From 4536dd7309e5c622ca98f26ca93dd331b0b60f47 Mon Sep 17 00:00:00 2001 From: ESwordTheCat Date: Wed, 21 May 2014 20:18:45 -0800 Subject: [PATCH] Space light. --- code/controllers/_DynamicAreaLighting_TG.dm | 2 -- code/game/area/areas.dm | 2 +- code/game/turfs/simulated/floor_types.dm | 2 -- 3 files changed, 1 insertion(+), 5 deletions(-) diff --git a/code/controllers/_DynamicAreaLighting_TG.dm b/code/controllers/_DynamicAreaLighting_TG.dm index 45570193546..0f4106a7507 100644 --- a/code/controllers/_DynamicAreaLighting_TG.dm +++ b/code/controllers/_DynamicAreaLighting_TG.dm @@ -206,11 +206,9 @@ turf/SetOpacity(new_opacity) turf var/lighting_lumcount = 0 var/lighting_changed = 0 - var/accepts_lighting = 1 turf/space lighting_lumcount = 4 //starlight - accepts_lighting = 0 // Don't apply overlays. turf/proc/update_lumcount(amount) lighting_lumcount += amount diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm index edcd64e7068..71bce7b0322 100644 --- a/code/game/area/areas.dm +++ b/code/game/area/areas.dm @@ -16,7 +16,7 @@ if(type == /area) // override defaults for space. TODO: make space areas of type /area/space rather than /area requires_power = 1 always_unpowered = 1 - lighting_use_dynamic = 1 + lighting_use_dynamic = 0 power_light = 0 power_equip = 0 power_environ = 0 diff --git a/code/game/turfs/simulated/floor_types.dm b/code/game/turfs/simulated/floor_types.dm index 29dd1f44ac4..5a3dcd849e1 100644 --- a/code/game/turfs/simulated/floor_types.dm +++ b/code/game/turfs/simulated/floor_types.dm @@ -148,7 +148,6 @@ thermal_conductivity = 0.05 heat_capacity = 0 layer = 2 - accepts_lighting=0 /turf/simulated/shuttle/wall name = "wall" @@ -276,7 +275,6 @@ heat_capacity = 700000 lighting_lumcount = 4 //starlight - accepts_lighting=0 // Don't apply overlays intact = 0