diff --git a/code/controllers/master_controller.dm b/code/controllers/master_controller.dm index d70615cdef6..c8b3567664a 100644 --- a/code/controllers/master_controller.dm +++ b/code/controllers/master_controller.dm @@ -92,6 +92,7 @@ datum/controller/game_controller/proc/setup() cachedamageicons() //if(map && map.dorf) //mining_surprises = typesof(/mining_surprise/dorf) - /mining_surprise/dorf + //max_secret_rooms += 2 for(var/i=0, i +
+

2015.02.28

+

Pomf123 updated:

+ +
+

2015.02.27

Clusterfack updated:

diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml index fa3f3b58f0f..6239d7de2a4 100644 --- a/html/changelogs/.all_changelog.yml +++ b/html/changelogs/.all_changelog.yml @@ -2424,3 +2424,8 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py. Pomf123: - tweak: Machine Frames can now be deanchored and moved, to deconstruct ensure its anchored and is empty. +2015-02-28: + Pomf123: + - tweak: Re-added the ability to sell plasma sheets to centcom via supply shuttle. + They can't have been redeemed already and you get twice the value as opposed + to using the Ore Redeemer on station. diff --git a/maps/dorffort.dm b/maps/dorffort.dm index 0154f8081ea..59214c11dc6 100644 --- a/maps/dorffort.dm +++ b/maps/dorffort.dm @@ -60,8 +60,7 @@ /obj/item/toy/gooncode origin_tech = "materials=10;plasmatech=5;syndicate=3;programming=10;bluespace=5;power=5" -/mining_surprise/dorf - name = "Dorf!" + /mining_surprise/dorf/medbay name= "Abandoned Medbay" @@ -226,5 +225,36 @@ room_size_max = 8 flags = CONTIGUOUS_WALLS +/mining_surprise/dorf/cargo + name= "Abandoned Cache" + max_richness = 5 + floortypes = list( + /turf/simulated/floor/plating/airless = 100 + ) + walltypes = list( + /turf/simulated/wall/r_wall = 100 + ) + + spawntypes = list( + /obj/mecha/working/ripley/mining = 1, + /obj/item/weapon/pickaxe/jackhammer = 1, + /obj/item/weapon/pickaxe/drill/diamond = 1, + /obj/structure/closet/syndicate/resources = 2, + /obj/structure/closet/cash_closet = 3, + ) + + fluffitems = list( + /obj/effect/decal/cleanable/blood = 3, + /obj/effect/decal/remains/human = 1, + /obj/item/clothing/under/overalls = 1, + /obj/item/weapon/reagent_containers/food/snacks/grown/chili = 1, + /obj/item/weapon/tank/oxygen/red = 2, + /obj/item/weapon/gun/projectile/mateba = 1 + ) + + complex_max_size=3 + room_size_max=7 + flags = CONTIGUOUS_WALLS + //////////////////////////////////////////////////////////////// #include "tgstation.dmm"