diff --git a/code/game/machinery/OpTable.dm b/code/game/machinery/OpTable.dm
index fe23b9f7ee3..3fafafbf184 100644
--- a/code/game/machinery/OpTable.dm
+++ b/code/game/machinery/OpTable.dm
@@ -102,27 +102,27 @@
var/mob/living/L = O
if(!istype(L) || L.locked_to || L == user)
return
- if (L.client)
- L.client.perspective = EYE_PERSPECTIVE
- L.client.eye = src
- L.resting = 1
- L.loc = src.loc
- visible_message("[L] has been laid on the operating table by [user].", 3)
- for(var/obj/OO in src)
- OO.loc = src.loc
- src.add_fingerprint(user)
- icon_state = "table2-active"
- src.victim = L
+
+ take_victim(L, user)
return
+
/obj/machinery/optable/proc/check_victim()
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/machinery/optable/proc/check_victim() called tick#: [world.time]")
- if(locate(/mob/living/carbon/human, src.loc))
- var/mob/M = locate(/mob/living/carbon/human, src.loc)
- if(M.lying)
- src.victim = M
- icon_state = "table2-active"
- return 1
- src.victim = null
+ if (victim)
+ var/mob/living/carbon/human/H = locate() in src
+
+ if (victim == H)
+ if (victim.lying)
+ if (victim.pulse)
+ icon_state = "table2-active"
+ else
+ icon_state = "table2-idle"
+
+ return 1
+
+ victim.reset_view()
+ victim = null
+
icon_state = "table2-idle"
return 0
@@ -131,25 +131,26 @@
/obj/machinery/optable/proc/take_victim(mob/living/carbon/C, mob/living/carbon/user as mob)
//writepanic("[__FILE__].[__LINE__] ([src.type])([usr ? usr.ckey : ""]) \\/obj/machinery/optable/proc/take_victim() called tick#: [world.time]")
+ if (victim)
+ user << "The table is already occupied!"
+
C.unlock_from()
+ C.loc = src.loc
+
+ if (C.client)
+ C.client.perspective = EYE_PERSPECTIVE
+ C.client.eye = src
+
+ if (ishuman(C))
+ victim = C
+ C.resting = 1
+
if (C == user)
user.visible_message("[user] climbs on the operating table.","You climb on the operating table.")
else
visible_message("[C] has been laid on the operating table by [user].", 3)
- if (C.client)
- C.client.perspective = EYE_PERSPECTIVE
- C.client.eye = src
- C.resting = 1
- C.loc = src.loc
- for(var/obj/O in src)
- O.loc = src.loc
- src.add_fingerprint(user)
- if(ishuman(C))
- var/mob/living/carbon/human/H = C
- src.victim = H
- icon_state = H.pulse ? "table2-active" : "table2-idle"
- else
- icon_state = "table2-idle"
+
+ add_fingerprint(user)
/obj/machinery/optable/verb/climb_on()
set name = "Climb On Table"
@@ -160,11 +161,7 @@
if(usr.stat || !ishuman(usr) || usr.locked_to || usr.restrained() || (usr.status_flags & FAKEDEATH))
return
- if(src.victim)
- usr << "The table is already occupied!"
- return
-
- take_victim(usr,usr)
+ take_victim(usr, usr)
/obj/machinery/optable/attackby(obj/item/weapon/W as obj, mob/living/carbon/user as mob)
if(iswrench(W))