* Adds loadouts.

* Fixes some mistakes.

* Added a "delete stripped items" option to the Equip Loadout verb.
Began moving some of the equipment sets from Select Equipment into loadout objects.

* Adds another batch of loadouts migrated from Select Equipment.

* Fix compile failure.

* Finishes migrating Select Equipment into loadouts.

* Fix compile error.

* Handles things in a better way. Removes some needless children.

* Why bother with local compiles when Travis exists?

* Final tweaks.
This commit is contained in:
Shadowmech88
2017-06-04 11:12:41 -05:00
committed by Intigracy
parent 7dce43cc51
commit 4036c6e0fd
16 changed files with 765 additions and 526 deletions

View File

@@ -37,6 +37,10 @@
syndie = 1
recalculateChannels()
/obj/item/device/radio/headset/syndicate/commando/New()
..()
set_frequency(SYND_FREQ)
/obj/item/device/radio/headset/binary
origin_tech = Tc_SYNDICATE + "=3"
/obj/item/device/radio/headset/binary/New()