mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 10:21:11 +00:00
Fix for game modes that uses old master controller process time computation.
This commit is contained in:
@@ -4,7 +4,6 @@
|
||||
|
||||
var/global/datum/controller/game_controller/master_controller //Set in world.New()
|
||||
|
||||
var/global/last_tick_timeofday = world.timeofday
|
||||
var/global/last_tick_duration = 0
|
||||
|
||||
var/global/air_processing_killed = 0
|
||||
@@ -144,10 +143,6 @@ datum/controller/game_controller/proc/setup_objects()
|
||||
if (isnull(failsafe))
|
||||
new /datum/controller/failsafe()
|
||||
|
||||
var/currenttime = world.timeofday
|
||||
last_tick_duration = (currenttime - last_tick_timeofday) / 10
|
||||
last_tick_timeofday = currenttime
|
||||
|
||||
if (processing)
|
||||
iteration++
|
||||
var/timer
|
||||
|
||||
Reference in New Issue
Block a user