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SAY HELO TO DNA2, N3X15'S AWFUL FUCKING RECODE OF DNA
This commit is contained in:
@@ -153,7 +153,6 @@
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#include "code\game\atoms.dm"
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#include "code\game\atoms_movable.dm"
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#include "code\game\communications.dm"
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#include "code\game\dna.dm"
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#include "code\game\hud.dm"
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#include "code\game\response_team.dm"
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#include "code\game\shuttle_engines.dm"
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@@ -165,6 +164,8 @@
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#include "code\game\area\ai_monitored.dm"
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#include "code\game\area\areas.dm"
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#include "code\game\area\Space Station 13 areas.dm"
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#include "code\game\dna\dna2.dm"
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#include "code\game\dna\dna2_helpers.dm"
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#include "code\game\dna\dna_modifier.dm"
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#include "code\game\gamemodes\events.dm"
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#include "code\game\gamemodes\factions.dm"
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277
code/game/dna/dna2.dm
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277
code/game/dna/dna2.dm
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@@ -0,0 +1,277 @@
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/**
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* DNA 2: The Spaghetti Strikes Back
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*
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* @author N3X15 <nexisentertainment@gmail.com>
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*/
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// What each index means:
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#define DNA_OFF_LOWERBOUND 0
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#define DNA_OFF_UPPERBOUND 1
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#define DNA_ON_LOWERBOUND 2
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#define DNA_ON_UPPERBOUND 3
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// Defines which values mean "on" or "off".
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// This is to make some of the more OP superpowers a larger PITA to activate,
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// and to tell our new DNA datum which values to set in order to turn something
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// on or off.
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var/global/list/dna_activity_bounds[STRUCDNASIZE]
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// Used to determine what each block means (admin hax, mostly)
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var/global/list/assigned_blocks[STRUCDNASIZE]
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// UI Indices (can change to mutblock style, if desired)
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#define DNA_UI_HAIR_R 0
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#define DNA_UI_HAIR_G 1
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#define DNA_UI_HAIR_B 2
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#define DNA_UI_BEARD_R 3
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#define DNA_UI_BEARD_G 4
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#define DNA_UI_BEARD_B 5
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#define DNA_UI_SKIN_TONE 6
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#define DNA_UI_EYES_R 7
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#define DNA_UI_EYES_G 8
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#define DNA_UI_EYES_B 9
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#define DNA_UI_GENDER 10
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#define DNA_UI_BEARD_STYLE 11
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#define DNA_UI_HAIR_STYLE 12
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#define DNA_UI_LENGTH 13 // Update this or you WILL break shit.
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/proc/add_zero2(t, u)
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var/temp1
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while (length(t) < u)
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t = "0[t]"
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temp1 = t
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if (length(t) > u)
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temp1 = copytext(t,2,u+1)
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return temp1
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/datum/dna
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// READ-ONLY, GETS OVERWRITTEN
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// DO NOT FUCK WITH THESE OR BYOND WILL EAT YOUR FACE
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var/uni_identity="" // Encoded UI
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var/struc_enzymes="" // Encoded SE
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var/unique_enzymes="" // MD5 of player name
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// Internal dirtiness checks
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var/dirtyUI=0
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var/dirtySE=0
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// Okay to read, but you're an idiot if you do.
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// BLOCK = VALUE
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var/list/SE[STRUCDNASIZE]
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var/list/UI[DNA_UI_LENGTH]
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// From old dna.
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var/b_type = "A+" // Should probably change to an integer => string map but I'm lazy.
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var/mutantrace = null // The type of mutant race the player is, if applicable (i.e. potato-man)
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var/real_name // Stores the real name of the person who originally got this dna datum. Used primarily for changelings,
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///////////////////////////////////////
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// UNIQUE IDENTITY
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///////////////////////////////////////
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/datum/dna/proc/ResetUIFrom(var/mob/living/carbon/human/character)
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// INITIALIZE!
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for(var/i=1,i<=DNA_UI_LENGTH,i++)
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UI[i]=0
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// Hair
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// FIXME: Species-specific defaults pls
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if(!character.h_style)
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character.h_style = "Skinhead"
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var/hair = hair_styles_list.Find(character.h_style)
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// Facial Hair
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if(!character.f_style)
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character.f_style = "Shaved"
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var/beard = facial_hair_styles_list.Find(character.f_style)
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var/gender
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if(character.gender == MALE)
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gender = rand(1,(2050+BLOCKADD))
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else
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gender = rand((2051+BLOCKADD),4094)
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SetUIValue(DNA_UI_HAIR_R, character.r_hair, 1)
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SetUIValue(DNA_UI_HAIR_G, character.g_hair, 1)
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SetUIValue(DNA_UI_HAIR_B, character.b_hair, 1)
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SetUIValue(DNA_UI_BEARD_R, character.r_facial, 1)
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SetUIValue(DNA_UI_BEARD_G, character.g_facial, 1)
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SetUIValue(DNA_UI_BEARD_B, character.b_facial, 1)
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SetUIValue(DNA_UI_SKIN_TONE,(character.s_tone + 220) * 16, 1)
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SetUIValue(DNA_UI_BEARD_R, character.r_eyes, 1)
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SetUIValue(DNA_UI_BEARD_G, character.g_eyes, 1)
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SetUIValue(DNA_UI_BEARD_B, character.b_eyes, 1)
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SetUIValue(DNA_UI_GENDER, gender, 1)
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SetUIValueRange(DNA_UI_HAIR_STYLE, hair, hair_styles_list.len, 1)
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SetUIValueRange(DNA_UI_BEARD_STYLE, beard, facial_hair_styles_list.len,1)
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UpdateUI()
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// Set a DNA UI block's raw value.
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/datum/dna/proc/SetUIValue(var/block,var/value,var/defer=0)
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ASSERT(value>0)
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ASSERT(value<4095)
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UI[block]=value
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if(defer)
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dirtyUI=1
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else
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UpdateUI()
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// Get a DNA UI block's raw value.
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/datum/dna/proc/GetUIValue(var/block)
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return UI[block]
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// Set a DNA UI block's value, given a value and a max possible value.
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// Used in hair and facial styles (value being the index and maxvalue being the len of the hairstyle list)
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/datum/dna/proc/SetUIValueRange(var/block,var/value,var/maxvalue)
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ASSERT(maxvalue<4095)
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var/range = round(4095 / maxvalue)
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if(value)
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SetUIValue(block,value * range - rand(1,range-1))
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/datum/dna/proc/GetUIValueRange(var/block,var/maxvalue)
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var/value = GetUIValue(block)
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return round(1 +(value / 4096)*maxvalue)
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/datum/dna/proc/GetUIState(var/block)
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return UI[block] > 2050
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/datum/dna/proc/SetUIState(var/block,var/on,var/defer=0)
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var/val
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if(on)
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val=rand(2050,4095)
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else
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val=rand(1,2049)
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SetUIValue(block,val,defer)
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/datum/dna/proc/GetUIBlock(var/block)
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return EncodeBlockValue(GetUIValue(block))
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// Do not use this unless you absolutely have to.
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/datum/dna/proc/SetUIBlock(var/block,var/value,var/defer=0)
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return SetUIValue(block,hex2num(value),defer)
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/datum/dna/proc/GetUISubBlock(var/block,var/subBlock)
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return copytext(GetUIBlock(block),subBlock,subBlock+1)
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/datum/dna/proc/SetUISubBlock(var/block,var/subBlock, var/newSubBlock, var/defer=0)
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var/oldBlock=GetUIBlock(block)
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var/newBlock=""
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for(var/i=1, i<=length(oldBlock), i++)
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if(i==subBlock)
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newBlock+=newSubBlock
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else
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newBlock+=copytext(oldBlock,i,i+1)
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SetUIBlock(block,newBlock,defer)
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///////////////////////////////////////
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// STRUCTURAL ENZYMES
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///////////////////////////////////////
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// Zeroes out all of the blocks.
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/datum/dna/proc/ResetSE()
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for(var/i = 1, i <= STRUCDNASIZE, i++)
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SetSEValue(i,rand(1,1024),1)
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UpdateSE()
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// Set a DNA SE block's raw value.
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/datum/dna/proc/SetSEValue(var/block,var/value,var/defer=0)
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ASSERT(value>0)
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ASSERT(value<4095)
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SE[block]=value
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if(defer)
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dirtySE=1
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else
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UpdateSE()
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// Get a DNA SE block's raw value.
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/datum/dna/proc/GetSEValue(var/block)
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return UI[block]
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// Set a DNA SE block's value, given a value and a max possible value.
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// Might be used for species?
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/datum/dna/proc/SetSEValueRange(var/block,var/value,var/maxvalue)
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ASSERT(maxvalue<4095)
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var/range = round(4095 / maxvalue)
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if(value)
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SetSEValue(block, value * range - rand(1,range-1))
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/datum/dna/proc/GetSEState(var/block)
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var/list/BOUNDS=dna_activity_bounds[block]
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var/value=GetSEValue(block)
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return (value > BOUNDS[DNA_ON_LOWERBOUND])
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/datum/dna/proc/SetSEState(var/block,var/on,var/defer=0)
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var/list/BOUNDS=dna_activity_bounds[block]
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var/val
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if(on)
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val=rand(BOUNDS[DNA_ON_LOWERBOUND],BOUNDS[DNA_ON_UPPERBOUND])
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else
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val=rand(BOUNDS[DNA_OFF_LOWERBOUND],BOUNDS[DNA_OFF_UPPERBOUND])
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SetSEValue(block,val,defer)
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/datum/dna/proc/GetSEBlock(var/block)
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return EncodeBlockValue(GetSEValue(block))
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// Do not use this unless you absolutely have to.
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/datum/dna/proc/SetSEBlock(var/block,var/value,var/defer=0)
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return SetSEValue(block,hex2num(value),defer)
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/datum/dna/proc/GetSESubBlock(var/block,var/subBlock)
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return copytext(GetSEBlock(block),subBlock,subBlock+1)
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/datum/dna/proc/SetSESubBlock(var/block,var/subBlock, var/newSubBlock, var/defer=0)
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var/oldBlock=GetSEBlock(block)
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var/newBlock=""
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for(var/i=1, i<=length(oldBlock), i++)
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if(i==subBlock)
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newBlock+=newSubBlock
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else
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newBlock+=copytext(oldBlock,i,i+1)
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SetSEBlock(block,newBlock,defer)
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/datum/dna/proc/EncodeBlockValue(var/value)
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return add_zero2(num2hex(value,1), 3)
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/datum/dna/proc/UpdateUI()
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src.unique_enzymes=""
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for(var/block in UI)
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unique_enzymes += EncodeBlockValue(block)
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dirtyUI=0
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/datum/dna/proc/UpdateSE()
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struc_enzymes=""
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for(var/block in SE)
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struc_enzymes += EncodeBlockValue(block)
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dirtySE=0
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// BACK-COMPAT!
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// Just checks our character has all the crap it needs.
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/datum/dna/proc/check_integrity(var/mob/living/carbon/human/character)
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if(character)
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if(UI.len != DNA_UI_LENGTH)
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ResetUIFrom(character)
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if(length(struc_enzymes)!= 3*STRUCDNASIZE)
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ResetSE()
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if(length(unique_enzymes) != 32)
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unique_enzymes = md5(character.real_name)
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else
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if(length(uni_identity) != 3*DNA_UI_LENGTH)
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uni_identity = "00600200A00E0110148FC01300B0095BD7FD3F4"
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if(length(struc_enzymes)!= 3*STRUCDNASIZE)
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struc_enzymes = "43359156756131E13763334D1C369012032164D4FE4CD61544B6C03F251B6C60A42821D26BA3B0FD6"
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// BACK-COMPAT!
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// Initial DNA setup. I'm kind of wondering why the hell this doesn't just call the above.
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/datum/dna/proc/ready_dna(mob/living/carbon/human/character)
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ResetUIFrom(character)
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ResetSE()
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unique_enzymes = md5(character.real_name)
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reg_dna[unique_enzymes] = character.real_name
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450
code/game/dna/dna2_helpers.dm
Normal file
450
code/game/dna/dna2_helpers.dm
Normal file
@@ -0,0 +1,450 @@
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// Random Bad Mutation
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/proc/randmutb(var/mob/living/M)
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if(!M) return
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M.dna.check_integrity()
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var/block = pick(GLASSESBLOCK,COUGHBLOCK,FAKEBLOCK,NERVOUSBLOCK,CLUMSYBLOCK,TWITCHBLOCK,HEADACHEBLOCK,BLINDBLOCK,DEAFBLOCK,HALLUCINATIONBLOCK)
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M.dna.SetSEState(block, 1)
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// Random Good Mutation
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/proc/randmutg(var/mob/living/M)
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if(!M) return
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M.dna.check_integrity()
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var/block = pick(HULKBLOCK,XRAYBLOCK,FIREBLOCK,TELEBLOCK,NOBREATHBLOCK,REMOTEVIEWBLOCK,REGENERATEBLOCK,INCREASERUNBLOCK,REMOTETALKBLOCK,MORPHBLOCK,COLDBLOCK,NOPRINTSBLOCK,SHOCKIMMUNITYBLOCK,SMALLSIZEBLOCK)
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M.dna.SetSEState(block, 1)
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// Random Appearance Mutation
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/proc/randmuti(var/mob/living/M)
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if(!M) return
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M.dna.check_integrity()
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M.dna.SetUIValue(rand(1,UNIDNASIZE),rand(1,4095))
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// Scramble UI or SE.
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/proc/scramble(var/UI, var/mob/M, var/prob)
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if(!M) return
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M.dna.check_integrity()
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if(UI)
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for(var/i = 1, i <= DNA_UI_LENGTH-1, i++)
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if(prob(prob))
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M.dna.SetUIValue(i,rand(1,4095),1)
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M.dna.UpdateUI()
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updateappearance(M, M.dna.uni_identity)
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else
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for(var/i = 1, i <= STRUCDNASIZE-1, i++)
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if(prob(prob))
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M.dna.SetSEValue(i,rand(1,4095),1)
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M.dna.UpdateSE()
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domutcheck(M, null)
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return
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// I haven't yet figured out what the fuck this is supposed to do.
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/proc/miniscramble(input,rs,rd)
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var/output
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output = null
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if (input == "C" || input == "D" || input == "E" || input == "F")
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output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"6",prob((rs*10));"7",prob((rs*5)+(rd));"0",prob((rs*5)+(rd));"1",prob((rs*10)-(rd));"2",prob((rs*10)-(rd));"3")
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if (input == "8" || input == "9" || input == "A" || input == "B")
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output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"A",prob((rs*10));"B",prob((rs*5)+(rd));"C",prob((rs*5)+(rd));"D",prob((rs*5)+(rd));"2",prob((rs*5)+(rd));"3")
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if (input == "4" || input == "5" || input == "6" || input == "7")
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output = pick(prob((rs*10));"4",prob((rs*10));"5",prob((rs*10));"A",prob((rs*10));"B",prob((rs*5)+(rd));"C",prob((rs*5)+(rd));"D",prob((rs*5)+(rd));"2",prob((rs*5)+(rd));"3")
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if (input == "0" || input == "1" || input == "2" || input == "3")
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output = pick(prob((rs*10));"8",prob((rs*10));"9",prob((rs*10));"A",prob((rs*10));"B",prob((rs*10)-(rd));"C",prob((rs*10)-(rd));"D",prob((rs*5)+(rd));"E",prob((rs*5)+(rd));"F")
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if (!output) output = "5"
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return output
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// HELLO I MAKE BELL CURVES AROUND YOUR DESIRED TARGET
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// So a shitty way of replacing gaussian noise.
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// input: YOUR TARGET
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// rs: RAD STRENGTH
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// rd: DURATION
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/proc/miniscrambletarget(input,rs,rd)
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var/output = null
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switch(input)
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if("0")
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output = pick(prob((rs*10)+(rd));"0",prob((rs*10)+(rd));"1",prob((rs*10));"2",prob((rs*10)-(rd));"3")
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if("1")
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output = pick(prob((rs*10)+(rd));"0",prob((rs*10)+(rd));"1",prob((rs*10)+(rd));"2",prob((rs*10));"3",prob((rs*10)-(rd));"4")
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if("2")
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output = pick(prob((rs*10));"0",prob((rs*10)+(rd));"1",prob((rs*10)+(rd));"2",prob((rs*10)+(rd));"3",prob((rs*10));"4",prob((rs*10)-(rd));"5")
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if("3")
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output = pick(prob((rs*10)-(rd));"0",prob((rs*10));"1",prob((rs*10)+(rd));"2",prob((rs*10)+(rd));"3",prob((rs*10)+(rd));"4",prob((rs*10));"5",prob((rs*10)-(rd));"6")
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if("4")
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output = pick(prob((rs*10)-(rd));"1",prob((rs*10));"2",prob((rs*10)+(rd));"3",prob((rs*10)+(rd));"4",prob((rs*10)+(rd));"5",prob((rs*10));"6",prob((rs*10)-(rd));"7")
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if("5")
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output = pick(prob((rs*10)-(rd));"2",prob((rs*10));"3",prob((rs*10)+(rd));"4",prob((rs*10)+(rd));"5",prob((rs*10)+(rd));"6",prob((rs*10));"7",prob((rs*10)-(rd));"8")
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if("6")
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output = pick(prob((rs*10)-(rd));"3",prob((rs*10));"4",prob((rs*10)+(rd));"5",prob((rs*10)+(rd));"6",prob((rs*10)+(rd));"7",prob((rs*10));"8",prob((rs*10)-(rd));"9")
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if("7")
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output = pick(prob((rs*10)-(rd));"4",prob((rs*10));"5",prob((rs*10)+(rd));"6",prob((rs*10)+(rd));"7",prob((rs*10)+(rd));"8",prob((rs*10));"9",prob((rs*10)-(rd));"A")
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if("8")
|
||||
output = pick(prob((rs*10)-(rd));"5",prob((rs*10));"6",prob((rs*10)+(rd));"7",prob((rs*10)+(rd));"8",prob((rs*10)+(rd));"9",prob((rs*10));"A",prob((rs*10)-(rd));"B")
|
||||
if("9")
|
||||
output = pick(prob((rs*10)-(rd));"6",prob((rs*10));"7",prob((rs*10)+(rd));"8",prob((rs*10)+(rd));"9",prob((rs*10)+(rd));"A",prob((rs*10));"B",prob((rs*10)-(rd));"C")
|
||||
if("10")//A
|
||||
output = pick(prob((rs*10)-(rd));"7",prob((rs*10));"8",prob((rs*10)+(rd));"9",prob((rs*10)+(rd));"A",prob((rs*10)+(rd));"B",prob((rs*10));"C",prob((rs*10)-(rd));"D")
|
||||
if("11")//B
|
||||
output = pick(prob((rs*10)-(rd));"8",prob((rs*10));"9",prob((rs*10)+(rd));"A",prob((rs*10)+(rd));"B",prob((rs*10)+(rd));"C",prob((rs*10));"D",prob((rs*10)-(rd));"E")
|
||||
if("12")//C
|
||||
output = pick(prob((rs*10)-(rd));"9",prob((rs*10));"A",prob((rs*10)+(rd));"B",prob((rs*10)+(rd));"C",prob((rs*10)+(rd));"D",prob((rs*10));"E",prob((rs*10)-(rd));"F")
|
||||
if("13")//D
|
||||
output = pick(prob((rs*10)-(rd));"A",prob((rs*10));"B",prob((rs*10)+(rd));"C",prob((rs*10)+(rd));"D",prob((rs*10)+(rd));"E",prob((rs*10));"F")
|
||||
if("14")//E
|
||||
output = pick(prob((rs*10)-(rd));"B",prob((rs*10));"C",prob((rs*10)+(rd));"D",prob((rs*10)+(rd));"E",prob((rs*10)+(rd));"F")
|
||||
if("15")//F
|
||||
output = pick(prob((rs*10)-(rd));"C",prob((rs*10));"D",prob((rs*10)+(rd));"E",prob((rs*10)+(rd));"F")
|
||||
|
||||
if(!input || !output) //How did this happen?
|
||||
output = "8"
|
||||
|
||||
return output
|
||||
|
||||
|
||||
/proc/updateappearance(var/mob/M, var/datum/dna/dna)
|
||||
if(istype(M, /mob/living/carbon/human))
|
||||
M.dna.check_integrity()
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.r_hair = dna.GetUIValue(DNA_UI_HAIR_R)
|
||||
H.b_hair = dna.GetUIValue(DNA_UI_HAIR_B)
|
||||
H.g_hair = dna.GetUIValue(DNA_UI_HAIR_G)
|
||||
H.r_facial = dna.GetUIValue(DNA_UI_BEARD_R)
|
||||
H.b_facial = dna.GetUIValue(DNA_UI_BEARD_B)
|
||||
H.g_facial = dna.GetUIValue(DNA_UI_BEARD_G)
|
||||
H.s_tone = round((dna.GetUIValue(DNA_UI_SKIN_TONE) / 16) - 220)
|
||||
H.r_eyes = dna.GetUIValue(DNA_UI_EYES_R)
|
||||
H.g_eyes = dna.GetUIValue(DNA_UI_EYES_G)
|
||||
H.b_eyes = dna.GetUIValue(DNA_UI_EYES_B)
|
||||
|
||||
if (dna.GetUIState(DNA_UI_GENDER))
|
||||
H.gender = FEMALE
|
||||
else
|
||||
H.gender = MALE
|
||||
|
||||
//Hair
|
||||
var/hair = dna.GetUIValueRange(DNA_UI_HAIR_STYLE,hair_styles_list.len)
|
||||
if((0 < hair) && (hair <= hair_styles_list.len))
|
||||
H.h_style = hair_styles_list[hair]
|
||||
|
||||
//Facial Hair
|
||||
var/beard = dna.GetUIValueRange(DNA_UI_BEARD_STYLE,facial_hair_styles_list.len)
|
||||
if((0 < beard) && (beard <= facial_hair_styles_list.len))
|
||||
H.f_style = facial_hair_styles_list[beard]
|
||||
|
||||
H.update_body(0)
|
||||
H.update_hair()
|
||||
|
||||
return 1
|
||||
else
|
||||
return 0
|
||||
|
||||
/proc/probinj(var/pr, var/inj)
|
||||
return prob(pr+inj*pr)
|
||||
|
||||
/proc/domutcheck(mob/living/M as mob, connected, inj)
|
||||
if (!M) return
|
||||
|
||||
M.dna.check_integrity()
|
||||
|
||||
M.disabilities = 0
|
||||
M.sdisabilities = 0
|
||||
var/old_mutations = M.mutations
|
||||
M.mutations = list()
|
||||
M.pass_flags = 0
|
||||
// M.see_in_dark = 2
|
||||
// M.see_invisible = 0
|
||||
|
||||
if(PLANT in old_mutations)
|
||||
M.mutations.Add(PLANT)
|
||||
if(SKELETON in old_mutations)
|
||||
M.mutations.Add(SKELETON)
|
||||
if(FAT in old_mutations)
|
||||
M.mutations.Add(FAT)
|
||||
if(HUSK in old_mutations)
|
||||
M.mutations.Add(HUSK)
|
||||
|
||||
if(M.dna.GetSEState(NOBREATHBLOCK))
|
||||
if(probinj(45,inj) || (mNobreath in old_mutations))
|
||||
M << "\blue You feel no need to breathe."
|
||||
M.mutations.Add(mNobreath)
|
||||
if(M.dna.GetSEState(REMOTEVIEWBLOCK))
|
||||
if(probinj(45,inj) || (mRemote in old_mutations))
|
||||
M << "\blue Your mind expands"
|
||||
M.mutations.Add(mRemote)
|
||||
M.verbs += /mob/living/carbon/human/proc/remoteobserve
|
||||
if(M.dna.GetSEState(REGENERATEBLOCK))
|
||||
if(probinj(45,inj) || (mRegen in old_mutations))
|
||||
M << "\blue You feel better"
|
||||
M.mutations.Add(mRegen)
|
||||
if(M.dna.GetSEState(INCREASERUNBLOCK))
|
||||
if(probinj(45,inj) || (mRun in old_mutations))
|
||||
M << "\blue Your leg muscles pulsate."
|
||||
M.mutations.Add(mRun)
|
||||
if(M.dna.GetSEState(REMOTETALKBLOCK))
|
||||
if(probinj(45,inj) || (mRemotetalk in old_mutations))
|
||||
M << "\blue You expand your mind outwards"
|
||||
M.mutations.Add(mRemotetalk)
|
||||
M.verbs += /mob/living/carbon/human/proc/remotesay
|
||||
if(M.dna.GetSEState(MORPHBLOCK))
|
||||
if(probinj(45,inj) || (mMorph in old_mutations))
|
||||
M.mutations.Add(mMorph)
|
||||
M << "\blue Your skin feels strange"
|
||||
M.verbs += /mob/living/carbon/human/proc/morph
|
||||
if(M.dna.GetSEState(COLDBLOCK))
|
||||
if(!(COLD_RESISTANCE in old_mutations))
|
||||
if(probinj(15,inj) || (mHeatres in old_mutations))
|
||||
M.mutations.Add(mHeatres)
|
||||
M << "\blue Your skin is icy to the touch"
|
||||
else
|
||||
if(probinj(5,inj) || (mHeatres in old_mutations))
|
||||
M.mutations.Add(mHeatres)
|
||||
M << "\blue Your skin is icy to the touch"
|
||||
if(M.dna.GetSEState(HALLUCINATIONBLOCK))
|
||||
if(probinj(45,inj) || (mHallucination in old_mutations))
|
||||
M.mutations.Add(mHallucination)
|
||||
M << "\red Your mind says 'Hello'"
|
||||
if(M.dna.GetSEState(NOPRINTSBLOCK))
|
||||
if(probinj(45,inj) || (mFingerprints in old_mutations))
|
||||
M.mutations.Add(mFingerprints)
|
||||
M << "\blue Your fingers feel numb"
|
||||
if(M.dna.GetSEState(SHOCKIMMUNITYBLOCK))
|
||||
if(probinj(45,inj) || (mShock in old_mutations))
|
||||
M.mutations.Add(mShock)
|
||||
M << "\blue Your skin feels strange"
|
||||
if(M.dna.GetSEState(SMALLSIZEBLOCK))
|
||||
if(probinj(45,inj) || (mSmallsize in old_mutations))
|
||||
M << "\blue Your skin feels rubbery"
|
||||
M.mutations.Add(mSmallsize)
|
||||
M.pass_flags |= 1
|
||||
|
||||
|
||||
|
||||
if (M.dna.GetSEState(HULKBLOCK))
|
||||
if(probinj(5,inj) || (HULK in old_mutations))
|
||||
M << "\blue Your muscles hurt."
|
||||
M.mutations.Add(HULK)
|
||||
if (M.dna.GetSEState(HEADACHEBLOCK))
|
||||
M.disabilities |= EPILEPSY
|
||||
M << "\red You get a headache."
|
||||
if (M.dna.GetSEState(FAKEBLOCK))
|
||||
M << "\red You feel strange."
|
||||
if (prob(95))
|
||||
if(prob(50))
|
||||
randmutb(M)
|
||||
else
|
||||
randmuti(M)
|
||||
else
|
||||
randmutg(M)
|
||||
if (M.dna.GetSEState(COUGHBLOCK))
|
||||
M.disabilities |= COUGHING
|
||||
M << "\red You start coughing."
|
||||
if (M.dna.GetSEState(CLUMSYBLOCK))
|
||||
M << "\red You feel lightheaded."
|
||||
M.mutations.Add(CLUMSY)
|
||||
if (M.dna.GetSEState(TWITCHBLOCK))
|
||||
M.disabilities |= TOURETTES
|
||||
M << "\red You twitch."
|
||||
if (M.dna.GetSEState(XRAYBLOCK))
|
||||
if(probinj(30,inj) || (XRAY in old_mutations))
|
||||
M << "\blue The walls suddenly disappear."
|
||||
// M.sight |= (SEE_MOBS|SEE_OBJS|SEE_TURFS)
|
||||
// M.see_in_dark = 8
|
||||
// M.see_invisible = 2
|
||||
M.mutations.Add(XRAY)
|
||||
if (M.dna.GetSEState(NERVOUSBLOCK))
|
||||
M.disabilities |= NERVOUS
|
||||
M << "\red You feel nervous."
|
||||
if (M.dna.GetSEState(FIREBLOCK))
|
||||
if(!(mHeatres in old_mutations))
|
||||
if(probinj(30,inj) || (COLD_RESISTANCE in old_mutations))
|
||||
M << "\blue Your body feels warm."
|
||||
M.mutations.Add(COLD_RESISTANCE)
|
||||
else
|
||||
if(probinj(5,inj) || (COLD_RESISTANCE in old_mutations))
|
||||
M << "\blue Your body feels warm."
|
||||
M.mutations.Add(COLD_RESISTANCE)
|
||||
if (M.dna.GetSEState(BLINDBLOCK))
|
||||
M.sdisabilities |= BLIND
|
||||
M << "\red You can't seem to see anything."
|
||||
if (M.dna.GetSEState(TELEBLOCK))
|
||||
if(probinj(15,inj) || (TK in old_mutations))
|
||||
M << "\blue You feel smarter."
|
||||
M.mutations.Add(TK)
|
||||
if (M.dna.GetSEState(DEAFBLOCK))
|
||||
M.sdisabilities |= DEAF
|
||||
M.ear_deaf = 1
|
||||
M << "\red Its kinda quiet.."
|
||||
if (M.dna.GetSEState(GLASSESBLOCK))
|
||||
M.disabilities |= NEARSIGHTED
|
||||
M << "Your eyes feel weird..."
|
||||
|
||||
/* If you want the new mutations to work, UNCOMMENT THIS.
|
||||
if(istype(M, /mob/living/carbon))
|
||||
for (var/datum/mutations/mut in global_mutations)
|
||||
mut.check_mutation(M)
|
||||
*/
|
||||
|
||||
//////////////////////////////////////////////////////////// Monkey Block
|
||||
if (M.dna.GetSEState(MONKEYBLOCK) && istype(M, /mob/living/carbon/human))
|
||||
// human > monkey
|
||||
var/mob/living/carbon/human/H = M
|
||||
H.monkeyizing = 1
|
||||
var/list/implants = list() //Try to preserve implants.
|
||||
for(var/obj/item/weapon/implant/W in H)
|
||||
implants += W
|
||||
W.loc = null
|
||||
|
||||
if(!connected)
|
||||
for(var/obj/item/W in (H.contents-implants))
|
||||
if (W==H.w_uniform) // will be teared
|
||||
continue
|
||||
H.drop_from_inventory(W)
|
||||
M.monkeyizing = 1
|
||||
M.canmove = 0
|
||||
M.icon = null
|
||||
M.invisibility = 101
|
||||
var/atom/movable/overlay/animation = new( M.loc )
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = src
|
||||
flick("h2monkey", animation)
|
||||
sleep(48)
|
||||
del(animation)
|
||||
|
||||
|
||||
var/mob/living/carbon/monkey/O = null
|
||||
if(H.species.primitive)
|
||||
O = new H.species.primitive(src)
|
||||
else
|
||||
H.gib() //Trying to change the species of a creature with no primitive var set is messy.
|
||||
return
|
||||
|
||||
if(M)
|
||||
if (M.dna)
|
||||
O.dna = M.dna
|
||||
M.dna = null
|
||||
|
||||
if (M.suiciding)
|
||||
O.suiciding = M.suiciding
|
||||
M.suiciding = null
|
||||
|
||||
|
||||
for(var/datum/disease/D in M.viruses)
|
||||
O.viruses += D
|
||||
D.affected_mob = O
|
||||
M.viruses -= D
|
||||
|
||||
|
||||
for(var/obj/T in (M.contents-implants))
|
||||
del(T)
|
||||
|
||||
O.loc = M.loc
|
||||
|
||||
if(M.mind)
|
||||
M.mind.transfer_to(O) //transfer our mind to the cute little monkey
|
||||
|
||||
if (connected) //inside dna thing
|
||||
var/obj/machinery/dna_scannernew/C = connected
|
||||
O.loc = C
|
||||
C.occupant = O
|
||||
connected = null
|
||||
O.real_name = text("monkey ([])",copytext(md5(M.real_name), 2, 6))
|
||||
O.take_overall_damage(M.getBruteLoss() + 40, M.getFireLoss())
|
||||
O.adjustToxLoss(M.getToxLoss() + 20)
|
||||
O.adjustOxyLoss(M.getOxyLoss())
|
||||
O.stat = M.stat
|
||||
O.a_intent = "hurt"
|
||||
for (var/obj/item/weapon/implant/I in implants)
|
||||
I.loc = O
|
||||
I.implanted = O
|
||||
// O.update_icon = 1 //queue a full icon update at next life() call
|
||||
del(M)
|
||||
return
|
||||
|
||||
if (!M.dna.GetSEState(MONKEYBLOCK) && !istype(M, /mob/living/carbon/human))
|
||||
// monkey > human,
|
||||
var/mob/living/carbon/monkey/Mo = M
|
||||
Mo.monkeyizing = 1
|
||||
var/list/implants = list() //Still preserving implants
|
||||
for(var/obj/item/weapon/implant/W in Mo)
|
||||
implants += W
|
||||
W.loc = null
|
||||
if(!connected)
|
||||
for(var/obj/item/W in (Mo.contents-implants))
|
||||
Mo.drop_from_inventory(W)
|
||||
M.monkeyizing = 1
|
||||
M.canmove = 0
|
||||
M.icon = null
|
||||
M.invisibility = 101
|
||||
var/atom/movable/overlay/animation = new( M.loc )
|
||||
animation.icon_state = "blank"
|
||||
animation.icon = 'icons/mob/mob.dmi'
|
||||
animation.master = src
|
||||
flick("monkey2h", animation)
|
||||
sleep(48)
|
||||
del(animation)
|
||||
|
||||
var/mob/living/carbon/human/O = new( src )
|
||||
if(Mo.greaterform)
|
||||
O.set_species(Mo.greaterform)
|
||||
|
||||
if (M.dna.GetUIState(DNA_UI_GENDER))
|
||||
O.gender = FEMALE
|
||||
else
|
||||
O.gender = MALE
|
||||
|
||||
if (M)
|
||||
if (M.dna)
|
||||
O.dna = M.dna
|
||||
M.dna = null
|
||||
|
||||
if (M.suiciding)
|
||||
O.suiciding = M.suiciding
|
||||
M.suiciding = null
|
||||
|
||||
for(var/datum/disease/D in M.viruses)
|
||||
O.viruses += D
|
||||
D.affected_mob = O
|
||||
M.viruses -= D
|
||||
|
||||
//for(var/obj/T in M)
|
||||
// del(T)
|
||||
|
||||
O.loc = M.loc
|
||||
|
||||
if(M.mind)
|
||||
M.mind.transfer_to(O) //transfer our mind to the human
|
||||
|
||||
if (connected) //inside dna thing
|
||||
var/obj/machinery/dna_scannernew/C = connected
|
||||
O.loc = C
|
||||
C.occupant = O
|
||||
connected = null
|
||||
|
||||
var/i
|
||||
while (!i)
|
||||
var/randomname
|
||||
if (O.gender == MALE)
|
||||
randomname = capitalize(pick(first_names_male) + " " + capitalize(pick(last_names)))
|
||||
else
|
||||
randomname = capitalize(pick(first_names_female) + " " + capitalize(pick(last_names)))
|
||||
if (findname(randomname))
|
||||
continue
|
||||
else
|
||||
O.real_name = randomname
|
||||
i++
|
||||
updateappearance(O,O.dna.uni_identity)
|
||||
O.take_overall_damage(M.getBruteLoss(), M.getFireLoss())
|
||||
O.adjustToxLoss(M.getToxLoss())
|
||||
O.adjustOxyLoss(M.getOxyLoss())
|
||||
O.stat = M.stat
|
||||
for (var/obj/item/weapon/implant/I in implants)
|
||||
I.loc = O
|
||||
I.implanted = O
|
||||
// O.update_icon = 1 //queue a full icon update at next life() call
|
||||
del(M)
|
||||
return
|
||||
//////////////////////////////////////////////////////////// Monkey Block
|
||||
if(M)
|
||||
M.update_icon = 1 //queue a full icon update at next life() call
|
||||
return null
|
||||
/////////////////////////// DNA MISC-PROCS
|
||||
@@ -639,10 +639,7 @@
|
||||
return 1 // return 1 forces an update to all Nano uis attached to src
|
||||
|
||||
if (href_list["pulseUIRadiation"])
|
||||
var/block
|
||||
var/newblock
|
||||
var/tstructure2
|
||||
block = getblock(getblock(src.connected.occupant.dna.uni_identity,src.selected_ui_block,DNA_BLOCK_SIZE),src.selected_ui_subblock,1)
|
||||
var/block = src.connected.occupant.dna.GetUISubBlock(src.selected_ui_block,src.selected_ui_subblock)
|
||||
|
||||
irradiating = src.radiation_duration
|
||||
var/lock_state = src.connected.locked
|
||||
@@ -658,12 +655,7 @@
|
||||
|
||||
if (prob((80 + (src.radiation_duration / 2))))
|
||||
block = miniscrambletarget(num2text(selected_ui_target), src.radiation_intensity, src.radiation_duration)
|
||||
newblock = null
|
||||
if (src.selected_ui_subblock == 1) newblock = block + getblock(getblock(src.connected.occupant.dna.uni_identity,src.selected_ui_block,DNA_BLOCK_SIZE),2,1) + getblock(getblock(src.connected.occupant.dna.uni_identity,src.selected_ui_block,DNA_BLOCK_SIZE),3,1)
|
||||
if (src.selected_ui_subblock == 2) newblock = getblock(getblock(src.connected.occupant.dna.uni_identity,src.selected_ui_block,DNA_BLOCK_SIZE),1,1) + block + getblock(getblock(src.connected.occupant.dna.uni_identity,src.selected_ui_block,DNA_BLOCK_SIZE),3,1)
|
||||
if (src.selected_ui_subblock == 3) newblock = getblock(getblock(src.connected.occupant.dna.uni_identity,src.selected_ui_block,DNA_BLOCK_SIZE),1,1) + getblock(getblock(src.connected.occupant.dna.uni_identity,src.selected_ui_block,DNA_BLOCK_SIZE),2,1) + block
|
||||
tstructure2 = setblock(src.connected.occupant.dna.uni_identity, src.selected_ui_block, newblock,DNA_BLOCK_SIZE)
|
||||
src.connected.occupant.dna.uni_identity = tstructure2
|
||||
src.connected.occupant.dna.SetUISubBlock(src.selected_ui_block,src.selected_ui_subblock,block)
|
||||
updateappearance(src.connected.occupant,src.connected.occupant.dna.uni_identity)
|
||||
src.connected.occupant.radiation += (src.radiation_intensity+src.radiation_duration)
|
||||
else
|
||||
@@ -704,11 +696,8 @@
|
||||
|
||||
if (href_list["pulseSERadiation"])
|
||||
var/block
|
||||
var/newblock
|
||||
var/tstructure2
|
||||
var/oldblock
|
||||
|
||||
block = getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),src.selected_se_subblock,1)
|
||||
block = src.connected.occupant.dna.GetSESubBlock(src.selected_se_block,src.selected_se_subblock)
|
||||
|
||||
irradiating = src.radiation_duration
|
||||
var/lock_state = src.connected.locked
|
||||
@@ -721,31 +710,22 @@
|
||||
|
||||
if(src.connected.occupant)
|
||||
if (prob((80 + (src.radiation_duration / 2))))
|
||||
// FIXME: Find out what these corresponded to and change them to the WHATEVERBLOCK they need to be.
|
||||
if ((src.selected_se_block != 2 || src.selected_se_block != 12 || src.selected_se_block != 8 || src.selected_se_block || 10) && prob (20))
|
||||
oldblock = src.selected_se_block
|
||||
block = miniscramble(block, src.radiation_intensity, src.radiation_duration)
|
||||
newblock = null
|
||||
if (src.selected_se_block > 1 && src.selected_se_block < STRUCDNASIZE/2)
|
||||
src.selected_se_block++
|
||||
else if (src.selected_se_block > STRUCDNASIZE/2 && src.selected_se_block < STRUCDNASIZE)
|
||||
src.selected_se_block--
|
||||
if (src.selected_se_subblock == 1) newblock = block + getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),2,1) + getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),3,1)
|
||||
if (src.selected_se_subblock == 2) newblock = getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),1,1) + block + getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),3,1)
|
||||
if (src.selected_se_subblock == 3) newblock = getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),1,1) + getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),2,1) + block
|
||||
tstructure2 = setblock(src.connected.occupant.dna.struc_enzymes, src.selected_se_block, newblock,DNA_BLOCK_SIZE)
|
||||
src.connected.occupant.dna.struc_enzymes = tstructure2
|
||||
src.connected.occupant.dna.SetSESubBlock(src.selected_ui_block,src.selected_ui_subblock,block)
|
||||
domutcheck(src.connected.occupant,src.connected)
|
||||
src.connected.occupant.radiation += (src.radiation_intensity+src.radiation_duration)
|
||||
src.selected_se_block = oldblock
|
||||
else
|
||||
//
|
||||
block = miniscramble(block, src.radiation_intensity, src.radiation_duration)
|
||||
newblock = null
|
||||
if (src.selected_se_subblock == 1) newblock = block + getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),2,1) + getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),3,1)
|
||||
if (src.selected_se_subblock == 2) newblock = getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),1,1) + block + getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),3,1)
|
||||
if (src.selected_se_subblock == 3) newblock = getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),1,1) + getblock(getblock(src.connected.occupant.dna.struc_enzymes,src.selected_se_block,DNA_BLOCK_SIZE),2,1) + block
|
||||
tstructure2 = setblock(src.connected.occupant.dna.struc_enzymes, src.selected_se_block, newblock,DNA_BLOCK_SIZE)
|
||||
src.connected.occupant.dna.struc_enzymes = tstructure2
|
||||
src.connected.occupant.dna.SetSESubBlock(src.selected_ui_block,src.selected_ui_subblock,block)
|
||||
domutcheck(src.connected.occupant,src.connected)
|
||||
src.connected.occupant.radiation += (src.radiation_intensity+src.radiation_duration)
|
||||
else
|
||||
|
||||
@@ -314,7 +314,7 @@
|
||||
W.layer = initial(W.layer)
|
||||
|
||||
var/mob/living/carbon/human/O = new /mob/living/carbon/human( src )
|
||||
if (isblockon(getblock(C.dna.uni_identity, 11,3),11))
|
||||
if (C.dna.GetUIState(DNA_UI_GENDER))
|
||||
O.gender = FEMALE
|
||||
else
|
||||
O.gender = MALE
|
||||
|
||||
@@ -1,9 +1,10 @@
|
||||
var/global/list/assigned_blocks[STRUCDNASIZE]
|
||||
|
||||
/proc/getAssignedBlock(var/name,var/list/blocksLeft)
|
||||
|
||||
/proc/getAssignedBlock(var/name,var/list/blocksLeft, var/activity_bounds=list(1,2049,2050,4095))
|
||||
var/assigned = pick(blocksLeft)
|
||||
blocksLeft.Remove(assigned)
|
||||
assigned_blocks[assigned]=name
|
||||
dna_activity_bounds[assigned]=activity_bounds
|
||||
//Debug message_admins("[name] assigned to block #[assigned].")
|
||||
testing("[name] assigned to block #[assigned].")
|
||||
return assigned
|
||||
@@ -14,45 +15,9 @@ var/global/list/assigned_blocks[STRUCDNASIZE]
|
||||
BLOCKADD = rand(-300,300)
|
||||
if (prob(75))
|
||||
DIFFMUT = rand(0,20)
|
||||
/*
|
||||
var/list/avnums = new/list()
|
||||
var/tempnum
|
||||
|
||||
avnums.Add(2)
|
||||
avnums.Add(12)
|
||||
avnums.Add(10)
|
||||
avnums.Add(8)
|
||||
avnums.Add(4)
|
||||
avnums.Add(11)
|
||||
avnums.Add(13)
|
||||
avnums.Add(6)
|
||||
|
||||
tempnum = pick(avnums)
|
||||
avnums.Remove(tempnum)
|
||||
HULKBLOCK = tempnum
|
||||
tempnum = pick(avnums)
|
||||
avnums.Remove(tempnum)
|
||||
TELEBLOCK = tempnum
|
||||
tempnum = pick(avnums)
|
||||
avnums.Remove(tempnum)
|
||||
FIREBLOCK = tempnum
|
||||
tempnum = pick(avnums)
|
||||
avnums.Remove(tempnum)
|
||||
XRAYBLOCK = tempnum
|
||||
tempnum = pick(avnums)
|
||||
avnums.Remove(tempnum)
|
||||
CLUMSYBLOCK = tempnum
|
||||
tempnum = pick(avnums)
|
||||
avnums.Remove(tempnum)
|
||||
FAKEBLOCK = tempnum
|
||||
tempnum = pick(avnums)
|
||||
avnums.Remove(tempnum)
|
||||
DEAFBLOCK = tempnum
|
||||
tempnum = pick(avnums)
|
||||
avnums.Remove(tempnum)
|
||||
BLINDBLOCK = tempnum
|
||||
*/
|
||||
//Thanks to nexis for the fancy code
|
||||
// BITCH I AIN'T DONE YET
|
||||
|
||||
var/list/numsToAssign=new()
|
||||
for(var/i=1;i<STRUCDNASIZE;i++)
|
||||
numsToAssign += i
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "dnainjector"
|
||||
var/dnatype = null
|
||||
var/dna = null
|
||||
var/list/dna = null
|
||||
var/block = null
|
||||
var/owner = null
|
||||
var/ue = null
|
||||
@@ -21,6 +21,34 @@
|
||||
return attack_hand(user)
|
||||
|
||||
|
||||
/obj/item/weapon/dnainjector/proc/GetState(var/selblock=0)
|
||||
var/real_block
|
||||
if(!selblock)
|
||||
real_block=block
|
||||
selblock=1
|
||||
else
|
||||
real_block=selblock
|
||||
var/list/BOUNDS = dna_activity_bounds[real_block]
|
||||
return dna[selblock] > BOUNDS[DNA_ON_LOWERBOUND]
|
||||
|
||||
/obj/item/weapon/dnainjector/proc/SetState(var/on, var/selblock=0)
|
||||
var/real_block
|
||||
if(!selblock)
|
||||
real_block=block
|
||||
selblock=1
|
||||
else
|
||||
real_block=selblock
|
||||
var/list/BOUNDS=dna_activity_bounds[real_block]
|
||||
var/val
|
||||
if(on)
|
||||
val=rand(BOUNDS[DNA_ON_LOWERBOUND],BOUNDS[DNA_ON_UPPERBOUND])
|
||||
else
|
||||
val=rand(BOUNDS[DNA_OFF_LOWERBOUND],BOUNDS[DNA_OFF_UPPERBOUND])
|
||||
dna[selblock]=val
|
||||
|
||||
/obj/item/weapon/dnainjector/proc/GetValue(var/block=1)
|
||||
return dna[block]
|
||||
|
||||
/obj/item/weapon/dnainjector/proc/inject(mob/M as mob, mob/user as mob)
|
||||
if(istype(M,/mob/living))
|
||||
M.radiation += rand(5,20)
|
||||
@@ -29,26 +57,29 @@
|
||||
if (dnatype == "ui")
|
||||
if (!block) //isolated block?
|
||||
if (ue) //unique enzymes? yes
|
||||
M.dna.uni_identity = dna
|
||||
M.dna.UI = dna
|
||||
M.dna.UpdateUI()
|
||||
updateappearance(M, M.dna.uni_identity)
|
||||
M.real_name = ue
|
||||
M.name = ue
|
||||
uses--
|
||||
else //unique enzymes? no
|
||||
M.dna.uni_identity = dna
|
||||
M.dna.UI = dna
|
||||
M.dna.UpdateUI()
|
||||
updateappearance(M, M.dna.uni_identity)
|
||||
uses--
|
||||
else
|
||||
M.dna.uni_identity = setblock(M.dna.uni_identity,block,dna,3)
|
||||
M.dna.SetUIValue(block,src.GetValue())
|
||||
updateappearance(M, M.dna.uni_identity)
|
||||
uses--
|
||||
if (dnatype == "se")
|
||||
if (!block) //isolated block?
|
||||
M.dna.struc_enzymes = dna
|
||||
M.dna.SE = dna
|
||||
M.dna.UpdateSE()
|
||||
domutcheck(M, null)
|
||||
uses--
|
||||
else
|
||||
M.dna.struc_enzymes = setblock(M.dna.struc_enzymes,block,dna,3)
|
||||
M.dna.SetUIValue(block,src.GetValue())
|
||||
domutcheck(M, null,1)
|
||||
uses--
|
||||
if(prob(5))
|
||||
@@ -86,7 +117,7 @@
|
||||
M.requests += O
|
||||
if (dnatype == "se")
|
||||
if(!block)
|
||||
if (isblockon(getblock(dna, 27,3),27) && istype(M, /mob/living/carbon/human) )
|
||||
if (GetState(MONKEYBLOCK) && istype(M, /mob/living/carbon/human) )
|
||||
message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [name] \red(MONKEY)")
|
||||
log_attack("[key_name(user)] injected [key_name(M)] with the [name] (MONKEY)")
|
||||
log_game("[key_name_admin(user)] injected [key_name_admin(M)] with the [name] \red(MONKEY)")
|
||||
@@ -94,7 +125,7 @@
|
||||
// message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [name]")
|
||||
log_attack("[key_name(user)] injected [key_name(M)] with the [name]")
|
||||
else // Isolated injector
|
||||
if (isblockon(getblock(dna, 1, 3), 1) && block == 27&& istype(M, /mob/living/carbon/human) )
|
||||
if (GetState() && block == MONKEYBLOCK && istype(M, /mob/living/carbon/human) )
|
||||
message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the Isolated [name] \red(MONKEY)")
|
||||
log_attack("[key_name(user)] injected [key_name(M)] with the Isolated [name] (MONKEY)")
|
||||
log_game("[key_name_admin(user)] injected [key_name_admin(M)] with the Isolated [name] \red(MONKEY)")
|
||||
@@ -117,7 +148,7 @@
|
||||
user << "\red Apparently it didn't work."
|
||||
return
|
||||
if (dnatype == "se")
|
||||
if (isblockon(getblock(dna, 27,3),27) && istype(M, /mob/living/carbon/human))
|
||||
if (GetState(MONKEYBLOCK) && istype(M, /mob/living/carbon/human))
|
||||
message_admins("[key_name_admin(user)] injected [key_name_admin(M)] with the [name] \red(MONKEY)")
|
||||
log_game("[key_name(user)] injected [key_name(M)] with the [name] (MONKEY)")
|
||||
else
|
||||
@@ -148,7 +179,7 @@
|
||||
name = "DNA-Injector (Hulk)"
|
||||
desc = "This will make you big and strong, but give you a bad skin condition."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -158,7 +189,7 @@
|
||||
name = "DNA-Injector (Anti-Hulk)"
|
||||
desc = "Cures green skin."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -168,7 +199,7 @@
|
||||
name = "DNA-Injector (Xray)"
|
||||
desc = "Finally you can see what the Captain does."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 8
|
||||
New()
|
||||
..()
|
||||
@@ -178,7 +209,7 @@
|
||||
name = "DNA-Injector (Anti-Xray)"
|
||||
desc = "It will make you see harder."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 8
|
||||
New()
|
||||
..()
|
||||
@@ -188,7 +219,7 @@
|
||||
name = "DNA-Injector (Fire)"
|
||||
desc = "Gives you fire."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 10
|
||||
New()
|
||||
..()
|
||||
@@ -198,7 +229,7 @@
|
||||
name = "DNA-Injector (Anti-Fire)"
|
||||
desc = "Cures fire."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 10
|
||||
New()
|
||||
..()
|
||||
@@ -208,7 +239,7 @@
|
||||
name = "DNA-Injector (Tele.)"
|
||||
desc = "Super brain man!"
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 12
|
||||
New()
|
||||
..()
|
||||
@@ -218,7 +249,7 @@
|
||||
name = "DNA-Injector (Anti-Tele.)"
|
||||
desc = "Will make you not able to control your mind."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 12
|
||||
New()
|
||||
..()
|
||||
@@ -228,7 +259,7 @@
|
||||
name = "DNA-Injector (No Breath)"
|
||||
desc = "Hold your breath and count to infinity."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -238,7 +269,7 @@
|
||||
name = "DNA-Injector (Anti-No Breath)"
|
||||
desc = "Hold your breath and count to 100."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -248,7 +279,7 @@
|
||||
name = "DNA-Injector (Remote View)"
|
||||
desc = "Stare into the distance for a reason."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -258,7 +289,7 @@
|
||||
name = "DNA-Injector (Anti-Remote View)"
|
||||
desc = "Cures green skin."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -268,7 +299,7 @@
|
||||
name = "DNA-Injector (Regeneration)"
|
||||
desc = "Healthy but hungry."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -278,7 +309,7 @@
|
||||
name = "DNA-Injector (Anti-Regeneration)"
|
||||
desc = "Sickly but sated."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -288,7 +319,7 @@
|
||||
name = "DNA-Injector (Increase Run)"
|
||||
desc = "Running Man."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -298,7 +329,7 @@
|
||||
name = "DNA-Injector (Anti-Increase Run)"
|
||||
desc = "Walking Man."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -308,7 +339,7 @@
|
||||
name = "DNA-Injector (Morph)"
|
||||
desc = "A total makeover."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -318,7 +349,7 @@
|
||||
name = "DNA-Injector (Anti-Morph)"
|
||||
desc = "Cures identity crisis."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -328,7 +359,7 @@
|
||||
name = "DNA-Injector (Cold)"
|
||||
desc = "Feels a bit chilly."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -338,7 +369,7 @@
|
||||
name = "DNA-Injector (Anti-Cold)"
|
||||
desc = "Feels room-temperature."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -348,7 +379,7 @@
|
||||
name = "DNA-Injector (No Prints)"
|
||||
desc = "Better than a pair of budget insulated gloves."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -358,7 +389,7 @@
|
||||
name = "DNA-Injector (Anti-No Prints)"
|
||||
desc = "Not quite as good as a pair of budget insulated gloves."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -368,7 +399,7 @@
|
||||
name = "DNA-Injector (Shock Immunity)"
|
||||
desc = "Better than a pair of real insulated gloves."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -378,7 +409,7 @@
|
||||
name = "DNA-Injector (Anti-Shock Immunity)"
|
||||
desc = "Not quite as good as a pair of real insulated gloves."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -388,7 +419,7 @@
|
||||
name = "DNA-Injector (Small Size)"
|
||||
desc = "Makes you shrink."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -398,7 +429,7 @@
|
||||
name = "DNA-Injector (Anti-Small Size)"
|
||||
desc = "Makes you grow. But not too much."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -409,7 +440,7 @@
|
||||
name = "DNA-Injector (Anti-Glasses)"
|
||||
desc = "Toss away those glasses!"
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 1
|
||||
New()
|
||||
..()
|
||||
@@ -419,7 +450,7 @@
|
||||
name = "DNA-Injector (Glasses)"
|
||||
desc = "Will make you need dorkish glasses."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 1
|
||||
New()
|
||||
..()
|
||||
@@ -429,7 +460,7 @@
|
||||
name = "DNA-Injector (Epi.)"
|
||||
desc = "Shake shake shake the room!"
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 3
|
||||
New()
|
||||
..()
|
||||
@@ -439,7 +470,7 @@
|
||||
name = "DNA-Injector (Anti-Epi.)"
|
||||
desc = "Will fix you up from shaking the room."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 3
|
||||
New()
|
||||
..()
|
||||
@@ -449,7 +480,7 @@
|
||||
name = "DNA-Injector (Anti-Cough)"
|
||||
desc = "Will stop that awful noise."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 5
|
||||
New()
|
||||
..()
|
||||
@@ -459,7 +490,7 @@
|
||||
name = "DNA-Injector (Cough)"
|
||||
desc = "Will bring forth a sound of horror from your throat."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 5
|
||||
New()
|
||||
..()
|
||||
@@ -469,7 +500,7 @@
|
||||
name = "DNA-Injector (Clumsy)"
|
||||
desc = "Makes clumsy minions."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 6
|
||||
New()
|
||||
..()
|
||||
@@ -479,7 +510,7 @@
|
||||
name = "DNA-Injector (Anti-Clumy)"
|
||||
desc = "Cleans up confusion."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 6
|
||||
New()
|
||||
..()
|
||||
@@ -489,7 +520,7 @@
|
||||
name = "DNA-Injector (Anti-Tour.)"
|
||||
desc = "Will cure tourrets."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 7
|
||||
New()
|
||||
..()
|
||||
@@ -499,7 +530,7 @@
|
||||
name = "DNA-Injector (Tour.)"
|
||||
desc = "Gives you a nasty case off tourrets."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 7
|
||||
New()
|
||||
..()
|
||||
@@ -509,7 +540,7 @@
|
||||
name = "DNA-Injector (Stutt.)"
|
||||
desc = "Makes you s-s-stuttterrr"
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 9
|
||||
New()
|
||||
..()
|
||||
@@ -519,7 +550,7 @@
|
||||
name = "DNA-Injector (Anti-Stutt.)"
|
||||
desc = "Fixes that speaking impairment."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 9
|
||||
New()
|
||||
..()
|
||||
@@ -529,7 +560,7 @@
|
||||
name = "DNA-Injector (Blind)"
|
||||
desc = "Makes you not see anything."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 11
|
||||
New()
|
||||
..()
|
||||
@@ -539,7 +570,7 @@
|
||||
name = "DNA-Injector (Anti-Blind)"
|
||||
desc = "ITS A MIRACLE!!!"
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 11
|
||||
New()
|
||||
..()
|
||||
@@ -549,7 +580,7 @@
|
||||
name = "DNA-Injector (Deaf)"
|
||||
desc = "Sorry, what did you say?"
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 13
|
||||
New()
|
||||
..()
|
||||
@@ -559,7 +590,7 @@
|
||||
name = "DNA-Injector (Anti-Deaf)"
|
||||
desc = "Will make you hear once more."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 13
|
||||
New()
|
||||
..()
|
||||
@@ -569,7 +600,7 @@
|
||||
name = "DNA-Injector (Halluctination)"
|
||||
desc = "What you see isn't always what you get."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -579,7 +610,7 @@
|
||||
name = "DNA-Injector (Anti-Hallucination)"
|
||||
desc = "What you see is what you get."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 2
|
||||
New()
|
||||
..()
|
||||
@@ -589,7 +620,7 @@
|
||||
name = "DNA-Injector (Human > Monkey)"
|
||||
desc = "Will make you a flea bag."
|
||||
dnatype = "se"
|
||||
dna = "FED"
|
||||
dna = list(4090)
|
||||
//block = 14
|
||||
New()
|
||||
..()
|
||||
@@ -599,7 +630,7 @@
|
||||
name = "DNA-Injector (Monkey > Human)"
|
||||
desc = "Will make you...less hairy."
|
||||
dnatype = "se"
|
||||
dna = "708"
|
||||
dna = list(1)
|
||||
//block = 14
|
||||
New()
|
||||
..()
|
||||
|
||||
@@ -1357,9 +1357,14 @@ mob/living/carbon/human/yank_out_object()
|
||||
else
|
||||
see_invisible = SEE_INVISIBLE_LIVING
|
||||
|
||||
//testing("Mutations = "+english_list(mutations))
|
||||
mutations+=species.default_mutations
|
||||
//testing("SpeciesMut + Mutations = "+english_list(mutations))
|
||||
if(species.default_mutations.len>0)
|
||||
var/needs_update=0
|
||||
for(var/mutation in species.default_mutations)
|
||||
if(!(mutation in mutations))
|
||||
mutations.Add(mutation)
|
||||
needs_update=1
|
||||
if(needs_update)
|
||||
check_mutations=1 // Can't check here or shit will happen. Bad shit.
|
||||
|
||||
spawn(0)
|
||||
update_icons()
|
||||
|
||||
@@ -58,3 +58,5 @@
|
||||
var/mob/remoteview_target = null
|
||||
|
||||
var/meatleft = 3 //For chef item
|
||||
|
||||
var/check_mutations=0 // Check mutations on next life tick
|
||||
@@ -65,6 +65,12 @@
|
||||
var/obj/location_as_object = loc
|
||||
location_as_object.handle_internal_lifeform(src, 0)
|
||||
|
||||
if(check_mutations)
|
||||
testing("Updating [src.real_name]'s mutations: "+english_list(mutations))
|
||||
domutcheck(src,null)
|
||||
update_mutations()
|
||||
check_mutations=0
|
||||
|
||||
//Updates the number of stored chemicals for powers
|
||||
handle_changeling()
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@
|
||||
|
||||
// For grays
|
||||
var/max_hurt_damage = 5 // Max melee damage dealt + 5 if hulk
|
||||
var/default_mutations = list()
|
||||
var/list/default_mutations = list()
|
||||
|
||||
var/flags = 0 // Various specific features.
|
||||
|
||||
|
||||
@@ -392,7 +392,7 @@ Round Duration: [round(hours)]h [round(mins)]m<br>"}
|
||||
new_character.dna.b_type = client.prefs.b_type
|
||||
|
||||
if(client.prefs.disabilities & DISABILITY_FLAG_NEARSIGHTED)
|
||||
new_character.dna.struc_enzymes = setblock(new_character.dna.struc_enzymes,GLASSESBLOCK,toggledblock(getblock(new_character.dna.struc_enzymes,GLASSESBLOCK,3)),3)
|
||||
new_character.dna.SetSEState(GLASSESBLOCK,1,1)
|
||||
new_character.disabilities |= NEARSIGHTED
|
||||
|
||||
if(client.prefs.disabilities & DISABILITY_FLAG_FAT)
|
||||
@@ -400,13 +400,15 @@ Round Duration: [round(hours)]h [round(mins)]m<br>"}
|
||||
new_character.overeatduration = 600 // Max overeat
|
||||
|
||||
if(client.prefs.disabilities & DISABILITY_FLAG_EPILEPTIC)
|
||||
new_character.dna.struc_enzymes = setblock(new_character.dna.struc_enzymes,EPILEPSYBLOCK,toggledblock(getblock(new_character.dna.struc_enzymes,EPILEPSYBLOCK,3)),3)
|
||||
new_character.dna.SetSEState(EPILEPSYBLOCK,1,1)
|
||||
new_character.disabilities |= EPILEPSY
|
||||
|
||||
if(client.prefs.disabilities & DISABILITY_FLAG_DEAF)
|
||||
new_character.dna.struc_enzymes = setblock(new_character.dna.struc_enzymes,DEAFBLOCK,toggledblock(getblock(new_character.dna.struc_enzymes,DEAFBLOCK,3)),3)
|
||||
new_character.dna.SetSEState(DEAFBLOCK,1,1)
|
||||
new_character.sdisabilities |= DEAF
|
||||
|
||||
new_character.dna.UpdateSE()
|
||||
|
||||
new_character.key = key //Manually transfer the key to log them in
|
||||
|
||||
return new_character
|
||||
|
||||
@@ -218,8 +218,7 @@
|
||||
stage = 3
|
||||
activate(var/mob/living/carbon/mob,var/multiplier)
|
||||
mob.dna.check_integrity()
|
||||
var/newdna = setblock(mob.dna.struc_enzymes,REMOTETALKBLOCK,toggledblock(getblock(mob.dna.struc_enzymes,REMOTETALKBLOCK,3)),3)
|
||||
mob.dna.struc_enzymes = newdna
|
||||
mob.dna.SetSEState(REMOTETALKBLOCK,1)
|
||||
domutcheck(mob, null)
|
||||
|
||||
/datum/disease2/effect/mind
|
||||
|
||||
Reference in New Issue
Block a user