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weakened becomes knockdown (which is what it does) (#12466)
* weakened becomes knockdown * CRUISE CONTROL FOR COOL * there's a proc for that * use the procs luke * shitcode
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@@ -147,7 +147,7 @@ datum/shuttle_controller/proc/move_pod(var/start_type,var/end_type,var/direction
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shake_camera(M, 10, 2) // unlocked_to, HOLY SHIT SHAKE THE ROOM
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if(istype(M, /mob/living/carbon))
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if(!M.locked_to)
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M.Weaken(5)
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M.Knockdown(5)
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datum/shuttle_controller/emergency_shuttle
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