Visibility"
set name="Prayer Visibility"
if(seeprayers == 0)
seeprayers = 1
usr << "Prayer visibility turned on"
else
seeprayers = 0
usr << "Prayer visibility turned off"
prefs.toggles ^= CHAT_PRAYER
prefs.save_preferences()
src << "You will [(prefs.toggles & CHAT_PRAYER) ? "now" : "no longer"] see prayerchat."
feedback_add_details("admin_verb","TP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/datum/admins/proc/unprison(var/mob/M in mob_list)

View File

@@ -16,7 +16,6 @@ var/list/admin_verbs_default = list(
/client/proc/deadchat, /*toggles deadchat on/off*/
/client/proc/dsay, /*talk in deadchat using our ckey/fakekey*/
/client/proc/toggleprayers, /*toggles prayers on/off*/
/client/proc/toggle_hear_deadcast, /*toggles whether we hear deadchat*/
/client/proc/toggle_hear_radio, /*toggles whether we hear the radio*/
/client/proc/investigate_show, /*various admintools for investigation. Such as a singulo grief-log*/
/client/proc/secrets
@@ -140,7 +139,6 @@ var/list/admin_verbs_hideable = list(
/client/proc/deadmin_self,
/client/proc/deadchat,
/client/proc/toggleprayers,
/client/proc/toggle_hear_deadcast,
/client/proc/toggle_hear_radio,
/datum/admins/proc/show_traitor_panel,
/datum/admins/proc/toggleenter,
@@ -396,9 +394,11 @@ var/list/admin_verbs_hideable = list(
/client/proc/colorooc()
set category = "Fun"
set name = "OOC Text Color"
if(holder)
var/new_ooccolor = input(src, "Please select your OOC colour.", "OOC colour") as color|null
if(new_ooccolor) holder.ooccolor = new_ooccolor
if(!holder) return
var/new_ooccolor = input(src, "Please select your OOC colour.", "OOC colour") as color|null
if(new_ooccolor)
prefs.ooccolor = new_ooccolor
prefs.save_preferences()
feedback_add_details("admin_verb","OC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return
@@ -535,11 +535,9 @@ var/list/admin_verbs_hideable = list(
set name = "Toggle Adminhelp Sound"
set category = "Admin"
if(!holder) return
holder.sound_adminhelp = !holder.sound_adminhelp
if(holder.sound_adminhelp)
usr << "You will now hear a sound when adminhelps arrive"
else
usr << "You will no longer hear a sound when adminhelps arrive"
prefs.toggles ^= SOUND_ADMINHELP
prefs.save_preferences()
usr << "You will [(prefs.toggles & SOUND_ADMINHELP) ? "now" : "no longer"] hear a sound when adminhelps arrive"
feedback_add_details("admin_verb","AHS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/object_talk(var/msg as text) // -- TLE
@@ -576,22 +574,13 @@ var/list/admin_verbs_hideable = list(
world << "Testing of new click proc [using_new_click_proc ? "enabled" : "disabled"]"
feedback_add_details("admin_verb","TNCP") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_hear_deadcast()
set name = "Toggle Hear Deadcast"
set category = "Admin"
if(!holder) return
STFU_ghosts = !STFU_ghosts
usr << "You will now [STFU_ghosts ? "not hear" : "hear"] ghosts"
feedback_add_details("admin_verb","THDC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/toggle_hear_radio()
set name = "Toggle Hear Radio"
set category = "Admin"
if(!holder) return
STFU_radio = !STFU_radio
usr << "You will now [STFU_radio ? "not hear" : "hear"] radio chatter from nearby radios or speakers"
prefs.toggles ^= CHAT_RADIO
prefs.save_preferences()
usr << "You will [(prefs.toggles & CHAT_RADIO) ? "now" : "no longer"] see radio chatter from nearby radios or speakers"
feedback_add_details("admin_verb","THR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/deadmin_self()

View File

@@ -3,12 +3,8 @@ var/list/admin_datums = list()
/datum/admins
var/rank = "Temporary Admin"
var/client/owner = null
var/rights = 0
var/fakekey = null
var/ooccolor = "#b82e00"
var/sound_adminhelp = 0 //If set to 1 this will play a sound when adminhelps are received.
var/datum/marked_datum

View File

@@ -88,7 +88,7 @@ var/list/adminhelp_ignored_words = list("unknown","the","a","an","of","monkey","
for(var/client/X in admins)
if(X.is_afk())
admin_number_afk++
if(X.holder.sound_adminhelp)
if(X.prefs.toggles & SOUND_ADMINHELP)
X << 'sound/effects/adminhelp.ogg'
X << msg

View File

@@ -73,7 +73,7 @@
src << "<font color='blue'>PM to-<b>Admins</b>: [msg]</font>"
//play the recieving admin the adminhelp sound (if they have them enabled)
if(C.holder.sound_adminhelp)
if(C.prefs.toggles & SOUND_ADMINHELP)
C << 'sound/effects/adminhelp.ogg'
else

View File

@@ -25,7 +25,7 @@
for (var/mob/M in player_list)
if (istype(M, /mob/new_player))
continue
if (M.stat == 2 || (M.client && M.client.holder && M.client.deadchat)) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
if (M.stat == DEAD || (M.client && M.client.holder && (M.client.prefs.toggles & CHAT_DEAD))) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
M.show_message(rendered, 2)
feedback_add_details("admin_verb","D") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!

View File

@@ -9,7 +9,7 @@
log_admin("[key_name(src)] played sound [S]")
message_admins("[key_name_admin(src)] played sound [S]", 1)
for(var/mob/M in player_list)
if(M.client.midis)
if(M.client.prefs.toggles & SOUND_MIDI)
M << uploaded_sound
feedback_add_details("admin_verb","PGS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!

View File

@@ -16,7 +16,7 @@
msg = "\blue \icon[cross] <b><font color=purple>PRAY: </font>[key_name(src, 1)] (<A HREF='?_src_=holder;adminmoreinfo=\ref[src]'>?</A>) (<A HREF='?_src_=holder;adminplayeropts=\ref[src]'>PP</A>) (<A HREF='?_src_=vars;Vars=\ref[src]'>VV</A>) (<A HREF='?_src_=holder;subtlemessage=\ref[src]'>SM</A>) (<A HREF='?_src_=holder;adminplayerobservejump=\ref[src]'>JMP</A>) (<A HREF='?_src_=holder;secretsadmin=check_antagonist'>CA</A>) (<A HREF='?_src_=holder;adminspawncookie=\ref[src]'>SC</a>):</b> [msg]"
for(var/client/C in admins)
if(C.seeprayers)
if(C.prefs.toggles & CHAT_PRAYER)
C << msg
usr << "Your prayers have been received by the gods."

View File

@@ -4,7 +4,6 @@
////////////////
var/datum/admins/holder = null
var/buildmode = 0
var/seeprayers = 1
var/last_message = "" //Contains the last message sent by this client - used to protect against copy-paste spamming.
var/last_message_count = 0 //contins a number of how many times a message identical to last_message was sent.
@@ -13,23 +12,16 @@
//OTHER//
/////////
var/datum/preferences/prefs = null
var/listen_ooc = 1
var/move_delay = 1
var/moving = null
var/adminobs = null
var/deadchat = 1
var/area = null
var/played = 0
var/STFU_ghosts //80+ people rounds are fun to admin when text flies faster than airport security
var/STFU_radio //80+ people rounds are fun to admin when text flies faster than airport security
///////////////
//SOUND STUFF//
///////////////
var/canplaysound = 1
var/ambience_playing= null
var/no_ambi = 0 //Toggle Ambience
var/midis = 1 //Toggle Midis
var/played = 0
////////////
//SECURITY//

View File

@@ -53,7 +53,7 @@
for(var/mob/M in dead_mob_list)
if (!M.client || istype(M, /mob/new_player))
continue //skip monkeys, leavers, and new_players
if(M.stat == 2 && M.client.ghost_sight && !(M in viewers(src,null)))
if(M.stat == DEAD && (M.client.prefs.toggles & CHAT_GHOSTSIGHT) && !(M in viewers(src,null)))
M.show_message(message)

View File

@@ -576,9 +576,9 @@
// Maybe some people are okay with that.
for(var/mob/M in dead_mob_list)
if (!M.client || istype(M, /mob/new_player))
if(!M.client || istype(M, /mob/new_player))
continue //skip monkeys, leavers and new players
if(M.stat == 2 && M.client.ghost_sight && !(M in viewers(src,null)))
if(M.stat == DEAD && (M.client.prefs.toggles & CHAT_GHOSTSIGHT) && !(M in viewers(src,null)))
M.show_message(message)

View File

@@ -276,7 +276,7 @@ var/list/department_radio_keys = list(
continue //skip monkeys and leavers
if (istype(M, /mob/new_player))
continue
if(M.stat == 2 && M.client.ghost_ears)
if(M.stat == DEAD && (M.client.prefs & CHAT_GHOSTEARS))
listening|=M
var/turf/T = get_turf(src)

View File

@@ -402,29 +402,21 @@ var/list/slot_equipment_priority = list( \
prefs.save_preferences()
winset(src, "rpane.changelog", "background-color=none;font-style=;")
/client/var/ghost_ears = 0
/client/verb/toggle_ghost_ears()
set name = "Ghost ears"
set category = "OOC"
set desc = "Hear talks from everywhere"
ghost_ears = !ghost_ears
if (ghost_ears)
usr << "\blue Now you hear all speech in the world"
else
usr << "\blue Now you hear speech only from nearest creatures."
prefs.toggles ^= CHAT_GHOSTEARS
src << "As a ghost, you will now [(prefs.toggles & CHAT_GHOSTEARS) ? "see all speech in the world" : "only see speech from nearby mobs"]."
prefs.save_preferences()
/client/var/ghost_sight = 0
/client/verb/toggle_ghost_sight()
set name = "Ghost sight"
set category = "OOC"
set desc = "Hear emotes from everywhere"
ghost_sight = !ghost_sight
if (ghost_sight)
usr << "\blue Now you hear all emotes in the world"
else
usr << "\blue Now you hear emotes only from nearest creatures."
prefs.toggles ^= CHAT_GHOSTSIGHT
src << "As a ghost, you will now [(prefs.toggles & CHAT_GHOSTSIGHT) ? "see all emotes in the world" : "only see emotes from nearby mobs"]."
prefs.save_preferences()
/mob/verb/observe()
set name = "Observe"

View File

@@ -30,5 +30,4 @@
spawn(40)
if(client)
handle_privacy_poll()
if(client.prefs.lobby_music)
Playmusic()
client.playtitlemusic()

View File

@@ -61,21 +61,6 @@
src << browse(output,"window=playersetup;size=210x240;can_close=0")
return
proc/Playmusic()
while(!ticker) // wait for ticker to be created
sleep(1)
var/waits = 0
var/maxwaits = 100
while(!ticker.login_music)
sleep(2)
waits++ // prevents DDoSing the server via badminery
if(waits >= maxwaits)
break
src << sound(ticker.login_music, repeat = 0, wait = 0, volume = 85, channel = 1) // MAD JAMS
Stat()
..()
@@ -131,10 +116,8 @@
if(client.prefs.be_random_name)
client.prefs.randomize_name()
observer.name = client.prefs.real_name
observer.key = key
observer.real_name = observer.name
client.prefs.copy_to_observer(observer)
observer.key = key
del(src)
return 1

View File

@@ -50,13 +50,9 @@ datum/preferences
//game-preferences
var/lastchangelog = "" //Saved changlog filesize to detect if there was a change
var/ooccolor = "#b82e00"
var/midis = 1 //Play admin midis
var/ghost_ears = 1 //Toggle ghost ears
var/ghost_sight = 1
var/be_special = 0 //Special role selection
var/UI_style = "Midnight"
var/sound_adminhelp = 0
var/lobby_music = 1 //Whether or not to play the lobby music(Defaults yes)
var/toggles = TOGGLES_DEFAULT
//character preferences
var/real_name //our character's name
@@ -97,7 +93,7 @@ datum/preferences
var/job_engsec_low = 0
// Want randomjob if preferences already filled - Donkie
var/userandomjob = 1 // Defaults to 1 for less assistants!
var/userandomjob = 1 //defaults to 1 for fewer assistants
// OOC Metadata:
var/metadata = ""
@@ -149,17 +145,17 @@ datum/preferences
dat += "<br>"
dat += "<b>UI Style:</b> <a href='?_src_=prefs;preference=ui'><b>[UI_style]</b></a><br>"
dat += "<b>Play admin midis:</b> <a href='?_src_=prefs;preference=hear_midis'><b>[midis == 1 ? "Yes" : "No"]</b></a><br>"
dat += "<b>Play lobby music:</b> <a href='?_src_=prefs;preference=lobby_music'><b>[lobby_music == 1 ? "Yes" : "No"]</b></a><br>"
dat += "<b>Ghost ears:</b> <a href='?_src_=prefs;preference=ghost_ears'><b>[ghost_ears == 0 ? "Nearest Creatures" : "All Speech"]</b></a><br>"
dat += "<b>Ghost sight:</b> <a href='?_src_=prefs;preference=ghost_sight'><b>[ghost_sight == 0 ? "Nearest Creatures" : "All Emotes"]</b></a><br>"
dat += "<b>Play admin midis:</b> <a href='?_src_=prefs;preference=hear_midis'><b>[(toggles & SOUND_MIDI) ? "Yes" : "No"]</b></a><br>"
dat += "<b>Play lobby music:</b> <a href='?_src_=prefs;preference=lobby_music'><b>[(toggles & SOUND_LOBBY) ? "Yes" : "No"]</b></a><br>"
dat += "<b>Ghost ears:</b> <a href='?_src_=prefs;preference=ghost_ears'><b>[(toggles & CHAT_GHOSTEARS) ? "Nearest Creatures" : "All Speech"]</b></a><br>"
dat += "<b>Ghost sight:</b> <a href='?_src_=prefs;preference=ghost_sight'><b>[(toggles & CHAT_GHOSTSIGHT) ? "Nearest Creatures" : "All Emotes"]</b></a><br>"
if(config.allow_Metadata)
dat += "<b>OOC Notes:</b> <a href='?_src_=prefs;preference=metadata;task=input'> Edit </a><br>"
if(user.client && user.client.holder)
dat += "<b>Adminhelp sound</b>: "
dat += "[(sound_adminhelp)?"On":"Off"] <a href='?_src_=prefs;preference=hear_adminhelps'>toggle</a><br>"
dat += "[(toggles & SOUND_ADMINHELP)?"On":"Off"] <a href='?_src_=prefs;preference=hear_adminhelps'>toggle</a><br>"
if(config.allow_admin_ooccolor && check_rights(R_ADMIN,0))
dat += "<br><b>OOC</b><br>"
@@ -492,8 +488,6 @@ datum/preferences
be_special = 0
be_random_name = 0
UI_style = "Midnight"
midis = 1
ghost_ears = 1
userandomjob = 1
if("input")
@@ -586,7 +580,7 @@ datum/preferences
gender = MALE
if("hear_adminhelps")
sound_adminhelp = !sound_adminhelp
toggles ^= SOUND_ADMINHELP
if("ui")
switch(UI_style)
@@ -605,20 +599,20 @@ datum/preferences
be_random_name = !be_random_name
if("hear_midis")
midis = !midis
toggles ^= SOUND_MIDI
if("lobby_music")
lobby_music = !lobby_music
if(lobby_music)
toggles ^= SOUND_LOBBY
if(toggles & SOUND_LOBBY)
user << sound(ticker.login_music, repeat = 0, wait = 0, volume = 85, channel = 1)
else
user << sound(null, repeat = 0, wait = 0, volume = 85, channel = 1)
if("ghost_ears")
ghost_ears = !ghost_ears
toggles ^= CHAT_GHOSTEARS
if("ghost_sight")
ghost_sight = !ghost_sight
toggles ^= CHAT_GHOSTSIGHT
if("save")
save_preferences()
@@ -692,28 +686,9 @@ datum/preferences
backbag = 1 //Same as above
character.backbag = backbag
if(!safety)//To prevent run-time errors due to null datum when using randomize_appearance_for()
spawn(10)
if(character&&character.client)
setup_client(character.client)
//Debugging report to track down a bug, which randomly assigned the plural gender to people.
if(character.gender in list(PLURAL, NEUTER))
if(isliving(src)) //Ghosts get neuter by default
message_admins("[character] ([character.ckey]) has spawned with their gender as plural or neuter. Please notify coders.")
character.gender = MALE
proc/copy_to_observer(mob/dead/observer/character)
spawn(10)
if(character && character.client)
setup_client(character.client)
proc/setup_client(var/client/C)
if(C)
if(C.holder)
C.holder.sound_adminhelp = src.sound_adminhelp
C.holder.ooccolor = src.ooccolor
C.midis = src.midis
if(isnull(src.ghost_ears)) src.ghost_ears = 1 //There were problems where the default was null before someone saved their profile.
C.ghost_ears = src.ghost_ears
C.ghost_sight = src.ghost_sight

View File

@@ -1,18 +1,47 @@
#define SAVEFILE_VERSION_MIN 7
#define SAVEFILE_VERSION_MAX 7
#define SAVEFILE_VERSION_MIN 8
#define SAVEFILE_VERSION_MAX 8
/datum/preferences/proc/load_path(ckey)
//handles converting savefiles to new formats
//MAKE SURE YOU KEEP THIS UP TO DATE!
//If the sanity checks are capable of handling any issues. Only increase SAVEFILE_VERSION_MAX,
//this will mean that savefile_version will still be over SAVEFILE_VERSION_MIN, meaning
//this savefile update doesn't run everytime we load from the savefile.
//This is mainly for format changes, such as the bitflags in toggles changing order or something.
/datum/preferences/proc/savefile_update()
if(savefile_version < 6) //really old savefile.
return 0
if(savefile_version < 8) //lazily delete everything + additional files so they can be saved in the new format
for(var/ckey in preferences_datums)
var/datum/preferences/D = preferences_datums[ckey]
if(D == src)
var/delpath = "data/player_saves/[copytext(ckey,1,2)]/[ckey]/"
if(delpath && fexists(delpath))
fdel(delpath)
break
savefile_version = 8
//save format changes
save_preferences()
save_character()
return 1
/datum/preferences/proc/load_path(ckey,filename="preferences.sav")
if(!ckey) return
path = "data/player_saves/[copytext(ckey,1,2)]/[ckey]/preferences.sav"
path = "data/player_saves/[copytext(ckey,1,2)]/[ckey]/[filename]"
/datum/preferences/proc/load_preferences()
if(!path) return 0
if(!fexists(path)) return 0
var/savefile/S = new /savefile(path)
if(!S) return 0
S["version"] >> savefile_version
//Conversion
if(!savefile_version || !isnum(savefile_version) || savefile_version < SAVEFILE_VERSION_MIN || savefile_version > SAVEFILE_VERSION_MAX)
if(!savefile_update())
fdel(path)
return 0
//general preferences
S["ooccolor"] >> ooccolor
@@ -20,20 +49,7 @@
S["UI_style"] >> UI_style
S["be_special"] >> be_special
S["default_slot"] >> default_slot
//to be consolidated into a bitfield
S["sound_adminhelp"] >> sound_adminhelp
S["lobby_music"] >> lobby_music
S["midis"] >> midis
S["ghost_ears"] >> ghost_ears
S["ghost_sight"] >> ghost_sight
//Conversion
/* if(!savefile_version || savefile_version < SAVEFILE_VERSION_MIN || savefile_version > SAVEFILE_VERSION_MAX)
if(!savefile_update())
fdel(path)
C << "<font color='red'>Error: savefile_load(): Your savefile was not compatible and had to be deleted.</font>"
return 0 */
S["toggles"] >> toggles
//Sanitize
ooccolor = sanitize_hexcolor(ooccolor, initial(ooccolor))
@@ -41,41 +57,31 @@
UI_style = sanitize_inlist(UI_style, list("Midnight","Orange","old"), initial(UI_style))
be_special = sanitize_integer(be_special, 0, 65535, initial(be_special))
default_slot = sanitize_integer(default_slot, 1, MAX_SAVE_SLOTS, initial(default_slot))
sound_adminhelp = sanitize_integer(sound_adminhelp, 0, 1, initial(sound_adminhelp))
lobby_music = sanitize_integer(lobby_music, 0, 1, initial(lobby_music))
midis = sanitize_integer(midis, 0, 1, initial(midis))
ghost_ears = sanitize_integer(ghost_ears, 0, 1, initial(ghost_ears))
ghost_sight = sanitize_integer(ghost_sight, 0, 1, initial(ghost_sight))
if(isnull(toggles)) toggles = initial(toggles)
toggles = sanitize_integer(toggles, 0, 65535, initial(toggles))
return 1
/datum/preferences/proc/save_preferences()
if(!path) return 0
var/savefile/S = new /savefile(path)
if(!S) return 0
S["version"] << savefile_version
//general preferences
S["ooccolor"] << ooccolor
S["lastchangelog"] << lastchangelog
S["UI_style"] << UI_style
S["be_special"] << be_special
S["default_slot"] << default_slot
//to be consolidated into a bitfield
S["sound_adminhelp"] << sound_adminhelp
S["lobby_music"] << lobby_music
S["midis"] << midis
S["ghost_ears"] << ghost_ears
S["ghost_sight"] << ghost_sight
S["toggles"] << toggles
return 1
/datum/preferences/proc/load_character(slot)
if(!path) return 0
if(!fexists(path)) return 0
var/savefile/S = new /savefile(path)
if(!S) return 0
if(!slot) slot = default_slot
@@ -156,7 +162,6 @@
/datum/preferences/proc/save_character()
if(!path) return 0
var/savefile/S = new /savefile(path)
if(!S) return 0
S.cd = "/character[default_slot]"

View File

@@ -36,13 +36,12 @@
message = src.say_quote(message)
var/rendered = "<span class='game deadsay'><span class='prefix'>DEAD:</span> <span class='name'>[name]</span>[alt_name] <span class='message'>[message]</span></span>"
for (var/mob/M in player_list)
if (istype(M, /mob/new_player))
for(var/mob/M in player_list)
if(istype(M, /mob/new_player))
continue
if(M.client && M.client.holder && M.client.deadchat) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
if(!M.client.STFU_ghosts) //Admin shut-off for ghosts chatter
M << rendered //Admins can hear deadchat, if they choose to, no matter if they're blind/deaf or not.
else if (M.stat == DEAD)
if(M.client && M.client.holder && (M.client.prefs.toggles & CHAT_DEAD)) //admins can toggle deadchat on and off. This is a proc in admin.dm and is only give to Administrators and above
M << rendered //Admins can hear deadchat, if they choose to, no matter if they're blind/deaf or not.
else if(M.stat == DEAD)
M.show_message(rendered, 2) //Takes into account blindness and such.
return