Added back tape rolls.

Two rolls in engie lockers because there are only tow lockers on map
This commit is contained in:
Chinsky
2012-10-22 00:16:22 +04:00
parent 4fd1322dcf
commit 4d9d407aa6
4 changed files with 5 additions and 1 deletions

View File

@@ -1337,6 +1337,7 @@
#include "code\WorkInProgress\Cael_Aislinn\Rust\gyrotron_controller.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\radiation.dm"
#include "code\WorkInProgress\Cael_Aislinn\Rust\virtual_particle_catcher.dm"
#include "code\WorkInProgress\Ported\policetape.dm"
#include "code\WorkInProgress\SkyMarshal\Ultralight_procs.dm"
#include "code\ZAS\Airflow.dm"
#include "code\ZAS\Connection.dm"

View File

@@ -74,7 +74,7 @@
can_place = 0
else
for(var/obj/O in cur)
if(O.density)
if(!istype(O, /obj/item/tape) && O.density)
can_place = 0
break
cur = get_step_towards(cur,end)

View File

@@ -112,4 +112,6 @@
new /obj/item/clothing/suit/hazardvest(src)
new /obj/item/clothing/mask/gas(src)
new /obj/item/clothing/glasses/meson(src)
new /obj/item/taperoll/engineering(src)
new /obj/item/taperoll/engineering(src)
return

View File

@@ -156,6 +156,7 @@
new /obj/item/weapon/melee/baton(src)
new /obj/item/weapon/gun/energy/taser(src)
new /obj/item/clothing/glasses/sunglasses/sechud(src)
new /obj/item/taperoll/police(src)
return