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Makes everything smooth as a pomf's behind. (#17044)
* Mostly working * This seems to work * Better glidesize calculation, implements it on a lot of shit * ZAS and bump * Smooth scoot
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@@ -10,6 +10,7 @@
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var/list/visibleCameraChunks = list()
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var/mob/living/silicon/ai/ai = null
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var/high_res = 0
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glide_size = WORLD_ICON_SIZE //AI eyes are hyperspeed, who knows
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flags = HEAR_ALWAYS | TIMELESS
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// Use this when setting the aiEye's location.
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