From 2f4fbf97025d967d2b0d7fa55d91b9495eaa9fc8 Mon Sep 17 00:00:00 2001 From: clusterfack Date: Tue, 5 Jan 2016 12:57:38 -0600 Subject: [PATCH] Fix runtime preventing bomberman rounds from ending --- code/modules/bomberman/bomberman.dm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/code/modules/bomberman/bomberman.dm b/code/modules/bomberman/bomberman.dm index 015e77ec947..c8f401ca0cb 100644 --- a/code/modules/bomberman/bomberman.dm +++ b/code/modules/bomberman/bomberman.dm @@ -109,8 +109,9 @@ var/global/list/bombermangear = list() /obj/item/weapon/bomberman/proc/lost() if(arena) arena.tools -= src + var/datum/bomberman_arena/pastarena = arena spawn() //we're not waiting for the arena to close to despawn the BBD - arena.end() + pastarena.end() var/list/turfs = list() for(var/turf/T in range(loc,1)) if(!T.density)