510 + btime mostly removed + screen overlays overhaul + Paradise sched improvements

This commit is contained in:
Sood
2016-02-02 17:44:19 +01:00
parent 978fa98885
commit 31ac9f6a5b
153 changed files with 829 additions and 3044 deletions

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@@ -3,7 +3,7 @@
////////////
#define TOPIC_SPAM_DELAY 2 //2 ticks is about 2/10ths of a second; it was 4 ticks, but that caused too many clicks to be lost due to lag
#define UPLOAD_LIMIT 10485760 //Restricts client uploads to the server to 10MB //Boosted this thing. What's the worst that can happen?
#define MIN_CLIENT_VERSION 0 //Just an ambiguously low version for now, I don't want to suddenly stop people playing.
#define MIN_CLIENT_VERSION 510 //Just an ambiguously low version for now, I don't want to suddenly stop people playing.
//I would just like the code ready should it ever need to be used.
/*
When somebody clicks a link in game, this Topic is called first.

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@@ -331,7 +331,7 @@ AND players.player_slot = ? ;"}, ckey, slot)
var/list/player_alt_list1 = new
var/list/player_alt_list2 = new()
player_alt_list1.Add(text2list(preference_list["player_alt_titles"], ";")) // we're getting the first part of the string for each job.
player_alt_list1.Add(splittext(preference_list["player_alt_titles"], ";")) // we're getting the first part of the string for each job.
for(var/item in player_alt_list1) // iterating through the list
if(!findtext(item, ":"))
continue