- Made throwing log and factor armor. The attack_log (Both server and mob) will show who last touched the object as the 'assailant', even if they didn't directly hit them.

Fixes Issue 1033

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4965 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
sieve32@gmail.com
2012-10-27 01:04:58 +00:00
parent 9dd84554de
commit 45a2d6cb64
2 changed files with 25 additions and 5 deletions

View File

@@ -23,10 +23,7 @@
/atom/proc/throw_impact(atom/hit_atom) /atom/proc/throw_impact(atom/hit_atom)
if(istype(hit_atom,/mob/living)) if(istype(hit_atom,/mob/living))
var/mob/living/M = hit_atom var/mob/living/M = hit_atom
M.visible_message("\red [hit_atom] has been hit by [src].") M.hitby(src)
if(isobj(src))//Hate typecheckin for a child object but this is just fixing crap another guy broke so if someone wants to put the time in and make this proper feel free.
M.take_organ_damage(src:throwforce)
else if(isobj(hit_atom)) else if(isobj(hit_atom))
var/obj/O = hit_atom var/obj/O = hit_atom

View File

@@ -51,4 +51,27 @@
if(!P.nodamage) if(!P.nodamage)
apply_damage((P.damage/(absorb+1)), P.damage_type, def_zone) apply_damage((P.damage/(absorb+1)), P.damage_type, def_zone)
P.on_hit(src, absorb) P.on_hit(src, absorb)
return absorb return absorb
/mob/living/hitby(atom/movable/AM as mob|obj)//Standardization and logging -Sieve
if(istype(AM,/obj/))
var/obj/O = AM
var/zone = ran_zone("chest",75)//Hits a random part of the body, geared towards the chest
var/dtype = BRUTE
if(istype(O,/obj/item/weapon))
var/obj/item/weapon/W = O
dtype = W.damtype
src.visible_message("\red [src] has been hit by [O].")
var/armor = run_armor_check(zone, "melee", "Your armor has protected your [zone].", "Your armor has softened hit to your [zone].")
if(armor < 2)
apply_damage(O.throwforce, dtype, zone, armor, O)
if(!O.fingerprintslast)
return
var/mob/assailant = null
for(var/mob/living/M in player_list)//Finds the name of whoever threw it (This is required unless thrown objects are COMPLETELY reworked
if(M.key == O.fingerprintslast)
assailant = M
continue
src.attack_log += text("\[[time_stamp()]\] <font color='orange'>Has been hit with [O], last touched by [assailant.name] ([assailant.ckey])</font>")
assailant.attack_log += text("\[[time_stamp()]\] <font color='red'>Hit [src.name] ([src.ckey]) with [O]</font>")
log_attack("<font color='red'>[src.name] ([src.ckey]) was hit by [O], last touched by [assailant.name] ([assailant.ckey])</font>")