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better-cult
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@@ -168,3 +168,19 @@
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*/
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/mob/new_player/ClickOn()
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return
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/*
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Constructs
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*/
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/mob/living/simple_animal/construct/UnarmedAttack(atom/A)
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if(ismob(A))
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delayNextAttack(10)
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if(!A.attack_construct(src))//does attack_construct do something to that atom? if no, just do attack_animal
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A.attack_animal(src)
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/mob/living/simple_animal/construct/RangedAttack(atom/A)
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A.attack_construct(src)
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/atom/proc/attack_construct(mob/user as mob,var/dist = null)
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return 0
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