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Fire Rework (#35988)
* initial commit * switcheroo * include the rest * fire triangle * a * update 2-20 * turfs and reagents and more * zburn first draft * remove fire_old * initial compat * stable compile * remove pressure factor * total autoignition death * thermal material datums * a * more autoignition * temporary fix for testing * everything is FUCK * burning now * stacks burning * recursive functionality * restore burnitselfup * specific burn case * everything is shit and fuck * refactor * nit * color & light performance increase * fix * smoke cap + changes * updates * final (for now) * remove double count, unit issues, and more tweaks * logspam and grammar * prevents worn or held items from burning * minimum burn time * fix runtime * The Cardboard Update * vis_contents * cigs burn lol * lmao * refactor fire protection * final fix * some more held/worn item fixes * maybe fix foods burning forever * compile * restore plasma burning lmao * review changes * copypasta error * copypasta errors 2: this time it's personal * declare * extensive fixes * fix liquid burning behavior * wtf * undo smoke cap * mutable appearances + removal of debug messages * DMDOC compat * review changes * return * misleading comment
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@@ -101,7 +101,6 @@
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var/max_trash = 50
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var/list/trash = list()
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var/obj/item/vachandle/myhandle
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autoignition_temperature = AUTOIGNITION_PLASTIC
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/obj/structure/wetdryvac/New()
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..()
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@@ -281,7 +280,8 @@
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icon = 'icons/obj/barricade.dmi'
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icon_state = "barricade_kit"
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w_class = W_CLASS_MEDIUM
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autoignition_temperature = AUTOIGNITION_PAPER
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w_type = RECYK_WOOD
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flammable = TRUE
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/obj/item/weapon/fakeposter_kit/preattack(atom/target, mob/user , proximity)
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if(!proximity)
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@@ -301,7 +301,6 @@
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icon = 'icons/obj/posters.dmi'
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var/obj/item/weapon/storage/cargocache/cash
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var/turf/access_loc
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autoignition_temperature = AUTOIGNITION_PAPER
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/obj/structure/fakecargoposter/New()
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..()
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@@ -346,7 +345,6 @@
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fits_max_w_class = W_CLASS_LARGE
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max_combined_w_class = 28
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slot_flags = 0
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autoignition_temperature = AUTOIGNITION_PAPER
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/obj/item/weapon/storage/cargocache/distance_interact(mob/user)
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if(istype(loc,/obj/structure/fakecargoposter) && user.Adjacent(loc))
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