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Small vamp fixes (#20656)
* adds blood cost to Rejuvenate * Update undeath.dm
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@@ -1,5 +1,5 @@
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/spell/rejuvenate
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/spell/rejuvenate
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name = "Rejuvenate"
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name = "Rejuvenate (1)"
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desc = "Flush your system with spare blood to remove any incapacitating effects."
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desc = "Flush your system with spare blood to remove any incapacitating effects."
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abbreviation = "RJ"
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abbreviation = "RJ"
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@@ -44,4 +44,4 @@
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H.adjustToxLoss(-2)
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H.adjustToxLoss(-2)
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H.adjustFireLoss(-2)
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H.adjustFireLoss(-2)
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sleep(3.5 SECONDS) // Before the next healing tick
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sleep(3.5 SECONDS) // Before the next healing tick
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V.remove_blood(blood_cost)
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V.remove_blood(blood_cost)
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@@ -29,7 +29,7 @@
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to_chat(user, "<span class='warning'>You need to be dead to do that. Well, you're already dead; undead to be precise, but you need to be DEAD dead to use it.</span>")
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to_chat(user, "<span class='warning'>You need to be dead to do that. Well, you're already dead; undead to be precise, but you need to be DEAD dead to use it.</span>")
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return FALSE
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return FALSE
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if(user.on_fire || V && V.smitecounter)
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if(user.on_fire || V && V.smitecounter)
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to_chat(user, "span class='warning'>Your corpse has been sanctified!</span>")
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to_chat(user, "<span class='warning'>Your corpse has been sanctified!</span>")
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return FALSE
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return FALSE
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/spell/undeath/choose_targets(var/mob/user = usr)
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/spell/undeath/choose_targets(var/mob/user = usr)
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