Make icon paths absolute.

This commit is contained in:
Rob Nelson
2013-09-24 20:06:18 -07:00
parent b7fe9edb3b
commit 4e696f18c1
61 changed files with 381 additions and 383 deletions

View File

@@ -3,7 +3,7 @@
///////////////////////////////////////
/obj/multiz
icon = 'multiz.dmi'
icon = 'code/TriDimension/multiz.dmi'
density = 0
opacity = 0
anchored = 1

View File

@@ -45,7 +45,7 @@
var/minimap_updating = 0
var/icon/minimap_icon = new('minimap.dmi', "chunk_base")
var/icon/minimap_icon = new('icons/minimap.dmi', "chunk_base")
var/obj/minimap_obj/minimap_obj = new()
/obj/minimap_obj/Click(location, control, params)
@@ -243,7 +243,7 @@
if(!(t in visibleTurfs))
if(!t.obscured)
t.obscured = image('cameravis.dmi', t, "black", 15)
t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
obscured += t.obscured
for(var/mob/aiEye/m in seenby)
@@ -253,7 +253,7 @@
for(var/turf/t in dimAdded)
if(!(t in visibleTurfs))
if(!t.dim)
t.dim = image('cameravis.dmi', t, "dim", 15)
t.dim = image('icons/effects/cameravis.dmi', t, "dim", 15)
t.mouse_opacity = 0
dim += t.dim
@@ -277,7 +277,7 @@
for(var/turf/t in visRemoved)
if(t in obscuredTurfs)
if(!t.obscured)
t.obscured = image('cameravis.dmi', t, "black", 15)
t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
obscured += t.obscured
for(var/mob/aiEye/m in seenby)
@@ -313,14 +313,14 @@
for(var/turf/t in obscuredTurfs)
if(!t.obscured)
t.obscured = image('cameravis.dmi', t, "black", 15)
t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
obscured += t.obscured
for(var/turf/t in dimTurfs)
if(!(t in visibleTurfs))
if(!t.dim)
t.dim = image('cameravis.dmi', t, "dim", TURF_LAYER)
t.dim = image('icons/effects/cameravis.dmi', t, "dim", TURF_LAYER)
t.dim.mouse_opacity = 0
dim += t.dim

View File

@@ -22,7 +22,7 @@
var/z
var/icon/minimap_icon = new('minimap.dmi', "chunk_base")
var/icon/minimap_icon = new('icons/minimap.dmi', "chunk_base")
var/obj/minimap_obj/minimap_obj = new()
@@ -77,13 +77,13 @@
for(var/turf/t in obscuredTurfs)
if(!t.obscured)
t.obscured = image('cameravis.dmi', t, "black", 15)
t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
obscured += t.obscured
for(var/turf/t in dimTurfs)
if(!t.dim)
t.dim = image('cameravis.dmi', t, "dim", TURF_LAYER)
t.dim = image('icons/effects/cameravis.dmi', t, "dim", TURF_LAYER)
t.dim.mouse_opacity = 0
dim += t.dim
@@ -184,7 +184,7 @@
if(!(t in visibleTurfs))
if(!t.obscured)
t.obscured = image('cameravis.dmi', t, "black", 15)
t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
obscured += t.obscured
images_added += t.obscured
@@ -192,7 +192,7 @@
for(var/turf/t in dimAdded)
if(!(t in visibleTurfs))
if(!t.dim)
t.dim = image('cameravis.dmi', t, "dim", 15)
t.dim = image('icons/effects/cameravis.dmi', t, "dim", 15)
t.dim.mouse_opacity = 0
dim += t.dim
@@ -210,7 +210,7 @@
for(var/turf/t in visRemoved)
if(t in obscuredTurfs)
if(!t.obscured)
t.obscured = image('cameravis.dmi', t, "black", 15)
t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15)
obscured += t.obscured
images_added += t.obscured

View File

@@ -147,6 +147,7 @@
//newMsg.is_admin_message = 1
var/datum/trade_destination/affected_dest = pick(weighted_mundaneevent_locations)
newMsg.body = pick(file2list("config/news/trivial.txt"))
newMsg.body = replacetext(newMsg.body,"{{AFFECTED}}",affected_dest.name)
for(var/datum/feed_channel/FC in news_network.network_channels)
if(FC.channel_name == "The Gibson Gazette")

View File

@@ -1,5 +1,5 @@
/obj/item/ashtray
icon = 'ashtray.dmi'
icon = 'icons/ashtray.dmi'
var/
max_butts = 0
empty_desc = ""

View File

@@ -16,7 +16,7 @@
return
if (health > 0)
attacked += 10
playsound(loc, 'bite.ogg', 50, 1, -1)
playsound(loc, 'sound/weapons/bite.ogg', 50, 1, -1)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
O.show_message(text("\red <B>[M.name] has bit [src]!</B>"), 1)
@@ -71,14 +71,14 @@
playsound(loc, "punch", 25, 1, -1)
else if(M.type == /mob/living/carbon/human/tajaran)
damage += 10
playsound(loc, 'slice.ogg', 25, 1, -1)
playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1)
adjustBruteLoss(damage/10)
updatehealth()
else
if(M.type != /mob/living/carbon/human/tajaran)
playsound(loc, 'punchmiss.ogg', 25, 1, -1)
playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
else if(M.type == /mob/living/carbon/human/tajaran)
playsound(loc, 'slashmiss.ogg', 25, 1, -1)
playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
O.show_message(text("\red <B>[] has attempted to [attack_verb] [name]!</B>", M), 1)
@@ -100,14 +100,14 @@
LAssailant = M
playsound(loc, 'thudswoosh.ogg', 50, 1, -1)
playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
for(var/mob/O in viewers(src, null))
O.show_message(text("\red [] has grabbed [name] passively!", M), 1)
else
if (!( paralysis ))
drop_item()
playsound(loc, 'thudswoosh.ogg', 50, 1, -1)
playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
O.show_message(text("\red <B>[] has disarmed [name]!</B>", M), 1)
@@ -125,7 +125,7 @@
if ("hurt")
if ((prob(95) && health > 0))
playsound(loc, 'slice.ogg', 25, 1, -1)
playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1)
var/damage = rand(15, 30)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
@@ -134,7 +134,7 @@
updatehealth()
react_to_attack(M)
else
playsound(loc, 'slashmiss.ogg', 25, 1, -1)
playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1)
for(var/mob/O in viewers(src, null))
if ((O.client && !( O.blinded )))
O.show_message(text("\red <B>[] has attempted to lunge at [name]!</B>", M), 1)
@@ -155,12 +155,12 @@
LAssailant = M
playsound(loc, 'thudswoosh.ogg', 50, 1, -1)
playsound(loc, 'sound/weapons/thudswoosh.ogg', 50, 1, -1)
for(var/mob/O in viewers(src, null))
O.show_message(text("\red [] has grabbed [name] passively!", M), 1)
if ("disarm")
playsound(loc, 'pierce.ogg', 25, 1, -1)
playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1)
var/damage = 5
if(prob(95))
Weaken(rand(10,15))

View File

@@ -1,4 +1,4 @@
/obj/hud/proc/amorph_hud(var/ui_style='screen1_old.dmi')
/obj/hud/proc/amorph_hud(var/ui_style='icons/mob/screen1_old.dmi')
src.adding = list( )
src.other = list( )
@@ -285,7 +285,7 @@
mymob.zone_sel = new /obj/screen/zone_sel( null )
mymob.zone_sel.overlays = null
mymob.zone_sel.overlays += image("icon" = 'zone_sel.dmi', "icon_state" = text("[]", mymob.zone_sel.selecting))
mymob.zone_sel.overlays += image("icon" = 'icons/mob/zone_sel.dmi', "icon_state" = text("[]", mymob.zone_sel.selecting))
//Handle the gun settings buttons
mymob.gun_setting_icon = new /obj/screen/gun/mode(null)

View File

@@ -199,7 +199,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
/obj/item/device/uplink/pda
name = "uplink module"
desc = "An electronic uplink system of unknown origin."
icon = 'module.dmi'
icon = 'icons/obj/module.dmi'
icon_state = "power_mod"
var/obj/item/device/pda/hostpda = null
@@ -312,7 +312,7 @@ A list of items and costs is stored under the datum of every game mode, alongsid
/obj/item/device/uplink/radio
name = "ship bounced radio"
icon = 'radio.dmi'
icon = 'icons/obj/radio.dmi'
icon_state = "radio"
var/temp = null //Temporary storage area for a message offering the option to destroy the radio
var/selfdestruct = 0 //Set to 1 while the radio is self destructing itself.

View File

@@ -2,7 +2,7 @@
/obj/machinery/copier
name = "Copy Machine"
icon = 'bureaucracy.dmi'
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "copier_o"
density = 1
anchored = 1
@@ -116,7 +116,7 @@
// fx
flick("copier_s", src)
playsound(src, 'polaroid1.ogg', 50, 1)
playsound(src, 'sound/items/polaroid1.ogg', 50, 1)
// dup the file
if(istype(template, /obj/item/weapon/paper))

View File

@@ -1,7 +1,7 @@
/obj/structure/filingcabinet
name = "Filing Cabinet"
desc = "A large cabinet with drawers."
icon = 'bureaucracy.dmi'
icon = 'icons/obj/bureaucracy.dmi'
icon_state = "filingcabinet"
density = 1
anchored = 1

View File

@@ -3,7 +3,7 @@
/obj/spawner/bomb
name = "bomb"
icon = 'screen1.dmi'
icon = 'icons/mob/screen1.dmi'
icon_state = "x"
var/btype = 0 //0 = radio, 1= prox, 2=time
var/explosive = 1 // 0= firebomb
@@ -30,7 +30,7 @@
// Going in depth: the reason we do not do a Del() in its New()is because then we cannot access its properties.
// I might be doing this wrong / not knowing of a Byond function. If I'm doing it wrong, let me know please.
name = "bomb"
icon = 'screen1.dmi'
icon = 'icons/mob/screen1.dmi'
icon_state = "x"
var/btype = 0 // 0=radio, 1=prox, 2=time
var/btemp1 = 1500

View File

@@ -1,7 +1,7 @@
//Define all tape types in policetape.dm
/obj/item/taperoll
name = "tape roll"
icon = 'policetape.dmi'
icon = 'icons/policetape.dmi'
icon_state = "rollstart"
flags = FPRINT
w_class = 1.0
@@ -12,7 +12,7 @@
/obj/item/tape
name = "tape"
icon = 'policetape.dmi'
icon = 'icons/policetape.dmi'
anchored = 1
density = 1
var/icon_base

View File

@@ -352,7 +352,7 @@ area/proc/ul_Light(var/Red = LightLevelRed, var/Green = LightLevelGreen, var/Blu
if(ul_CachedOverlay)
ul_Overlay = ul_CachedOverlay
else
ul_IconCache["[LightLevelRed]-[LightLevelGreen]-[LightLevelBlue]"] = image('ULIcons.dmi', , "[LightLevelRed]-[LightLevelGreen]-[LightLevelBlue]", ul_Layer)
ul_IconCache["[LightLevelRed]-[LightLevelGreen]-[LightLevelBlue]"] = image('icons/effects/ULIcons.dmi', , "[LightLevelRed]-[LightLevelGreen]-[LightLevelBlue]", ul_Layer)
ul_Overlay = ul_IconCache["[LightLevelRed]-[LightLevelGreen]-[LightLevelBlue]"]
overlays += ul_Overlay

View File

@@ -2,7 +2,7 @@
/obj/item/device/portalathe
name = "portable autolathe"
desc = "A device which can repair broken lights instantly. Must be advanced."
icon = 'janitor.dmi'
icon = 'icons/obj/janitor.dmi'
icon_state = "portalathe"
afterattack(var/atom/target, mob/user as mob)

View File

@@ -4,7 +4,7 @@
name = "eraser"
desc = "It looks like some kind of eraser."
flags = FPRINT | TABLEPASS
icon = 'items.dmi'
icon = 'icons/obj/items.dmi'
icon_state = "zippo"
item_state = "zippo"
w_class = 1.0

View File

@@ -3,7 +3,7 @@
/obj/item/wardrobe
name = "\improper Wardrobe"
desc = "A standard-issue bag for clothing and equipment. Usually comes sealed, stocked with everything you need for a particular job."
icon = 'suits.dmi'
icon = 'icons/obj/clothing/suits.dmi'
icon_state = "wardrobe_sealed"
item_state = "wardrobe"
w_class = 4

View File

@@ -2,7 +2,7 @@
turf/unsimulated/desert
name = "desert"
icon = 'desert.dmi'
icon = 'code/WorkInProgress/Susan/desert.dmi'
icon_state = "desert"
temperature = 393.15
luminosity = 5
@@ -120,7 +120,7 @@ turf/simulated/wall/impassable_rock
/obj/effect/alien/flesh/weeds
name = "Fleshy Growth"
desc = "A pulsating grouping of odd, alien tissues. It's almost like it has a heartbeat..."
icon = 'biocraps.dmi'
icon = 'code/WorkInProgress/Susan/biocraps.dmi'
icon_state = "flesh"
anchored = 1
@@ -130,7 +130,7 @@ turf/simulated/wall/impassable_rock
/obj/effect/alien/flesh/weeds/node
icon_state = "fleshnode"
icon = 'biocraps.dmi'
icon = 'code/WorkInProgress/Susan/biocraps.dmi'
name = "Throbbing Pustule"
desc = "A grotquese, oozing, pimple-like growth. You swear you can see something moving around in the bulb..."
luminosity = NODERANGE
@@ -316,7 +316,7 @@ Alien plants should do something if theres a lot of poison
//hostile entities or npcs
/obj/item/projectile/slimeglob
icon = 'projectiles.dmi'
icon = 'icons/obj/projectiles.dmi'
icon_state = "toxin"
damage = 20
damage_type = BRUTE
@@ -461,7 +461,7 @@ Alien plants should do something if theres a lot of poison
obj/effect/critter/fleshmonster/fleshslime
name = "Flesh Slime"
icon = 'biocraps.dmi'
icon = 'code/WorkInProgress/Susan/biocraps.dmi'
icon_state = "livingflesh"
desc = "A creature that appears to be made out of living tissue strewn together haphazardly. Some kind of liquid bubbles from its maw."
//ranged = 1

View File

@@ -391,12 +391,12 @@
ai.show_message("<i>Intercepted message from <b>[who]</b>: [object]</i>")
if (!pda.silent)
playsound(pda.loc, 'twobeep.ogg', 50, 1)
playsound(pda.loc, 'sound/machines/twobeep.ogg', 50, 1)
for (var/mob/O in hearers(3, pda.loc))
O.show_message(text("\icon[pda] *[pda.ttone]*"))
pda.overlays = null
pda.overlays += image('pda.dmi', "pda-r")
pda.overlays += image('icons/obj/pda.dmi', "pda-r")
else
var/list/href_list = list()
href_list["src"] = "\ref[eliza.speaker.loc.loc]"

View File

@@ -1,7 +1,7 @@
// Base Class
/mob/living/simple_animal/livestock
desc = "Tasty!"
icon = 'livestock.dmi'
icon = 'icons/mob/livestock.dmi'
emote_see = list("shakes its head", "kicks the ground")
speak_chance = 1
turns_per_move = 15
@@ -165,7 +165,7 @@
/obj/structure/closet/critter
desc = "\improper Critter crate."
name = "Critter Crate"
icon = 'storage.dmi'
icon = 'icons/obj/storage.dmi'
icon_state = "critter"
density = 1
icon_opened = "critteropen"

View File

@@ -33,7 +33,7 @@ obj/machinery/atmospherics/pipe/mains_component
parent_pipe.burst()
obj/machinery/atmospherics/mains_pipe
icon = 'mainspipe.dmi'
icon = 'icons/obj/atmospherics/mainspipe.dmi'
layer = 2.4 //under wires with their 2.5
var/volume = 0

View File

@@ -1,7 +1,7 @@
// a frame for generic wall-mounted things, such as fire alarm, status display..
// combination of apc_frame and machine_frame
/obj/machinery/constructable_frame/wallmount_frame
icon = 'stock_parts.dmi'
icon = 'icons/obj/stock_parts.dmi'
icon_state = "wm_0"
var/wall_offset = 24
density = 0
@@ -35,7 +35,7 @@
if(1)
if(istype(P, /obj/item/weapon/cable_coil))
if(P:amount >= 5)
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
user << "\blue You start to add cables to the frame."
if(do_after(user, 20))
P:amount -= 5
@@ -44,7 +44,7 @@
state = 2
icon_state = "wm_1"
if(istype(P, /obj/item/weapon/wrench))
playsound(src.loc, 'Ratchet.ogg', 75, 1)
playsound(src.loc, 'sound/items/Ratchet.ogg', 75, 1)
user << "\blue You dismantle the frame"
new /obj/item/stack/sheet/metal(src.loc, 2)
del(src)
@@ -52,7 +52,7 @@
if(istype(P, /obj/item/weapon/circuitboard))
var/obj/item/weapon/circuitboard/B = P
if(B.board_type == "wallmount")
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
user << "\blue You add the circuit board to the frame."
circuit = P
user.drop_item()
@@ -76,7 +76,7 @@
else
user << "\red This frame does not accept circuit boards of this type!"
if(istype(P, /obj/item/weapon/wirecutters))
playsound(src.loc, 'wirecutter.ogg', 50, 1)
playsound(src.loc, 'sound/items/Wirecutter.ogg', 50, 1)
user << "\blue You remove the cables."
state = 1
icon_state = "wm_0"
@@ -85,7 +85,7 @@
if(3)
if(istype(P, /obj/item/weapon/crowbar))
playsound(src.loc, 'Crowbar.ogg', 50, 1)
playsound(src.loc, 'sound/items/Crowbar.ogg', 50, 1)
state = 2
circuit.loc = src.loc
circuit = null
@@ -107,7 +107,7 @@
component_check = 0
break
if(component_check)
playsound(src.loc, 'Screwdriver.ogg', 50, 1)
playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
var/obj/machinery/new_machine = new src.circuit.build_path(src.loc)
new_machine.dir = dir
if(istype(circuit, /obj/item/weapon/circuitboard/status_display))
@@ -135,7 +135,7 @@
if(istype(P, /obj/item/weapon))
for(var/I in req_components)
if(istype(P, text2path(I)) && (req_components[I] > 0))
playsound(src.loc, 'Deconstruct.ogg', 50, 1)
playsound(src.loc, 'sound/items/Deconstruct.ogg', 50, 1)
if(istype(P, /obj/item/weapon/cable_coil))
var/obj/item/weapon/cable_coil/CP = P
if(CP.amount > 1)

View File

@@ -2,7 +2,7 @@
name = "Welding kit"
desc = "A heavy-duty, portable welding fluid carrier."
slot_flags = SLOT_BACK
icon = 'storage.dmi'
icon = 'icons/obj/storage.dmi'
icon_state = "welderpack"
w_class = 4.0
var/max_fuel = 350
@@ -29,7 +29,7 @@
user << "\red That was close!"
src.reagents.trans_to(W, T.max_fuel)
user << "\blue Welder refilled!"
playsound(src.loc, 'refill.ogg', 50, 1, -6)
playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
return
user << "\blue The tank scoffs at your insolence. It only provides services to welders."
return
@@ -38,7 +38,7 @@
if (istype(O, /obj/structure/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.reagents.total_volume < max_fuel)
O.reagents.trans_to(src, max_fuel)
user << "\blue You crack the cap off the top of the pack and fill it back up again from the tank."
playsound(src.loc, 'refill.ogg', 50, 1, -6)
playsound(src.loc, 'sound/effects/refill.ogg', 50, 1, -6)
return
else if (istype(O, /obj/structure/reagent_dispensers/fueltank) && get_dist(src,O) <= 1 && src.reagents.total_volume == max_fuel)
user << "\blue The pack is already full!"

View File

@@ -12,7 +12,7 @@ log transactions
/obj/machinery/atm
name = "\improper NanoTrasen Automatic Teller Machine"
desc = "For all your monetary needs!"
icon = 'terminals.dmi'
icon = 'icons/obj/terminals.dmi'
icon_state = "atm"
anchored = 1
use_power = 1

View File

@@ -78,7 +78,7 @@
/obj/effect/meteor
name = "meteor"
icon = 'meteor.dmi'
icon = 'icons/obj/meteor.dmi'
icon_state = "flaming"
density = 1
anchored = 1.0
@@ -105,7 +105,7 @@
shake_camera(M, 3, 1)
if (A)
A.meteorhit(src)
playsound(get_turf(src), 'meteorimpact.ogg', 40, 1)
playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 40, 1)
if (--src.hits <= 0)
if(prob(15))// && !istype(A, /obj/structure/grille))
explosion(get_turf(src), 4, 5, 6, 7, 0)
@@ -138,7 +138,7 @@
A.meteorhit(src)
src.hits--
return
playsound(get_turf(src), 'meteorimpact.ogg', 40, 1)
playsound(get_turf(src), 'sound/effects/meteorimpact.ogg', 40, 1)
if (--src.hits <= 0)
if(prob(15) && !istype(A, /obj/structure/grille))
explosion(get_turf(src), 1, 2, 3, 4, 0)

View File

@@ -18,7 +18,7 @@
var/obj/portal/P = new /obj/portal( T )
P.target = picked
P.creator = null
P.icon = 'objects.dmi'
P.icon = 'icons/obj/objects.dmi'
P.failchance = 0
P.icon_state = "anom"
P.name = "wormhole"

View File

@@ -238,7 +238,7 @@
comm.messagetitle.Add("Cent. Com. Announcement")
comm.messagetext.Add(message)
world << sound('commandreport.ogg')
world << sound('sound/AI/commandreport.ogg')
/datum/game_mode/revolution/rp_revolution/latespawn(mob/M)
if(M.mind.assigned_role in command_positions)

View File

@@ -143,4 +143,4 @@
user << "\blue Tank is empty!"
return
return
return

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@@ -26,7 +26,7 @@
/obj/machinery/bot/farmbot
name = "Farmbot"
desc = "The botanist's best friend."
icon = 'aibots.dmi'
icon = 'icons/obj/aibots.dmi'
icon_state = "farmbot0"
layer = 5.0
density = 1
@@ -515,7 +515,7 @@
/obj/item/weapon/farmbot_arm_assembly
name = "water tank/robot arm assembly"
desc = "A water tank with a robot arm permanently grafted to it."
icon = 'aibots.dmi'
icon = 'icons/obj/aibots.dmi'
icon_state = "water_arm"
var/build_step = 0
var/created_name = "Farmbot" //To preserve the name if it's a unique farmbot I guess

View File

@@ -2,7 +2,7 @@
obj/machinery/scanner
name = "Identity Analyser"
var/outputdir = 0
icon = 'stationobjs.dmi'
icon = 'icons/obj/stationobjs.dmi'
icon_state = "scanner_idle"
density = 1
anchored = 1

View File

@@ -1,6 +1,6 @@
/obj/structure/walllocker
name = "Wall Locker"
icon = 'lockwall.dmi'
icon = 'icons/obj/lockwall.dmi'
icon_state = "emerg"
var/list/spawnitems = list()
anchored = 1

View File

@@ -4,7 +4,7 @@
/obj/structure/closet/walllocker
desc = "A wall mounted storage locker."
name = "Wall Locker"
icon = 'walllocker.dmi'
icon = 'icons/obj/walllocker.dmi'
icon_state = "wall-locker"
density = 0
anchored = 1

View File

@@ -1,5 +1,5 @@
/obj/effect/sign/barsign
icon = 'barsigns.dmi'
icon = 'icons/obj/barsigns.dmi'
icon_state = "empty"
anchored = 1

View File

@@ -96,7 +96,7 @@
name = "\improper S'rendarr's Hand leaf"
singular_name = "S'rendarr's Hand leaf"
desc = "A soft leaf that is rubbed on bruises."
icon = 'harvest.dmi'
icon = 'icons/obj/harvest.dmi'
icon_state = "cabbage"
heal_brute = 7
@@ -104,7 +104,7 @@
name = "\improper Messa's Tear leaf"
singular_name = "Messa's Tear leaf"
desc = "A cold leaf that is rubbed on burns."
icon = 'harvest.dmi'
icon = 'icons/obj/harvest.dmi'
icon_state = "ambrosiavulgaris"
heal_burn = 7

View File

@@ -54,4 +54,4 @@
icon_state = "liquidfood"
/obj/item/trash/attack(mob/M as mob, mob/living/user as mob)
return
return

View File

@@ -794,14 +794,14 @@ LOOK FOR SURGERY.DM*/
//misc, formerly from code/defines/weapons.dm
/obj/item/weapon/bonegel
name = "bone gel"
icon = 'surgery.dmi'
icon = 'icons/obj/surgery.dmi'
icon_state = "bone-gel"
force = 0
throwforce = 1.0
/obj/item/weapon/FixOVein
name = "FixOVein"
icon = 'surgery.dmi'
icon = 'icons/obj/surgery.dmi'
icon_state = "fixovein"
force = 0
throwforce = 1.0
@@ -810,7 +810,7 @@ LOOK FOR SURGERY.DM*/
/obj/item/weapon/bonesetter
name = "bone setter"
icon = 'surgery.dmi'
icon = 'icons/obj/surgery.dmi'
icon_state = "bone setter"
force = 8.0
throwforce = 9.0

View File

@@ -1,5 +1,5 @@
/obj/item/weapon/syndie
icon = 'syndieweapons.dmi'
icon = 'icons/obj/syndieweapons.dmi'
/*C-4 explosive charge and etc, replaces the old syndie transfer valve bomb.*/

View File

@@ -1,5 +1,5 @@
/obj/structure/sign/barsign
icon = 'barsigns.dmi'
icon = 'icons/obj/barsigns.dmi'
icon_state = "empty"
anchored = 1
New()

View File

@@ -224,4 +224,4 @@
sleep(2)
new /obj/item/clothing/suit/space/paramedic(src)
new /obj/item/clothing/head/helmet/space/paramedic(src)
return
return

View File

@@ -106,7 +106,7 @@
/obj/item/roller
name = "roller bed"
desc = "A collapsed roller bed that can be carried around."
icon = 'rollerbed.dmi'
icon = 'icons/obj/rollerbed.dmi'
icon_state = "folded"
w_class = 4.0 // Can't be put in backpacks. Oh well.

View File

@@ -131,12 +131,12 @@
message_admins("Window destroyed by hulk [user.real_name] ([formatPlayerPanel(user,user.ckey)]) with pdiff [pdiff] at [formatJumpTo(loc)]!")
log_admin("Window destroyed by hulk [user.real_name] ([user.ckey]) with pdiff [pdiff] at [loc]!")
else if (usr.a_intent == "hurt")
playsound(src.loc, 'glassknock.ogg', 80, 1)
playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)
usr.visible_message("\red [usr.name] bangs against the [src.name]!", \
"\red You bang against the [src.name]!", \
"You hear a banging sound.")
else
playsound(src.loc, 'glassknock.ogg', 80, 1)
playsound(src.loc, 'sound/effects/glassknock.ogg', 80, 1)
usr.visible_message("[usr.name] knocks on the [src.name].", \
"You knock on the [src.name].", \
"You hear a knocking sound.")

View File

@@ -194,4 +194,4 @@
desc = "They suspend the illusion of the mime's play."
icon = 'icons/obj/clothing/belts.dmi'
icon_state = "suspenders"
blood_overlay_type = "armor" //it's the less thing that I can put here
blood_overlay_type = "armor" //it's the less thing that I can put here

View File

@@ -4,7 +4,7 @@ hi
// Clothing item_state doesn't use custom_items.dmi. Just add them to the normal clothing files.
/obj/item/fluff // so that they don't spam up the object tree
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
w_class = 1.0
//////////////////////////////////
@@ -70,7 +70,7 @@ hi
/obj/item/weapon/book/fluff/johnathan_falcian_1
name = "sketchbook"
desc = "A small, well-used sketchbook."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "johnathan_notebook"
dat = "In the notebook there are numerous drawings of various crew-mates, locations, and scenes on the ship. They are of fairly good quality."
author = "Johnathan Falcian"
@@ -88,13 +88,13 @@ hi
/obj/item/weapon/pen/fluff/fancypen //orangebottle: Lillian Levett, Lilliana Reade
name = "fancy pen"
desc = "A fancy metal pen. It uses blue ink. An inscription on one side reads,\"L.L. - L.R.\""
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "fancypen"
/obj/item/weapon/pen/fluff/fountainpen //paththegreat: Eli Stevens
name = "Engraved Fountain Pen"
desc = "An expensive looking pen with the initials E.S. engraved into the side."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "fountainpen"
/obj/item/fluff/victor_kaminsky_1 //chinsky: Victor Kaminski
@@ -110,27 +110,27 @@ hi
/obj/item/weapon/clipboard/fluff/smallnote //lexusjjss: Lexus Langg, Zachary Tomlinson
name = "small notebook"
desc = "A generic small spiral notebook that flips upwards."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "smallnotetext"
item_state = "smallnotetext"
/obj/item/weapon/storage/fluff/maye_daye_1 //morrinn: Maye Day
name = "pristine lunchbox"
desc = "A pristine stainless steel lunch box. The initials M.D. are engraved on the inside of the lid."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "maye_daye_1"
/obj/item/weapon/reagent_containers/food/drinks/flask/fluff/johann_erzatz_1 //leonheart11: Johann Erzatz
name = "vintage thermos"
desc = "An older thermos with a faint shine."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "johann_erzatz_1"
volume = 50
/obj/item/weapon/lighter/zippo/fluff/li_matsuda_1 //mangled: Li Matsuda
name = "blue zippo lighter"
desc = "A zippo lighter made of some blue metal."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "bluezippo"
icon_on = "bluezippoon"
icon_off = "bluezippo"
@@ -138,7 +138,7 @@ hi
/obj/item/weapon/lighter/zippo/fluff/michael_guess_1 //Dragor23: Michael Guess
name = "engraved lighter"
desc = "A golden lighter, engraved with some ornaments and a G."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "guessip"
icon_on = "guessipon"
icon_off = "guessip"
@@ -146,7 +146,7 @@ hi
/obj/item/weapon/lighter/zippo/fluff/riley_rohtin_1 //rawrtaicho: Riley Rohtin
name = "Riley's black zippo"
desc = "A black zippo lighter, which holds some form of sentimental value."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "blackzippo"
icon_on = "blackzippoon"
icon_off = "blackzippo"
@@ -154,7 +154,7 @@ hi
/obj/item/weapon/lighter/zippo/fluff/fay_sullivan_1 //furohman: Fay Sullivan
name = "Graduation Lighter"
desc = "A silver engraved lighter with 41 on one side and Tharsis University on the other. The lid reads Fay Sullivan, Cybernetic Engineering, 2541"
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "gradzippo"
icon_on = "gradzippoon"
icon_off = "gradzippo"
@@ -162,7 +162,7 @@ hi
/obj/item/weapon/lighter/zippo/fluff/executivekill_1 //executivekill: Hunter Duke
name = "Gonzo Fist zippo"
desc = "A Zippo lighter with the iconic Gonzo Fist on a matte black finish."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "gonzozippo"
icon_on = "gonzozippoon"
icon_off = "gonzozippo"
@@ -170,7 +170,7 @@ hi
/obj/item/weapon/lighter/zippo/fluff/naples_1 //naples: Russell Vierson
name = "Engraved zippo"
desc = "A intricately engraved Zippo lighter."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "engravedzippo"
icon_on = "engravedzippoon"
icon_off = "engravedzippo"
@@ -179,7 +179,7 @@ hi
name = "purple comb"
desc = "A pristine purple comb made from flexible plastic. It has a small K etched into its side."
w_class = 1.0
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "purplecomb"
item_state = "purplecomb"
@@ -192,12 +192,12 @@ hi
/obj/item/weapon/fluff/hugo_cinderbacth_1 //thatoneguy: Hugo Cinderbatch
name = "Old Cane"
desc = "An old brown cane made from wood. It has a a large, itallicized H on it's handle."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "special_cane"
/obj/item/device/camera/fluff/orange //chinsky: Summer Springfield
name = "orange camera"
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
desc = "A modified detective's camera, painted in bright orange. On the back you see \"Have fun\" written in small accurate letters with something black."
icon_state = "orangecamera"
icon_on = "orangecamera"
@@ -206,7 +206,7 @@ hi
/obj/item/device/camera/fluff/oldcamera //magmaram: Maria Crash
name = "Old Camera"
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
desc = "An old, slightly beat-up digital camera, with a cheap photo printer taped on. It's a nice shade of blue."
icon_state = "oldcamera"
icon_on = "oldcamera"
@@ -216,20 +216,20 @@ hi
/obj/item/weapon/card/id/fluff/lifetime //fastler: Fastler Greay; it seemed like something multiple people would have
name = "Lifetime ID Card"
desc = "A modified ID card given only to those people who have devoted their lives to the better interests of NanoTrasen. It sparkles blue."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "lifetimeid"
/obj/item/weapon/reagent_containers/food/drinks/flask/fluff/shinyflask //lexusjjss: Lexus Langg & Zachary Tomlinson
name = "shiny flask"
desc = "A shiny metal flask. It appears to have a Greek symbol inscribed on it."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "shinyflask"
volume = 50
/obj/item/weapon/reagent_containers/food/drinks/flask/fluff/lithiumflask //mcgulliver: Wox Derax
name = "Lithium Flask"
desc = "A flask with a Lithium Atom symbol on it."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "lithiumflask"
volume = 50
@@ -267,7 +267,7 @@ hi
/obj/item/clothing/mask/fluff/electriccig //CubeJackal: Barry Sharke
name = "Electronic cigarette"
desc = "An electronic cigarette. Most of the relief of a real cigarette with none of the side effects. Often used by smokers who are trying to quit the habit."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "cigon"
throw_speed = 0.5
item_state = "ciglit"
@@ -280,7 +280,7 @@ hi
/obj/item/weapon/reagent_containers/hypospray/fluff/asher_spock_1
name = "strange penlight"
desc = "Besides the coloring, this penlight looks rather normal and innocent. However, you get a nagging feeling whenever you see it..."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "asher_spock_1"
amount_per_transfer_from_this = 5
volume = 15
@@ -333,27 +333,27 @@ hi
/obj/item/weapon/card/id/fluff/asher_spock_2 //Nerezza: Asher Spock
name = "Odysses Specialist ID card"
desc = "A special identification card with a red cross signifying an emergency physician has specialised in Odysseus operations and maintenance.\nIt grants the owner recharge bay access."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "odysseus_spec_id"
/obj/item/weapon/clipboard/fluff/mcreary_journal //sirribbot: James McReary
name = "McReary's journal"
desc = "A journal with a warning sticker on the front cover. The initials \"J.M.\" are written on the back."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "mcreary_journal"
item_state = "mcreary_journal"
/obj/item/device/flashlight/fluff/thejesster14_1 //thejesster14: Rosa Wolff
name = "old red flashlight"
desc = "A very old, childlike flashlight."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "wolfflight"
item_state = "wolfflight"
/obj/item/weapon/crowbar/fluff/zelda_creedy_1 //daaneesh: Zelda Creedy
name = "Zelda's Crowbar"
desc = "A pink crow bar that has an engraving that reads, 'To Zelda. Love always, Dawn'"
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "zeldacrowbar"
item_state = "crowbar"
@@ -362,7 +362,7 @@ hi
/obj/item/weapon/fluff/butcher_royce_1
name = "Ripley customisation kit"
desc = "A kit containing all the needed tools and parts to turn an APLU Ripley into a Titan's Fist worker mech."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "royce_kit"
////// Ripley customisation kit - Sven Fjeltson - Mordeth221
@@ -370,7 +370,7 @@ hi
/obj/item/weapon/fluff/sven_fjeltson_1
name = "Mercenary APLU kit"
desc = "A kit containing all the needed tools and parts to turn an APLU Ripley into an old Mercenaries APLU."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "sven_kit"
//////////////////////////////////
@@ -391,7 +391,7 @@ hi
/obj/item/clothing/gloves/fluff/walter_brooks_1 //botanistpower: Walter Brooks
name = "mittens"
desc = "A pair of well worn, blue mittens."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "walter_brooks_1"
item_state = "bluegloves"
color="blue"
@@ -399,13 +399,13 @@ hi
/obj/item/clothing/gloves/fluff/chal_appara_1 //furlucis: Chal Appara
name = "Left Black Glove"
desc = "The left one of a pair of black gloves. Wonder where the other one went..."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "chal_appara_1"
/obj/item/clothing/gloves/fluff/ashley_rifler_1 //Vinceluk: Ashley Rifler
name = "Purple Glove"
desc = "A single, purple glove. Initials A.R. are written on the inside of it."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "ashley_rifler_1"
//////////// Eye Wear ////////////
@@ -413,13 +413,13 @@ hi
/obj/item/clothing/glasses/meson/fluff/book_berner_1 //asanadas: Book Berner
name = "bespectacled mesonic surveyors"
desc = "One of the older meson scanner models retrofitted to perform like its modern counterparts."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "book_berner_1"
/obj/item/clothing/glasses/fluff/uzenwa_sissra_1 //sparklysheep: Uzenwa Sissra
name = "Scanning Goggles"
desc = "A very oddly shaped pair of goggles with bits of wire poking out the sides. A soft humming sound emanates from it."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "uzenwa_sissra_1"
////// Medical eyepatch - Thysse Ezinwa - Jadepython
@@ -431,7 +431,7 @@ hi
/obj/item/clothing/glasses/fluff/arjun_chopra_1
name = "safety goggles"
desc = "A used pair of leather safety goggles."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "arjun_chopra"
item_state = "arjun_chopra"
@@ -440,62 +440,62 @@ hi
/obj/item/clothing/head/secsoft/fluff/swatcap //deusdactyl: James Girard
name = "\improper SWAT hat"
desc = "A black hat. The inside has the words, \"Lieutenant James Girard, LPD SWAT Team Four.\""
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "swatcap"
/obj/item/clothing/head/welding/fluff/alice_mccrea_1 //madmalicemccrea: Alice McCrea
name = "flame decal welding helmet"
desc = "A welding helmet adorned with flame decals, and several cryptic slogans of varying degrees of legibility. \"Fly the Friendly Skies\" is clearly visible, written above the visor, for some reason."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "alice_mccrea_1"
/obj/item/clothing/head/welding/fluff/yuki_matsuda_1 //searif: Yuki Matsuda
name = "white decal welding helmet"
desc = "A white welding helmet with a character written across it."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "yuki_matsuda_1"
/obj/item/clothing/head/welding/fluff/norah_briggs_1 //bountylord13: Norah Briggs
name = "blue flame decal welding helmet"
desc = "A welding helmet with blue flame decals on it."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "norah_briggs_1"
/obj/item/clothing/head/helmet/greenbandana/fluff/taryn_kifer_1 //themij: Taryn Kifer
name = "orange bandana"
desc = "Hey, I think we're missing a hazard vest..."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "taryn_kifer_1"
/obj/item/clothing/head/fluff/edvin_telephosphor_1 //foolamancer: Edvin Telephosphor
name = "Edvin's Hat"
desc = "A hat specially tailored for Skrellian anatomy. It has a yellow badge on the front, with a large red 'T' inscribed on it."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "edvin_telephosphor_1"
/obj/item/clothing/head/hardhat/fluff/neil_patterson_1 //superboredguy: Neil Patterson
name = "Engineering Cap"
desc = "Much safer than a hard helmet."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "neilpatterson0_hat"
/obj/item/clothing/head/fluff/krinnhat //Shirotyrant: Krinn Seeskale
name = "saucepan hat"
desc = "This hat is the shiniest shiny Krinn has ever owned."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "krinn_hat"
//////////// Suits ////////////
/obj/item/clothing/suit/storage/labcoat/fluff/pink //spaceman96: Trenna Seber
name = "pink labcoat"
desc = "A suit that protects against minor chemical spills. Has a pink stripe down from the shoulders."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "labcoat_pink_open"
/obj/item/clothing/suit/storage/det_suit/fluff/graycoat //vinceluk: Seth Sealis
name = "gray coat"
desc = "Old, worn out coat. It's seen better days."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "graycoat"
item_state = "graycoat"
color = "graycoat"
@@ -503,7 +503,7 @@ hi
/obj/item/clothing/suit/storage/det_suit/fluff/leatherjack //atomicdog92: Seth Sealis
name = "leather jacket"
desc = "A black leather coat, popular amongst punks, greasers, and other galactic scum."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "leatherjack"
item_state = "leatherjack"
color = "leatherjack"
@@ -511,13 +511,13 @@ hi
/obj/item/clothing/suit/storage/labcoat/fluff/burnt //Jamini: Edwin Atweeke
name = "burnt labcoat"
desc = "This lab coat has clearly seen better, less burnt, days."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "labcoat_burnt_open"
/obj/item/clothing/suit/armor/vest/fluff/deus_blueshield //deusdactyl
name = "blue shield security armor"
desc = "An armored vest with the badge of a Blue Shield Security lieutenant."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "deus_blueshield"
item_state = "deus_blueshield"
@@ -534,7 +534,7 @@ hi
/obj/item/clothing/under/fluff/jumpsuitdown //searif: Yuki Matsuda
name = "rolled down jumpsuit"
desc = "A rolled down jumpsuit. Great for mechanics."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "jumpsuitdown"
item_state = "jumpsuitdown"
color = "jumpsuitdown"
@@ -542,7 +542,7 @@ hi
/obj/item/clothing/under/fluff/olddressuniform //desiderium: Momiji Inubashiri
name = "retired dress uniform"
desc = "A retired Station Head of Staff uniform, phased out twenty years ago for the newer jumpsuit design, but still acceptable dress. Lovingly maintained."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "olddressuniform"
item_state = "olddressuniform"
color = "olddressuniform"
@@ -550,14 +550,14 @@ hi
/obj/item/clothing/under/rank/security/fluff/jeremy_wolf_1 //whitewolf41: Jeremy Wolf
name = "worn officer's uniform"
desc = "An old red security jumpsuit. Seems to have some slight modifications."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "jeremy_wolf_1"
color = "jeremy_wolf_1"
/obj/item/clothing/under/fluff/tian_dress //phaux: Tian Yinhu
name = "purple dress"
desc = "A nicely tailored purple dress made for the taller woman."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "tian_dress"
item_state = "tian_dress"
color = "tian_dress"
@@ -565,7 +565,7 @@ hi
/obj/item/clothing/under/rank/bartender/fluff/classy //searif: Ara Al-Jazari
name = "classy bartender uniform"
desc = "A prim and proper uniform that looks very similar to a bartender's, the only differences being a red tie, waistcoat and a rag hanging out of the back pocket."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "ara_bar_uniform"
item_state = "ara_bar_uniform"
color = "ara_bar_uniform"
@@ -573,7 +573,7 @@ hi
/obj/item/clothing/under/fluff/callum_suit //roaper: Callum Leamus
name = "knockoff suit"
desc = "A knockoff of a suit commonly worn by the upper class."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "callum_suit"
item_state = "callum_suit"
color = "callum_suit"
@@ -617,7 +617,7 @@ hi
name = "ex-commander jumpsuit"
desc = "A standard Central Command Engineering Commander jumpsuit tailored to fight the wearer tightly. It has a Medal of Service pinned onto the left side of it."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "wyatt_uniform"
item_state = "wyatt_uniform"
color = "wyatt_uniform"
@@ -628,7 +628,7 @@ hi
/obj/item/clothing/mask/fluff/flagmask //searif: Tsiokeriio Tarbell
name = "\improper First Nations facemask"
desc = "A simple cloth rag that bears the flag of the first nations."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "flagmask"
item_state = "flagmask"
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
@@ -639,7 +639,7 @@ hi
/obj/item/clothing/mask/mara_kilpatrick_1 //staghorn: Mara Kilpatrick
name = "shamrock pendant"
desc = "A silver and emerald shamrock pendant. It has the initials \"M.K.\" engraved on the back."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "mara_kilpatrick_1"
flags = FPRINT|TABLEPASS
w_class = 1
@@ -649,7 +649,7 @@ hi
/obj/item/clothing/tie/fluff/altair_locket
name = "small locket"
desc = "A small golden locket attached to an Ii'rka-reed string. Inside the locket is a holo-picture of a female Tajaran, and an inscription writtin in Siik'mas."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "altair_locket"
item_state = "altair_locket"
color = "altair_locket"
@@ -663,7 +663,7 @@ hi
/obj/item/clothing/tie/fluff/nasir_khayyam_1
name = "medallion"
desc = "This silvered medallion bears the symbol of the Hadii Clan of the Tajaran."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "nasir_khayyam_1"
flags = FPRINT|TABLEPASS
w_class = 1
@@ -674,7 +674,7 @@ hi
/obj/item/clothing/mask/mara_kilpatrick_1
name = "emerald necklace"
desc = "A brass necklace with a green emerald placed at the end. It has a small inscription on the top of the chain, saying \'Foster\'"
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "ty_foster"
flags = FPRINT|TABLEPASS
w_class = 1
@@ -684,7 +684,7 @@ hi
/obj/item/clothing/shoes/magboots/fluff/susan_harris_1 //sniperyeti: Susan Harris
name = "Susan's Magboots"
desc = "A colorful pair of magboots with the name Susan Harris clearly written on the back."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "atmosmagboots0"
//////////// Sets ////////////
@@ -693,7 +693,7 @@ hi
/obj/item/clothing/suit/storage/labcoat/fluff/cdc_labcoat
name = "\improper CDC labcoat"
desc = "A standard-issue CDC labcoat that protects against minor chemical spills. It has the name \"Wiles\" sewn on to the breast pocket."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "labcoat_cdc_open"
*/
////// Short Sleeve Medical Outfit //erthilo: Farah Lants
@@ -701,14 +701,14 @@ hi
/obj/item/clothing/under/rank/medical/fluff/short
name = "short sleeve medical jumpsuit"
desc = "Made of a special fiber that gives special protection against biohazards. Has a cross on the chest denoting that the wearer is trained medical personnel and short sleeves."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "medical_short"
color = "medical_short"
/obj/item/clothing/suit/storage/labcoat/fluff/red
name = "red labcoat"
desc = "A suit that protects against minor chemical spills. Has a red stripe on the shoulders and rolled up sleeves."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "labcoat_red_open"
////// Retired Patrol Outfit //desiderium: Rook Maudlin
@@ -716,7 +716,7 @@ hi
/obj/item/clothing/suit/storage/det_suit/fluff/retpolcoat
name = "retired colony patrolman's coat"
desc = "A clean, black nylon windbreaker with the words \"OUTER LIGHT POLICE\" embroidered in gold-dyed thread on the back. \"RETIRED\" is tastefully embroidered below in a smaller font."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "retpolcoat"
item_state = "retpolcoat"
color = "retpolcoat"
@@ -724,13 +724,13 @@ hi
/obj/item/clothing/head/det_hat/fluff/retpolcap
name = "retired colony patrolman's cap"
desc = "A clean and properly creased colony police cap. The badge is shined and polished, the word \"RETIRED\" engraved professionally under the words \"OUTER LIGHT POLICE.\""
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "retpolcap"
/obj/item/clothing/under/det/fluff/retpoluniform
name = "retired colony patrolman's uniform"
desc = "A meticulously clean police uniform belonging to Precinct 31, Outer Light Colony. The word \"RETIRED\" is engraved tastefully and professionally in the badge below the number, 501."
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "retpoluniform"
color = "retpoluniform"
@@ -742,7 +742,7 @@ hi
/* name = "Peacemaker"
desc = "A nickel-plated revolver with pearl grips. It has a certain Old West flair!"
icon = 'custom_items.dmi'
icon = 'icons/obj/custom_items.dmi'
icon_state = "peacemaker"*/
///// Well-used baton - Oen'g Issek - Donofnyc3

View File

@@ -41,4 +41,4 @@
if(modifystate)
icon_state = "[modifystate][ratio]"
else
icon_state = "[initial(icon_state)][ratio]"
icon_state = "[initial(icon_state)][ratio]"

View File

@@ -494,7 +494,7 @@
for(var/i = 1 to MAX_PILL_SPRITE)
usr << browse_rsc(icon('icons/obj/chemical.dmi', "pill" + num2text(i)), "pill[i].png")
for(var/i = 1 to MAX_BOTTLE_SPRITE)
usr << browse_rsc(icon('chemical.dmi', "bottle" + num2text(i)), "bottle[i].png")
usr << browse_rsc(icon('icons/obj/chemical.dmi', "bottle" + num2text(i)), "bottle[i].png")
var/dat = ""
if(!beaker)
dat = "Please insert beaker.<BR>"

View File

@@ -104,4 +104,4 @@
empty = 0
if(empty)
usr << "\blue It is currently empty. Allow some time for the internal syntheszier to produce more."
usr << "\blue It is currently empty. Allow some time for the internal syntheszier to produce more."

View File

@@ -12,7 +12,7 @@
/obj/machinery/artifact
name = "alien artifact"
desc = "A large alien device."
icon = 'xenoarchaeology.dmi'
icon = 'icons/obj/xenoarchaeology.dmi'
icon_state = "ano00"
var/icon_num = 0
anchored = 0

View File

@@ -4,7 +4,7 @@
obj/machinery/anomaly/ion_mobility
name = "Ion Mobility Spectrometer"
desc = "A specialised, complex analysis machine."
icon = 'virology.dmi'
icon = 'icons/obj/virology.dmi'
icon_state = "analyser"
obj/machinery/anomaly/ion_mobility/ScanResults()

View File

@@ -4,7 +4,7 @@
obj/machinery/anomaly/isotope_ratio
name = "Isotope ratio spectrometer"
desc = "A specialised, complex analysis machine."
icon = 'virology.dmi'
icon = 'icons/obj/virology.dmi'
icon_state = "analyser"
obj/machinery/anomaly/isotope_ratio/ScanResults()

View File

@@ -4,7 +4,7 @@
/obj/machinery/artifact_analyser
name = "Artifact Analyser"
desc = "Studies the structure of artifacts to discover their uses."
icon = 'virology.dmi'
icon = 'icons/obj/virology.dmi'
icon_state = "analyser"
anchored = 1
density = 1
@@ -302,7 +302,7 @@
/obj/machinery/analyser_pad
name = "artifact analysis pad"
desc = "Studies the structure of artifacts to discover their uses."
icon = 'stationobjs.dmi'
icon = 'icons/obj/stationobjs.dmi'
icon_state = "tele0"
anchored = 1
density = 0

View File

@@ -1,7 +1,7 @@
/obj/machinery/artifact_harvester
name = "Exotic Particle Harvester"
icon = 'virology.dmi'
icon = 'icons/obj/virology.dmi'
icon_state = "incubator" //incubator_on
anchored = 1
density = 1

View File

@@ -2,7 +2,7 @@
/obj/machinery/artifact_scanpad
name = "Anomaly Scanner Pad"
desc = "Place things here for scanning."
icon = 'stationobjs.dmi'
icon = 'icons/obj/stationobjs.dmi'
icon_state = "tele0"
anchored = 1
density = 0

View File

@@ -5,7 +5,7 @@
/obj/item/device/gps
name = "relay positioning device"
desc = "Triangulates the approximate co-ordinates using a nearby satellite network."
icon = 'device.dmi'
icon = 'icons/obj/device.dmi'
icon_state = "locator"
item_state = "locator"
w_class = 2

View File

@@ -16,7 +16,7 @@
/obj/item/device/core_sampler
name = "core sampler"
desc = "Used to extract geological core samples."
icon = 'device.dmi'
icon = 'icons/obj/device.dmi'
icon_state = "sampler0"
item_state = "screwdriver_brown"
w_class = 1.0

View File

@@ -6,7 +6,7 @@
/obj/item/device/depth_scanner
name = "depth analysis scanner"
desc = "Used to check spatial depth and density of rock outcroppings."
icon = 'pda.dmi'
icon = 'icons/obj/pda.dmi'
icon_state = "crap"
item_state = "analyzer"
w_class = 1.0

View File

@@ -5,7 +5,7 @@
/obj/item/device/beacon_locator
name = "locater device"
desc = "Used to scan and locate signals on a particular frequency according ."
icon = 'device.dmi'
icon = 'icons/obj/device.dmi'
icon_state = "pinoff" //pinonfar, pinonmedium, pinonclose, pinondirect, pinonnull
item_state = "electronic"
var/frequency = 1459

View File

@@ -1 +1 @@
extended
sandbox

View File

@@ -3594,7 +3594,7 @@
"brH" = (/obj/machinery/camera{c_tag = "Virology Access"; dir = 1; network = "Medbay"},/obj/machinery/access_button{command = "cycle_interior"; layer = 4; master_tag = "virology_airlock_control"; name = "Virology Access Button"; pixel_x = 0; pixel_y = -25; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology)
"brI" = (/obj/machinery/door/firedoor/border_only{dir = 8},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/medical/virology)
"brJ" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/chapel/main)
"brK" = (/obj/machinery/mass_driver{id = "chapelgun"},/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; name = "Mass Driver"; req_access_txt = "22"},/turf/simulated/floor/plating,/area/chapel/main)
"brK" = (/obj/machinery/mass_driver{id = "chapelgun"},/obj/machinery/door/window{dir = 4; icon = 'icons/obj/doors/windoor.dmi'; name = "Mass Driver"; req_access_txt = "22"},/turf/simulated/floor/plating,/area/chapel/main)
"brL" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/medical/virology)
"brM" = (/obj/machinery/door/airlock/medical{autoclose = 0; frequency = 1449; icon_state = "door_locked"; id_tag = "virology_airlock_interior"; locked = 1; name = "Virology Access"; req_access_txt = "39"},/turf/simulated/floor{icon_state = "white"; dir = 8},/area/medical/virology)
"brN" = (/obj/machinery/door/firedoor/border_only,/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology)
@@ -3758,28 +3758,28 @@
"buP" = (/obj/structure/shuttle/engine/propulsion/burst,/turf/space,/area/supply/dock)
"buQ" = (/obj/structure/shuttle/engine/propulsion/burst/right,/turf/space,/area/supply/dock)
"buR" = (/turf/unsimulated/wall,/area)
"buS" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area)
"buS" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area)
"buT" = (/obj/structure/table{pixel_y = 0},/obj/item/weapon/storage/firstaid/fire{pixel_y = 6},/obj/item/weapon/storage/firstaid/toxin,/obj/item/weapon/storage/firstaid/regular{pixel_x = 4; pixel_y = 3},/obj/machinery/camera{c_tag = "Emergency Room Starboard"; network = "Medbay"; pixel_x = 22},/turf/simulated/floor{icon_state = "white"; dir = 8},/area)
"buU" = (/obj/structure/plasticflaps,/turf/unsimulated/floor,/area)
"buV" = (/obj/structure/rack,/turf/unsimulated/floor{icon_state = "grimy"},/area)
"buW" = (/turf/unsimulated/floor{icon_state = "grimy"},/area)
"buX" = (/obj/structure/stool/bed,/turf/unsimulated/floor{icon_state = "grimy"},/area)
"buY" = (/obj/structure/table/reinforced,/obj/item/weapon/surgicaldrill,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area)
"buZ" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area)
"bva" = (/obj/effect/decal/cleanable/dirt,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area)
"buY" = (/obj/structure/table/reinforced,/obj/item/weapon/surgicaldrill,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area)
"buZ" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area)
"bva" = (/obj/effect/decal/cleanable/dirt,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area)
"bvb" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area)
"bvc" = (/obj/structure/closet/crate,/obj/item/weapon/trashbag,/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area)
"bvd" = (/obj/structure/table/reinforced,/obj/item/weapon/cell/infinite,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area)
"bve" = (/obj/structure/closet,/obj/item/weapon/storage/bible,/obj/item/weapon/storage/bible/booze,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area)
"bvf" = (/obj/structure/table/reinforced,/obj/item/device/taperecorder,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area)
"bvg" = (/obj/structure/table/reinforced,/obj/structure/bedsheetbin,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area)
"bvh" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/pill_bottle/tramadol,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area)
"bvh" = (/obj/structure/table/reinforced,/obj/item/weapon/storage/pill_bottle/tramadol,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area)
"bvi" = (/obj/structure/grille,/obj/machinery/door/firedoor/border_only{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area)
"bvj" = (/turf/unsimulated/floor{icon_state = "dark"},/area)
"bvk" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "grimy"},/area)
"bvl" = (/obj/item/weapon/book/manual/medical_cloning,/obj/effect/decal/cleanable/dirt,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area)
"bvl" = (/obj/item/weapon/book/manual/medical_cloning,/obj/effect/decal/cleanable/dirt,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area)
"bvm" = (/obj/effect/decal/cleanable/dirt,/turf/unsimulated/floor{icon_state = "dark"},/area)
"bvn" = (/obj/structure/closet/wardrobe/medic_white,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area)
"bvn" = (/obj/structure/closet/wardrobe/medic_white,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area)
"bvo" = (/obj/structure/table/reinforced,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area)
"bvp" = (/turf/unsimulated/floor{icon_state = "whiteshiny"},/area)
"bvq" = (/obj/item/stack/tile/plasteel,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area)

View File

@@ -1521,7 +1521,7 @@
"aDm" = (/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aDn" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aDo" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main)
"aDp" = (/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/door/window{dir = 8; icon = 'windoor.dmi'; name = "Mass Driver"; req_access_txt = "22"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/chapel/main)
"aDp" = (/obj/machinery/mass_driver{dir = 4; id = "chapelgun"},/obj/machinery/door/window{dir = 8; icon = 'icons/obj/doors/windoor.dmi'; name = "Mass Driver"; req_access_txt = "22"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/chapel/main)
"aDq" = (/turf/simulated/floor/plating,/area/chapel/main)
"aDr" = (/obj/machinery/door/poddoor{id = "chapelgun"; name = "Chapel Launcher Door"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/chapel/main)
"aDs" = (/obj/effect/landmark{name = "Marauder Entry"},/turf/space,/area)
@@ -2741,7 +2741,7 @@
"baK" = (/turf/simulated/floor{icon_state = "arrival"; dir = 4},/area/quartermaster/sorting)
"baL" = (/obj/structure/table/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor,/area/quartermaster/sorting)
"baM" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central)
"baN" = (/obj/machinery/door/window{dir = 2; icon = 'windoor.dmi'; name = "Captain's Quarters"; req_access_txt = "20"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
"baN" = (/obj/machinery/door/window{dir = 2; icon = 'icons/obj/doors/windoor.dmi'; name = "Captain's Quarters"; req_access_txt = "20"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
"baO" = (/obj/item/weapon/hand_tele,/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
"baP" = (/obj/item/weapon/soap/deluxe,/obj/structure/table/woodentable,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
"baQ" = (/obj/structure/table/woodentable,/obj/structure/disposalpipe/segment{dir = 1},/obj/item/weapon/megaphone,/turf/simulated/floor{icon_state = "wood"},/area/crew_quarters/captain)
@@ -2907,7 +2907,7 @@
"bdU" = (/obj/structure/cable{icon_state = "4-8"; pixel_x = 1; d1 = 4; d2 = 8},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bdV" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bdW" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bdX" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon = 'windoor.dmi'; icon_state = "right"; name = "Heads of Staff"; req_access_txt = "19"},/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/obj/structure/table/reinforced,/obj/structure/noticeboard{pixel_y = -27},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bdX" = (/obj/machinery/door/window{base_state = "right"; dir = 8; icon = 'icons/obj/doors/windoor.dmi'; icon_state = "right"; name = "Heads of Staff"; req_access_txt = "19"},/obj/machinery/door/window{dir = 4; icon = 'icons/obj/doors/windoor.dmi'; req_access_txt = "0"},/obj/structure/table/reinforced,/obj/structure/noticeboard{pixel_y = -27},/turf/simulated/floor,/area/crew_quarters/heads/hop)
"bdY" = (/turf/simulated/floor{icon_state = "delivery"},/area/hallway/primary/central)
"bdZ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor,/area/hallway/primary/central)
"bea" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen)
@@ -3106,7 +3106,7 @@
"bhL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria)
"bhM" = (/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria)
"bhN" = (/obj/machinery/camera{c_tag = "North"; dir = 2; network = "SS13"},/obj/machinery/light{dir = 1},/obj/structure/noticeboard{pixel_y = 27},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria)
"bhO" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/computer/security/telescreen{desc = "Damn, they better have /tg/thechannel on these things."; icon = 'status_display.dmi'; icon_state = "entertainment"; name = "Entertainment monitor"; pixel_y = 30},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria)
"bhO" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/computer/security/telescreen{desc = "Damn, they better have /tg/thechannel on these things."; icon = 'icons/obj/status_display.dmi'; icon_state = "entertainment"; name = "Entertainment monitor"; pixel_y = 30},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria)
"bhP" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria)
"bhQ" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria)
"bhR" = (/obj/machinery/vending/cigarette{pixel_x = -3; pixel_y = 2},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/cafeteria)
@@ -3995,7 +3995,7 @@
"byQ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/qm)
"byR" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = "90Curve"},/turf/simulated/floor,/area/quartermaster/qm)
"byS" = (/obj/effect/landmark/start{name = "Quartermaster"},/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/quartermaster/qm)
"byT" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; name = "Quartermaster's desk"; req_access_txt = "41"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/quartermaster/qm)
"byT" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor/border_only,/obj/machinery/door/window{dir = 4; icon = 'icons/obj/doors/windoor.dmi'; name = "Quartermaster's desk"; req_access_txt = "41"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/quartermaster/qm)
"byU" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIW"; location = "QM"},/turf/simulated/floor,/area/hallway/primary/aft)
"byV" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AftH"; location = "AIW"},/obj/machinery/door/firedoor/border_only{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft)
"byW" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=HOP"; location = "AIE"},/turf/simulated/floor,/area/hallway/primary/aft)
@@ -4711,7 +4711,7 @@
"bME" = (/obj/machinery/power/apc{dir = 1; name = "Nuke Storage APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/security/nuke_storage)
"bMF" = (/obj/structure/disposalpipe/segment,/obj/structure/cable,/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/security/nuke_storage)
"bMG" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "caution"; dir = 8},/area/hallway/primary/aft)
"bMH" = (/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 8},/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/atmos)
"bMH" = (/obj/machinery/door/window{icon = 'icons/obj/doors/windoor.dmi'; dir = 8},/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/atmos)
"bMI" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/landmark/start{name = "Atmospheric Technician"},/turf/simulated/floor,/area/atmos)
"bMJ" = (/turf/simulated/floor,/area/atmos)
"bMK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/atmos)
@@ -5570,7 +5570,7 @@
"cdf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = "Streight"},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cdg" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/medical/virology)
"cdh" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; frequency = 1439; icon_state = "off"; id_tag = null; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/table,/obj/item/weapon/cleaner,/obj/item/weapon/reagent_containers/syringe/antiviral,/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cdi" = (/obj/machinery/door/window{dir = 8; icon = 'windoor.dmi'; name = "Virology Holding Rooms"; req_access_txt = "39"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cdi" = (/obj/machinery/door/window{dir = 8; icon = 'icons/obj/doors/windoor.dmi'; name = "Virology Holding Rooms"; req_access_txt = "39"},/obj/structure/disposalpipe/segment{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cdj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/camera{c_tag = "Virology East"; dir = 8; network = "Medbay"},/turf/simulated/floor{icon_state = "white"},/area/medical/virology)
"cdk" = (/obj/structure/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/obj/item/weapon/cell{pixel_x = 5; pixel_y = -5; charge = 100; maxcharge = 15000},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/turf/simulated/floor,/area/assembly/assembly_line)
"cdl" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 20},/obj/structure/disposalpipe/segment,/obj/item/stack/sheet/glass{amount = 20},/turf/simulated/floor,/area/assembly/assembly_line)
@@ -6387,7 +6387,7 @@
"csQ" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns11,/area)
"csR" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew10,/area)
"csS" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; name = "thrower_leftnostop"},/turf/space/transit/east/shuttlespace_ew12,/area)
"csT" = (/turf/simulated/floor/holofloor{icon = 'beach.dmi'; icon_state = "sand"; name = "Soft sand"},/area/holodeck/source_beach)
"csT" = (/turf/simulated/floor/holofloor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "Soft sand"},/area/holodeck/source_beach)
"csU" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "blue"},/area/holodeck/source_thunderdomecourt)
"csV" = (/turf/simulated/floor/holofloor{dir = 4; icon_state = "blue"},/area/holodeck/source_thunderdomecourt)
"csW" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns10,/area)
@@ -6400,7 +6400,7 @@
"ctd" = (/turf/simulated/floor/holofloor{icon_state = "blue"},/area/holodeck/source_boxingcourt)
"cte" = (/turf/simulated/floor/holofloor{dir = 8; icon_state = "bluecorner"},/area/holodeck/source_boxingcourt)
"ctf" = (/obj/effect/step_trigger/thrower{affect_ghosts = 1; direction = 2; name = "thrower_throwdownside"; nostop = 1; stopper = 0; tiles = 0},/turf/space/transit/north/shuttlespace_ns8,/area)
"ctg" = (/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/simulated/floor/holofloor{icon = 'beach.dmi'; icon_plating = "water"; icon_regular_floor = "water"; icon_state = "water"; name = "Water"},/area/holodeck/source_beach)
"ctg" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/simulated/floor/holofloor{icon = 'icons/misc/beach.dmi'; icon_plating = "water"; icon_regular_floor = "water"; icon_state = "water"; name = "Water"},/area/holodeck/source_beach)
"cth" = (/turf/simulated/floor/holofloor{dir = 10; icon_state = "blue"},/area/holodeck/source_thunderdomecourt)
"cti" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/melee/energy/sword/holosword/green,/turf/simulated/floor/holofloor{dir = 6; icon_state = "blue"},/area/holodeck/source_thunderdomecourt)
"ctj" = (/obj/structure/table/holotable,/obj/item/clothing/head/helmet/thunderdome,/obj/item/clothing/suit/armor/tdome/green,/obj/item/clothing/under/color/green,/obj/item/weapon/melee/energy/sword/holosword/green,/turf/simulated/floor/holofloor,/area/holodeck/source_thunderdomecourt)
@@ -6545,7 +6545,7 @@
"cvS" = (/turf/unsimulated/floor,/area/start)
"cvT" = (/obj/effect/landmark/start,/turf/unsimulated/floor,/area/start)
"cvU" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_mothership)
"cvV" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership)
"cvV" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/syndicate_mothership)
"cvW" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership)
"cvX" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
"cvY" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 1},/turf/space,/area/shuttle/syndicate_elite/mothership)
@@ -6562,24 +6562,24 @@
"cwj" = (/mob/living/silicon/decoy{icon_state = "ai-malf"; name = "GLaDOS"},/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/syndicate_mothership/control)
"cwk" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 1; name = "Syndicate Ops Intercom"; pixel_y = 0; subspace_transmission = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "circuit"},/area/syndicate_mothership)
"cwl" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma3"},/area/alien)
"cwm" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cwm" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cwn" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma1"},/area/alien)
"cwo" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"cwp" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"cwq" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"cwr" = (/obj/item/weapon/paper{info = "Some stuff is missing..."; name = "Insert alien artifacts here."},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cws" = (/obj/machinery/door/airlock/hatch,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cwr" = (/obj/item/weapon/paper{info = "Some stuff is missing..."; name = "Insert alien artifacts here."},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cws" = (/obj/machinery/door/airlock/hatch,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cwt" = (/turf/space,/area/syndicate_mothership/elite_squad)
"cwu" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_mothership/elite_squad)
"cwv" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cww" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 0; name = "Syndicate Ops Intercom"; pixel_y = 28; subspace_transmission = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cwx" = (/obj/effect/landmark{name = "Syndicate-Commando"; tag = "Commando"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cwy" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cwz" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cwA" = (/obj/mecha/combat/marauder/mauler,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership)
"cwB" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership)
"cwv" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cww" = (/obj/item/device/radio/intercom{broadcasting = 1; dir = 1; freerange = 1; frequency = 1213; listening = 0; name = "Syndicate Ops Intercom"; pixel_y = 28; subspace_transmission = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cwx" = (/obj/effect/landmark{name = "Syndicate-Commando"; tag = "Commando"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cwy" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cwz" = (/obj/machinery/mech_bay_recharge_port,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cwA" = (/obj/mecha/combat/marauder/mauler,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership)
"cwB" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership)
"cwC" = (/turf/unsimulated/wall{icon = 'icons/misc/fullscreen.dmi'; icon_state = "title"; name = "Space Station 13"},/area/start)
"cwD" = (/obj/structure/closet/acloset,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cwD" = (/obj/structure/closet/acloset,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cwE" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma2"},/area/alien)
"cwF" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"cwG" = (/obj/structure/stool/bed/chair{dir = 8},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
@@ -6591,8 +6591,8 @@
"cwM" = (/obj/machinery/door/airlock/external{name = "Shuttle Airlock"; req_access_txt = "150"},/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "syndicate_elite"; name = "Side Hull Door"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"cwN" = (/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
"cwO" = (/obj/machinery/door/airlock/external{req_access_txt = "150"},/turf/unsimulated/floor{name = "plating"},/area/syndicate_mothership/elite_squad)
"cwP" = (/obj/machinery/door/poddoor{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cwQ" = (/obj/structure/stool/bed/alien,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cwP" = (/obj/machinery/door/poddoor{id = "syndicate_elite_mech_room"; name = "Mech Room Door"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_mothership/elite_squad)
"cwQ" = (/obj/structure/stool/bed/alien,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area/alien)
"cwR" = (/obj/machinery/computer/pod{id = "syndicate_elite"; name = "Hull Door Control"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"cwS" = (/obj/machinery/computer/syndicate_elite_shuttle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/syndicate_elite/mothership)
"cwT" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/syndicate_elite/mothership)
@@ -6603,38 +6603,38 @@
"cwY" = (/turf/space,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/syndicate_station/start)
"cwZ" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start)
"cxa" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/syndicate_station/start)
"cxb" = (/obj/structure/table,/obj/machinery/microwave,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxc" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxd" = (/obj/structure/table,/obj/machinery/light/lamp{pixel_x = 4; pixel_y = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxe" = (/obj/machinery/computer/syndicate_station,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxf" = (/obj/structure/table,/obj/item/weapon/pen/sleepypen,/obj/item/weapon/paper,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxg" = (/obj/machinery/telecomms/allinone{intercept = 1; nuke = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxh" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxi" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxj" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxk" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxl" = (/obj/structure/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxm" = (/obj/effect/landmark{name = "Syndicate-Gear-Closet"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxb" = (/obj/structure/table,/obj/machinery/microwave,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxc" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxd" = (/obj/structure/table,/obj/machinery/light/lamp{pixel_x = 4; pixel_y = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxe" = (/obj/machinery/computer/syndicate_station,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxf" = (/obj/structure/table,/obj/item/weapon/pen/sleepypen,/obj/item/weapon/paper,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxg" = (/obj/machinery/telecomms/allinone{intercept = 1; nuke = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxh" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxi" = (/obj/structure/table,/obj/item/weapon/storage/donkpocket_kit{pixel_x = 3; pixel_y = 3},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxj" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxk" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxl" = (/obj/structure/table,/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxm" = (/obj/effect/landmark{name = "Syndicate-Gear-Closet"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxn" = (/turf/space,/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/syndicate_station/start)
"cxo" = (/obj/machinery/door/window,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxo" = (/obj/machinery/door/window,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxp" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/syndicate_station/start)
"cxq" = (/obj/structure/table,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxq" = (/obj/structure/table,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxr" = (/turf/unsimulated/wall,/area/centcom)
"cxs" = (/obj/effect/landmark{name = "Nuclear-Closet"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxt" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "External Airlock"},/area)
"cxu" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom)
"cxs" = (/obj/effect/landmark{name = "Nuclear-Closet"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxt" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "External Airlock"},/area)
"cxu" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom)
"cxv" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom)
"cxw" = (/turf/unsimulated/floor{name = "plating"},/area/centcom)
"cxx" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxy" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxx" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxy" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxz" = (/obj/effect/sign/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/syndicate_station/start)
"cxA" = (/obj/machinery/door/poddoor{id = "syndicate"; name = "Outer Airlock"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxA" = (/obj/machinery/door/poddoor{id = "syndicate"; name = "Outer Airlock"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxB" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
"cxC" = (/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"cxD" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
"cxE" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
"cxF" = (/obj/structure/table,/obj/item/device/aicard,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxG" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "syndicate"; pixel_x = -3; pixel_y = 8},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxF" = (/obj/structure/table,/obj/item/device/aicard,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxG" = (/obj/structure/table,/obj/machinery/computer/pod/old/syndicate{id = "syndicate"; pixel_x = -3; pixel_y = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxH" = (/obj/machinery/vending/boozeomat,/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/shuttle/administration/centcom)
"cxI" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cxJ" = (/obj/machinery/vending/cigarette,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
@@ -6643,17 +6643,17 @@
"cxM" = (/obj/structure/table{icon_state = "tabledir"; dir = 2},/obj/item/device/multitool,/obj/item/weapon/cleaner,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cxN" = (/obj/structure/table{icon_state = "tabledir"; dir = 2},/obj/item/weapon/storage/toolbox/mechanical,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cxO" = (/turf/unsimulated/floor{name = "plating"},/area)
"cxP" = (/obj/effect/landmark{name = "Syndicate-Gear-Closet"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxQ" = (/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxR" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxP" = (/obj/effect/landmark{name = "Syndicate-Gear-Closet"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxQ" = (/obj/machinery/door/window{dir = 4; icon = 'icons/obj/doors/windoor.dmi'; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxR" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxS" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cxT" = (/obj/machinery/door/airlock/centcom{name = "General Access"; opacity = 1; req_access_txt = "101"},/turf/simulated/floor/plating,/area/shuttle/administration/centcom)
"cxU" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cxV" = (/obj/structure/table{icon_state = "tabledir"; dir = 2},/obj/machinery/cell_charger,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cxW" = (/turf/unsimulated/wall,/area/centcom/living)
"cxX" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxX" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxY" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/syndicate_station/start)
"cxZ" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cxZ" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cya" = (/obj/machinery/door/window/northright,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cyb" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"cyc" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/obj/item/weapon/lighter/zippo,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
@@ -6688,49 +6688,49 @@
"cyF" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/suppy)
"cyG" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/suppy)
"cyH" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom/suppy)
"cyI" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy)
"cyJ" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cyK" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cyL" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cyM" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/table,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cyN" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/table,/obj/item/stack/medical/ointment,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cyO" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cyP" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cyQ" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/infra,/obj/item/clothing/glasses/night,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cyR" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cyS" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/weapon/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cyI" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/suppy)
"cyJ" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cyK" = (/obj/effect/landmark{name = "Syndicate-Spawn"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cyL" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cyM" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/table,/obj/item/stack/medical/bruise_pack,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cyN" = (/obj/machinery/atmospherics/pipe/simple,/obj/structure/table,/obj/item/stack/medical/ointment,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cyO" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cyP" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/signaler,/obj/item/clothing/glasses/night,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cyQ" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/infra,/obj/item/clothing/glasses/night,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cyR" = (/obj/structure/table,/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cyS" = (/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/weapon/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/clothing/gloves/yellow,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/clothing/glasses/night,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"cyT" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion_r"; dir = 4},/turf/space,/area/shuttle/administration/centcom)
"cyU" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
"cyV" = (/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
"cyW" = (/obj/structure/table,/obj/machinery/juicer{pixel_y = 6},/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
"cyX" = (/obj/machinery/door/airlock/external,/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
"cyY" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/living)
"cyZ" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/living)
"cyZ" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/living)
"cza" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area/supply/dock)
"czb" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/supply/dock)
"czc" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/supply/dock)
"czd" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cze" = (/obj/machinery/door/window{dir = 4; icon = 'windoor.dmi'; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"czf" = (/obj/machinery/door/window/westright,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czg" = (/obj/structure/closet/crate/internals,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czd" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"cze" = (/obj/machinery/door/window{dir = 4; icon = 'icons/obj/doors/windoor.dmi'; req_access_txt = "0"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"czf" = (/obj/machinery/door/window/westright,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czg" = (/obj/structure/closet/crate/internals,/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czh" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "diagonalWall3"},/area/shuttle/administration/centcom)
"czi" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"czj" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"czk" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 4},/area/centcom)
"czl" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/supply/dock)
"czm" = (/obj/effect/marker/supplymarker,/turf/simulated/shuttle/floor,/area/supply/dock)
"czn" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"czo" = (/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 8},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czp" = (/obj/structure/table,/obj/item/weapon/syndie/c4explosive/heavy,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czn" = (/obj/machinery/door/window{base_state = "right"; dir = 4; icon_state = "right"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"czo" = (/obj/machinery/door/window{icon = 'icons/obj/doors/windoor.dmi'; dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czp" = (/obj/structure/table,/obj/item/weapon/syndie/c4explosive/heavy,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czq" = (/obj/machinery/shield_capacitor{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"czr" = (/obj/machinery/shield_gen/external{dir = 8; layer = 3},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/administration/centcom)
"czs" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor,/area/supply/dock)
"czt" = (/obj/structure/table,/obj/machinery/light,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"czu" = (/obj/item/weapon/weldingtool,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czv" = (/obj/machinery/door/window{dir = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czw" = (/obj/item/weapon/crowbar,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czx" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/light,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czy" = (/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czt" = (/obj/structure/table,/obj/machinery/light,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"czu" = (/obj/item/weapon/weldingtool,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czv" = (/obj/machinery/door/window{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czw" = (/obj/item/weapon/crowbar,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 1},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czx" = (/obj/machinery/atmospherics/pipe/simple{dir = 10},/obj/item/weapon/storage/toolbox/mechanical,/obj/machinery/light,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czy" = (/obj/item/weapon/storage/toolbox/mechanical,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czz" = (/obj/machinery/dna_scannernew,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"czA" = (/obj/machinery/computer/cloning,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"czB" = (/obj/machinery/clonepod,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
@@ -6743,16 +6743,16 @@
"czI" = (/obj/structure/kitchenspike,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"czJ" = (/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"czK" = (/obj/machinery/gibber,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"czL" = (/obj/effect/landmark{name = "Nuclear-Bomb"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czM" = (/obj/item/clothing/head/helmet/welding,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czL" = (/obj/effect/landmark{name = "Nuclear-Bomb"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czM" = (/obj/item/clothing/head/helmet/welding,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czN" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"czO" = (/obj/item/weapon/reagent_containers/food/condiment/saltshaker,/obj/structure/table,/turf/unsimulated/floor{icon_state = "redyellowfull"},/area/centcom/living)
"czP" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/living)
"czQ" = (/obj/structure/closet/secure_closet/meat,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"czR" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"},/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/living)
"czS" = (/obj/structure/closet/crate/medical,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"czS" = (/obj/structure/closet/crate/medical,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/syndicate_station/start)
"czT" = (/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating/airless,/area/syndicate_station/start)
"czU" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czU" = (/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor4"},/area/syndicate_station/start)
"czV" = (/obj/machinery/optable,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/administration/centcom)
"czW" = (/obj/structure/table/reinforced,/obj/machinery/librarycomp,/turf/simulated/floor{dir = 1; icon_state = "chapel"},/area/shuttle/administration/centcom)
"czX" = (/obj/structure/bookcase,/turf/simulated/floor{dir = 4; icon_state = "chapel"},/area/shuttle/administration/centcom)
@@ -7012,7 +7012,7 @@
"cER" = (/obj/machinery/door/airlock/external,/obj/machinery/door/poddoor{density = 0; icon_state = "pdoor0"; id = "ERTIN"; name = "ERT-Shuttle Airlock"; opacity = 0},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
"cES" = (/turf/space,/turf/simulated/shuttle/wall{dir = 1; icon_state = "diagonalWall3"},/area/shuttle/specops/centcom)
"cET" = (/obj/machinery/door/airlock/secure/centcom{name = "General Access"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
"cEU" = (/obj/structure/table,/obj/item/assembly/shock_kit{icon = 'assemblies.dmi'},/obj/item/device/assembly/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
"cEU" = (/obj/structure/table,/obj/item/assembly/shock_kit{icon = 'icons/obj/assemblies.dmi'},/obj/item/device/assembly/signaler,/obj/item/weapon/handcuffs,/obj/item/weapon/melee/classic_baton,/turf/unsimulated/floor{icon_state = "whiteshiny"},/area/centcom/control)
"cEV" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 4},/turf/space,/area/shuttle/specops/centcom)
"cEW" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 8},/turf/unsimulated/floor,/area/shuttle/specops/centcom)
"cEX" = (/obj/machinery/computer/security/telescreen{name = "ERT Monitor"; network = "CREED"; pixel_y = 26},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/shuttle/specops/centcom)
@@ -7064,12 +7064,12 @@
"cFR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"cFS" = (/obj/structure/table/reinforced{icon_state = "reinf_tabledir"},/obj/machinery/door/window/southleft{name = "Security"; req_access_txt = ""},/obj/machinery/door/window/southleft{dir = 1; name = "Security"; req_access_txt = "101"},/turf/unsimulated/floor{icon_state = "floor"},/area/centcom/control)
"cFT" = (/obj/machinery/door/poddoor{id = "CentComPort"; name = "Security Doors"},/turf/unsimulated/floor{icon_state = "green"; dir = 4},/area/centcom/control)
"cFU" = (/obj{anchored = 1; icon = 'shuttle.dmi'; icon_state = "floor3"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape/centcom)
"cFU" = (/obj{anchored = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/shuttle/escape/centcom)
"cFV" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/fire,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cFW" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"cFX" = (/obj/machinery/computer/shuttle,/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"cFY" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cFZ" = (/obj{anchored = 1; icon = 'shuttle.dmi'; icon_state = "floor3"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape/centcom)
"cFZ" = (/obj{anchored = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/shuttle/escape/centcom)
"cGa" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon_state = "delivery"},/area/centcom/control)
"cGb" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/shuttle/escape/centcom)
"cGc" = (/obj/machinery/computer/atmos_alert,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
@@ -7077,7 +7077,7 @@
"cGe" = (/turf/simulated/shuttle/floor,/area/shuttle/escape/centcom)
"cGf" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cGg" = (/obj/machinery/computer/security,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cGh" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry)
"cGh" = (/turf/unsimulated/wall{desc = "Why it no open!"; icon = 'icons/obj/doors/rapid_pdoor.dmi'; icon_state = "pdoor1"; name = "Shuttle Bay Blast Door"},/area/centcom/ferry)
"cGi" = (/turf/unsimulated/floor{icon_state = "warnplate"; dir = 8},/area/centcom/ferry)
"cGj" = (/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
"cGk" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/centcom/ferry)
@@ -7163,9 +7163,9 @@
"cHM" = (/obj/structure/rack,/obj/item/toy/sword,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cHN" = (/obj/structure/rack,/obj/item/toy/gun,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cHO" = (/obj/machinery/computer/arcade,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cHP" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/centcom/holding)
"cHQ" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
"cHR" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
"cHP" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/centcom/holding)
"cHQ" = (/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
"cHR" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm2"; layer = 10; name = "palm tree"},/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
"cHS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"cHT" = (/obj/machinery/status_display{layer = 4; pixel_x = 0; pixel_y = 32},/turf/unsimulated/floor{icon_state = "warning"; dir = 1; heat_capacity = 1},/area/centcom/evac)
"cHU" = (/turf/unsimulated/floor{icon_state = "warning"; dir = 1; heat_capacity = 1},/area/centcom/evac)
@@ -7173,8 +7173,8 @@
"cHW" = (/obj/structure/table,/obj/item/clothing/head/that,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
"cHX" = (/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cHY" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cHZ" = (/obj/item/weapon/camera_test,/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
"cIa" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm1"; layer = 10; name = "palm tree"},/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
"cHZ" = (/obj/item/weapon/camera_test,/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
"cIa" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach2.dmi'; icon_state = "palm1"; layer = 10; name = "palm tree"},/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "coconuts"; name = "coconuts"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
"cIb" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 5; health = 1e+007},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"cIc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/unsimulated/floor{name = "plating"},/area/centcom/evac)
"cId" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
@@ -7184,7 +7184,7 @@
"cIh" = (/obj/structure/table,/obj/item/weapon/lighter/zippo,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
"cIi" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/drinks/cola,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
"cIj" = (/obj/structure/table,/obj/item/weapon/dice/d20,/turf/unsimulated/floor{icon_state = "freezerfloor"; dir = 2},/area/centcom/holding)
"cIk" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
"cIk" = (/obj/structure/stool{pixel_y = 8},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "sand"; name = "sand"},/area/centcom/holding)
"cIl" = (/obj/effect/sign/securearea{name = "EXTERNAL AIRLOCK"; desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; pixel_x = -1},/turf/unsimulated/wall,/area/centcom/control)
"cIm" = (/obj/machinery/door/airlock/external{name = "Arrival Airlock"},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"cIn" = (/obj/structure/rack,/obj/item/clothing/head/that,/obj/item/clothing/under/suit_jacket,/obj/item/clothing/suit/storage/wcoat,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
@@ -7192,20 +7192,20 @@
"cIp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"cIq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/centcom/control)
"cIr" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cIs" = (/obj{anchored = 1; icon = 'shuttle.dmi'; icon_state = "floor"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2; tag = "icon-swall_f10"},/area/shuttle/escape/centcom)
"cIs" = (/obj{anchored = 1; icon = 'icons/turf/shuttle.dmi'; icon_state = "floor"; layer = 1; name = "floor"},/turf/simulated/shuttle/wall{dir = 3; icon_state = "swall_f10"; layer = 2; tag = "icon-swall_f10"},/area/shuttle/escape/centcom)
"cIt" = (/obj/structure/closet/emcloset,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cIu" = (/obj/structure/rack,/obj/item/weapon/storage/crayonbox,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cIv" = (/obj/machinery/vending/coffee,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cIw" = (/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "crab"; name = "crab"},/turf/unsimulated/floor{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"},/area/centcom/holding)
"cIw" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "crab"; name = "crab"},/turf/unsimulated/floor{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"},/area/centcom/holding)
"cIx" = (/turf/unsimulated/floor{icon = 'icons/misc/beach2.dmi'; icon_state = "sandwater"},/area/centcom/holding)
"cIy" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cIz" = (/obj/machinery/sleep_console{icon_state = "sleeperconsole-r"; orient = "RIGHT"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cIA" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cIB" = (/obj/structure/shuttle/window{icon_state = "3"},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
"cIC" = (/obj/machinery/door/airlock/glass/glass_security{name = "Escape Shuttle Cell"; req_access_txt = "1"},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
"cID" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/computer/security/telescreen{name = "Entertainment monitor"; desc = "Damn, they better have /tg/thechannel on these things."; icon = 'status_display.dmi'; icon_state = "entertainment"; pixel_y = -30},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cID" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/computer/security/telescreen{name = "Entertainment monitor"; desc = "Damn, they better have /tg/thechannel on these things."; icon = 'icons/obj/status_display.dmi'; icon_state = "entertainment"; pixel_y = -30},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cIE" = (/obj/machinery/vending/snack,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cIF" = (/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/centcom/holding)
"cIF" = (/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "water"; name = "water"},/area/centcom/holding)
"cIG" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
"cIH" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
"cII" = (/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom)
@@ -7213,7 +7213,7 @@
"cIK" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cIL" = (/obj/structure/table,/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cIM" = (/obj/machinery/vending/cola,/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "cafeteria"; dir = 2},/area/centcom/holding)
"cIN" = (/obj/effect/overlay{anchored = 1; icon = 'beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'beach.dmi'; icon_state = "water"; name = "water"},/area/centcom/holding)
"cIN" = (/obj/effect/overlay{anchored = 1; icon = 'icons/misc/beach.dmi'; icon_state = "water2"; layer = 10; mouse_opacity = 0; name = "water"},/turf/unsimulated/floor{icon = 'icons/misc/beach.dmi'; icon_state = "water"; name = "water"},/area/centcom/holding)
"cIO" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 3},/obj/item/weapon/crowbar,/obj/item/weapon/extinguisher,/turf/unsimulated/floor{icon_state = "green"; dir = 9},/area/centcom/control)
"cIP" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon_state = "green"; dir = 1},/area/centcom/control)
"cIQ" = (/obj/item/weapon/storage/firstaid/regular{pixel_x = 2; pixel_y = 6},/obj/item/weapon/storage/firstaid/regular{pixel_x = -2; pixel_y = 4},/obj/machinery/light,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom)
@@ -7305,7 +7305,7 @@
"cKy" = (/turf/unsimulated/floor{icon_state = "damaged4"},/area)
"cKz" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "plasma5"},/area)
"cKA" = (/turf/unsimulated/wall{dir = 2; icon = 'mineral_walls.dmi'; icon_state = "plasma11"},/area)
"cKB" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area)
"cKB" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area)
"cKC" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{tag = "icon-asteroid8"; icon_state = "asteroid8"; dir = 2; heat_capacity = 1},/area/centcom/control)
"cKD" = (/obj/structure/window/reinforced,/turf/unsimulated/floor{tag = "icon-asteroid2"; icon_state = "asteroid2"},/area/centcom/control)
"cKE" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{tag = "icon-asteroid4"; icon_state = "asteroid4"},/area/centcom/control)
@@ -7320,7 +7320,7 @@
"cKN" = (/obj/structure/closet/bombcloset,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area)
"cKO" = (/obj/structure/closet/secure_closet/ert/security,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area)
"cKP" = (/obj/structure/closet/crate,/obj/item/weapon/storage/handcuff_kit,/obj/item/weapon/storage/handcuff_kit,/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area)
"cKQ" = (/obj/item/assembly/shock_kit{icon = 'assemblies.dmi'},/obj/item/device/assembly/signaler,/obj/structure/closet/crate,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/assembly/shock_kit{icon = 'assemblies.dmi'},/obj/item/assembly/shock_kit{icon = 'assemblies.dmi'},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area)
"cKQ" = (/obj/item/assembly/shock_kit{icon = 'icons/obj/assemblies.dmi'},/obj/item/device/assembly/signaler,/obj/structure/closet/crate,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/assembly/shock_kit{icon = 'icons/obj/assemblies.dmi'},/obj/item/assembly/shock_kit{icon = 'icons/obj/assemblies.dmi'},/turf/unsimulated/floor{icon_state = "vault"; dir = 5},/area)
"cKR" = (/turf/unsimulated/wall{icon = 'mineral_walls.dmi'; icon_state = "iron1"},/area)
"cKS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon_state = "floor"},/area)
"cKT" = (/obj/structure/closet/crate,/obj/item/device/analyzer,/obj/item/clothing/ears/earmuffs,/turf/unsimulated/floor{icon_state = "floor"},/area)
@@ -7353,7 +7353,7 @@
"cLu" = (/turf/unsimulated/floor{icon_state = "damaged1"},/area)
"cLv" = (/obj/effect/gibspawner/human,/turf/unsimulated/floor{icon_state = "floor"},/area)
"cLw" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/unsimulated/floor{icon_state = "floor"},/area)
"cLx" = (/obj/machinery/door/airlock/secure/centcom{name = "Secondary Control Room"; req_access_txt = "108"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor5"},/area)
"cLx" = (/obj/machinery/door/airlock/secure/centcom{name = "Secondary Control Room"; req_access_txt = "108"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor5"},/area)
"cLy" = (/obj/structure/table,/turf/unsimulated/floor{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/centcom/control)
"cLz" = (/obj/machinery/vending/cigarette,/turf/unsimulated/floor{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/centcom/control)
"cLA" = (/turf/unsimulated/floor{tag = "icon-asteroidfloor"; icon_state = "asteroidfloor"},/area/centcom/control)
@@ -7662,8 +7662,8 @@
"cRr" = (/obj/structure/bookcase{category = "Adult"; name = "bookcase (Adult)"},/turf/unsimulated/floor{icon_state = "grimy"},/area/wizard_station)
"cRs" = (/turf/unsimulated/floor{dir = 9; icon_state = "carpetside"},/area/wizard_station)
"cRt" = (/obj/structure/stool,/turf/unsimulated/floor{dir = 1; icon_state = "carpetside"},/area/wizard_station)
"cRu" = (/turf/unsimulated/wall{icon = 'walls.dmi'; icon_state = "rock"; name = "grass"},/area/planet/clown)
"cRv" = (/turf/unsimulated/wall{icon = 'floors.dmi'; icon_state = "grass3"; name = "grass"},/area/planet/clown)
"cRu" = (/turf/unsimulated/wall{icon = 'icons/turf/walls.dmi'; icon_state = "rock"; name = "grass"},/area/planet/clown)
"cRv" = (/turf/unsimulated/wall{icon = 'icons/turf/floors.dmi'; icon_state = "grass3"; name = "grass"},/area/planet/clown)
"cRw" = (/obj/structure/stool/bed/chair{dir = 4},/turf/unsimulated/floor{dir = 8; icon_state = "carpetside"},/area/wizard_station)
"cRx" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/turf/unsimulated/floor{icon_state = "carpet"; dir = 2},/area/wizard_station)
"cRy" = (/obj/effect/showcase,/turf/unsimulated/floor{dir = 1; icon_state = "chapel"},/area/wizard_station)
@@ -7719,70 +7719,70 @@
"cSw" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/derelict/ship)
"cSx" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area/derelict/ship)
"cSy" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area/derelict/ship)
"cSz" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/derelict/ship)
"cSA" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSB" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 1},/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSC" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSD" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/derelict/ship)
"cSz" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/derelict/ship)
"cSA" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSB" = (/obj/machinery/sleeper,/obj/machinery/light{dir = 1},/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSC" = (/obj/machinery/sleep_console,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSD" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/derelict/ship)
"cSE" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area/derelict/ship)
"cSF" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 8},/turf/space,/area/derelict/ship)
"cSG" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area/derelict/ship)
"cSH" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSI" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSH" = (/obj/machinery/computer/med_data,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSI" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSJ" = (/turf/simulated/shuttle/wall{icon_state = "swall15"; dir = 2},/area/derelict/ship)
"cSK" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area/derelict/ship)
"cSL" = (/obj/structure/shuttle/engine/heater{icon_state = "heater"; dir = 4},/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cSM" = (/obj/structure/shuttle/engine/propulsion{icon_state = "propulsion"; dir = 8},/turf/space,/area/derelict/ship)
"cSN" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/derelict/ship)
"cSO" = (/obj/item/weapon/scalpel,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSN" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/derelict/ship)
"cSO" = (/obj/item/weapon/scalpel,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSP" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area/derelict/ship)
"cSQ" = (/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cSR" = (/obj/structure/computerframe{anchored = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSR" = (/obj/structure/computerframe{anchored = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSS" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cST" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cSU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cSV" = (/obj/machinery/door/airlock/glass{name = "Hibernation Pods"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"cSW" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSX" = (/obj/structure/table,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSW" = (/obj/structure/stool/bed/chair{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSX" = (/obj/structure/table,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSY" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/derelict/ship)
"cSZ" = (/obj/item/device/multitool,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTa" = (/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cSZ" = (/obj/item/device/multitool,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTa" = (/obj/item/weapon/cell{charge = 100; maxcharge = 15000},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTb" = (/obj/machinery/door/unpowered/shuttle,/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cTc" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/derelict/ship)
"cTd" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_l"; dir = 8},/turf/space,/area/derelict/ship)
"cTe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cTf" = (/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/derelict/ship)
"cTg" = (/obj/machinery/door/airlock/glass,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTh" = (/obj/machinery/light_switch{pixel_x = 27},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTi" = (/obj/machinery/portable_atmospherics/scrubber,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTf" = (/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f6"; dir = 2},/area/derelict/ship)
"cTg" = (/obj/machinery/door/airlock/glass,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTh" = (/obj/machinery/light_switch{pixel_x = 27},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTi" = (/obj/machinery/portable_atmospherics/scrubber,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTj" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cTk" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTl" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTm" = (/obj/machinery/door/window,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTn" = (/obj/machinery/light{dir = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTo" = (/obj/structure/table,/obj/item/weapon/gun/energy/laser/retro,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTk" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTl" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTm" = (/obj/machinery/door/window,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTn" = (/obj/machinery/light{dir = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTo" = (/obj/structure/table,/obj/item/weapon/gun/energy/laser/retro,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTp" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cTq" = (/obj/machinery/light/small{dir = 8},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTr" = (/obj/structure/table,/obj/item/weapon/tank/oxygen,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTq" = (/obj/machinery/light/small{dir = 8},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTr" = (/obj/structure/table,/obj/item/weapon/tank/oxygen,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTs" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cTt" = (/turf/simulated/shuttle/wall{icon_state = "swall_s6"; dir = 2},/area)
"cTu" = (/turf/simulated/shuttle/wall{icon_state = "swall14"; dir = 2},/area)
"cTv" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area)
"cTw" = (/turf/simulated/shuttle/wall{icon_state = "swall_s10"; dir = 2},/area)
"cTx" = (/obj/structure/table,/obj/item/device/analyzer,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTy" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTz" = (/obj/machinery/light/small{dir = 4},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTx" = (/obj/structure/table,/obj/item/device/analyzer,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTy" = (/obj/structure/stool/bed/chair{dir = 8},/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTz" = (/obj/machinery/light/small{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTA" = (/obj/machinery/door/airlock/glass{name = "Living Module"},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/derelict/ship)
"cTB" = (/obj/machinery/door/unpowered/shuttle,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTB" = (/obj/machinery/door/unpowered/shuttle,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTC" = (/turf/simulated/shuttle/wall{icon_state = "swall7"; dir = 2},/area)
"cTD" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f9"; dir = 2},/area)
"cTE" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/area)
"cTF" = (/turf/simulated/shuttle/floor{icon_state = "floor3"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area)
"cTG" = (/turf/simulated/shuttle/wall{icon_state = "swall11"; dir = 2},/area)
"cTH" = (/obj/machinery/door/window/northright,/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTI" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTJ" = (/obj/machinery/light,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTK" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTH" = (/obj/machinery/door/window/northright,/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTI" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTJ" = (/obj/machinery/light,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTK" = (/obj/machinery/portable_atmospherics/canister/oxygen,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTL" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/shuttle/floor{icon_state = "floor3"},/area)
"cTM" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area/derelict/ship)
"cTN" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area/derelict/ship)
@@ -7793,26 +7793,26 @@
"cTS" = (/turf/simulated/shuttle/wall{icon_state = "swall_s5"; dir = 2},/area)
"cTT" = (/turf/simulated/shuttle/wall{icon_state = "swall13"; dir = 2},/area)
"cTU" = (/turf/simulated/shuttle/wall{icon_state = "swall_s9"; dir = 2},/area)
"cTV" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTW" = (/obj/item/weapon/shard,/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTX" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTY" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTZ" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/obj/item/weapon/cable_coil/cut,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUa" = (/obj/structure/rack,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUb" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUc" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/syndicate,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUd" = (/obj/machinery/power/apc{cell_type = 5000; dir = 8; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTV" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTW" = (/obj/item/weapon/shard,/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTX" = (/obj/structure/stool/bed/chair,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTY" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cTZ" = (/obj/structure/cable,/obj/structure/computerframe{anchored = 1},/obj/item/weapon/cable_coil/cut,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUa" = (/obj/structure/rack,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/obj/item/weapon/tank/emergency_oxygen,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUb" = (/obj/structure/rack,/obj/item/clothing/suit/space/syndicate,/obj/item/clothing/head/helmet/space/syndicate,/obj/item/clothing/mask/breath,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUc" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/syndicate,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUd" = (/obj/machinery/power/apc{cell_type = 5000; dir = 8; environ = 0; equipment = 0; lighting = 0; locked = 0; name = "Worn-out APC"; pixel_x = -24; pixel_y = 0},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUe" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f5"; dir = 2},/area/derelict/ship)
"cUf" = (/obj/machinery/door/poddoor{id = "oldship_gun"; name = "Pod Bay Door"},/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cUg" = (/obj/machinery/mass_driver{dir = 8; icon_state = "mass_driver"; id = "oldship_gun"},/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cUh" = (/obj/machinery/door/airlock/glass,/turf/unsimulated/floor{name = "plating"},/area/derelict/ship)
"cUi" = (/obj/machinery/door/airlock/glass{name = "Pod Bay"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUj" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUi" = (/obj/machinery/door/airlock/glass{name = "Pod Bay"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = "Streight"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUj" = (/obj/effect/decal/remains/human,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUk" = (/turf/unsimulated/floor{name = "plating"},/turf/simulated/shuttle/wall{icon_state = "swall_f10"; dir = 2},/area/derelict/ship)
"cUl" = (/obj/machinery/computer/pod{id = "oldship_gun"},/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUm" = (/obj/machinery/light/small,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUn" = (/obj/structure/table,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUo" = (/obj/structure/table,/obj/item/device/radio,/turf/unsimulated/floor{icon = 'shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUl" = (/obj/machinery/computer/pod{id = "oldship_gun"},/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUm" = (/obj/machinery/light/small,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUn" = (/obj/structure/table,/obj/item/weapon/screwdriver,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUo" = (/obj/structure/table,/obj/item/device/radio,/turf/unsimulated/floor{icon = 'icons/turf/shuttle.dmi'; icon_state = "floor3"},/area/derelict/ship)
"cUp" = (/obj/machinery/power/solar{name = "Communications Satellite solar panel"},/turf/simulated/floor{icon_state = "solarpanel"},/area)
"cUq" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area)
"cUr" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable,/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area)
@@ -8428,7 +8428,7 @@
"dgd" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
"dge" = (/obj/machinery/door/window,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = "Streight"},/turf/simulated/floor,/area/derelict/bridge/access)
"dgf" = (/turf/simulated/wall/r_wall,/area/derelict/bridge)
"dgg" = (/obj/machinery/door/window{dir = 2; icon = 'windoor.dmi'; name = "Captain's Quarters"; req_access_txt = "20"},/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/bridge)
"dgg" = (/obj/machinery/door/window{dir = 2; icon = 'icons/obj/doors/windoor.dmi'; name = "Captain's Quarters"; req_access_txt = "20"},/obj/structure/grille,/turf/simulated/floor/plating/airless,/area/derelict/bridge)
"dgh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
"dgi" = (/obj/structure/window/reinforced{dir = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/singularity_engine)
"dgj" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating/airless,/area/derelict/singularity_engine)
@@ -8534,7 +8534,7 @@
"dif" = (/obj/item/weapon/shard{icon_state = "medium"},/turf/simulated/floor/plating/airless,/area/derelict/medical)
"dig" = (/obj/machinery/door/airlock/external{name = "External Engineering"},/turf/simulated/floor/plating/airless,/area)
"dih" = (/turf/simulated/floor/airless{icon_state = "damaged4"},/area/derelict/hallway/primary)
"dii" = (/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 8},/turf/simulated/floor,/area/derelict/arrival)
"dii" = (/obj/machinery/door/window{icon = 'icons/obj/doors/windoor.dmi'; dir = 8},/turf/simulated/floor,/area/derelict/arrival)
"dij" = (/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical)
"dik" = (/obj/item/weapon/firstaid_arm_assembly,/turf/simulated/floor/airless{icon_state = "white"},/area/derelict/medical)
"dil" = (/turf/simulated/floor/airless{icon_state = "damaged2"},/area/derelict/medical)
@@ -8606,8 +8606,8 @@
"djz" = (/obj/item/weapon/pen,/turf/simulated/floor,/area/derelict/arrival)
"djA" = (/obj/machinery/door/poddoor{id = "derelict_gun"; name = "Derelict Mass Driver"},/turf/simulated/floor/plating,/area/derelict/medical/chapel)
"djB" = (/turf/simulated/floor/plating,/area/derelict/medical/chapel)
"djC" = (/obj/machinery/mass_driver{dir = 8; icon_state = "mass_driver"; id = "derelict_gun"},/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 4; req_access_txt = "25"},/obj/structure/closet/coffin,/turf/simulated/floor/plating,/area/derelict/medical/chapel)
"djD" = (/obj/machinery/door/window{icon = 'windoor.dmi'; dir = 8},/turf/simulated/floor/airless,/area/derelict/medical/chapel)
"djC" = (/obj/machinery/mass_driver{dir = 8; icon_state = "mass_driver"; id = "derelict_gun"},/obj/machinery/door/window{icon = 'icons/obj/doors/windoor.dmi'; dir = 4; req_access_txt = "25"},/obj/structure/closet/coffin,/turf/simulated/floor/plating,/area/derelict/medical/chapel)
"djD" = (/obj/machinery/door/window{icon = 'icons/obj/doors/windoor.dmi'; dir = 8},/turf/simulated/floor/airless,/area/derelict/medical/chapel)
"djE" = (/turf/simulated/floor/airless,/area/derelict/medical/chapel)
"djF" = (/obj/machinery/light/small{dir = 1},/turf/simulated/floor/airless,/area/derelict/medical/chapel)
"djG" = (/obj/structure/cable,/obj/machinery/power/apc{dir = 4; name = "Worn-out APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/airless,/area/derelict/medical/chapel)

View File

@@ -12,7 +12,7 @@
"l" = (/obj/structure/cable/heavyduty{tag = "icon-4-8"; icon_state = "4-8"},/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = 1; icon_state = "intact_on"; name = "Gas filter (O2 tank)"; on = 1; pressure_resistance = 4500},/turf/simulated/floor,/area)
"m" = (/obj/machinery/power/generator_type2{dir = 8},/obj/structure/cable/heavyduty{tag = "icon-0-8"; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/visible{tag = "icon-intact-b (WEST)"; icon_state = "intact-b"; dir = 8},/turf/simulated/floor,/area)
"n" = (/obj/machinery/atmospherics/pipe/manifold/supply/visible{icon_state = "manifold-b"; dir = 4},/turf/simulated/floor,/area)
"o" = (/obj/machinery/atmospherics/pipe/tank{icon = 'orange_pipe_tank.dmi'},/turf/simulated/floor,/area)
"o" = (/obj/machinery/atmospherics/pipe/tank{icon = 'icons/obj/atmospherics/orange_pipe_tank.dmi'},/turf/simulated/floor,/area)
"p" = (/obj/machinery/power/smes,/obj/structure/cable,/turf/simulated/floor,/area)
"q" = (/obj/structure/cable/heavyduty,/obj/machinery/power/terminal{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/visible,/turf/simulated/floor,/area)
"r" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; icon_state = "intact_on"; name = "Gas filter (Toxins tank)"; on = 1; pressure_resistance = 4500},/turf/simulated/floor,/area)

View File

@@ -10202,7 +10202,7 @@
"dOl" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/vox,/area/vox_trading_post/hallway)
"dOm" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; level = 1},/turf/simulated/floor,/area/mine/west_outpost)
"dOn" = (/obj/machinery/light/small{dir = 4},/obj/structure/closet/emcloset,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor,/area/mine/living_quarters)
(1,1,1) = {"
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

View File

@@ -18,76 +18,73 @@ source_pattern = re.compile(r"^.*?\.(dm|dmm)$")
# Open the .dme file and return a list of all FILE_DIR paths in it
def read_filedirs(filename):
result = []
dme_file = file(filename, "rt")
# Read each line from the file and check for regex pattern match
for row in dme_file:
match = filedir_pattern.match(row)
if match:
result.append(match.group(1))
dme_file.close()
return result
result = []
with open(filename, "rt") as dme_file:
# Read each line from the file and check for regex pattern match
for row in dme_file:
match = filedir_pattern.match(row)
if match:
result.append(match.group(1))
return result
# Search through a list of directories, and build a dictionary which
# maps every file to its full pathname (relative to the .dme file)
# If the same filename appears in more than one directory, the earlier
# directory in the list takes preference.
def index_files(file_dirs):
result = {}
result = {}
# Reverse the directory list so the earlier directories take precedence
# by replacing the previously indexed file of the same name
for directory in reversed(file_dirs):
for name in os.listdir(directory):
# Replace backslash path separators on Windows with forward slash
# Force "name" to lowercase when used as a key since BYOND resource
# names are case insensitive, even on Linux.
if name.find(".") == -1:
continue
result[name.lower()] = directory.replace('\\', '/') + '/' + name
# Reverse the directory list so the earlier directories take precedence
# by replacing the previously indexed file of the same name
for directory in reversed(file_dirs):
for name in os.listdir(directory):
# Replace backslash path separators on Windows with forward slash
# Force "name" to lowercase when used as a key since BYOND resource
# names are case insensitive, even on Linux.
if name.find(".") == -1:
continue
result[name.lower()] = directory.replace('\\', '/') + '/' + name
return result
return result
# Recursively search for every .dm/.dmm file in the .dme file directory. For
# each file, search it for any resource names in single quotes, and replace
# them with the full path previously found by index_files()
def rewrite_sources(resources):
# Create a closure for the regex replacement function to capture the
# resources dictionary which can't be passed directly to this function
def replace_func(name):
key = name.group(1).lower()
if key in resources:
replacement = resources[key]
else:
replacement = name.group(1)
return "'" + replacement + "'"
# Search recursively for all .dm and .dmm files
for (dirpath, dirs, files) in os.walk("."):
for name in files:
if source_pattern.match(name):
path = dirpath + '/' + name
source_file = file(path, "rt")
output_file = file(path + ".tmp", "wt")
# Create a closure for the regex replacement function to capture the
# resources dictionary which can't be passed directly to this function
def replace_func(name):
key = name.group(1).lower()
if key in resources:
replacement = resources[key]
else:
replacement = name.group(1)
return "'" + replacement + "'"
# Search recursively for all .dm and .dmm files
for (dirpath, dirs, files) in os.walk("."):
for name in files:
if source_pattern.match(name):
path = dirpath + '/' + name
source_file = open(path, "rt")
output_file = open(path + ".tmp", "wt")
# Read file one line at a time and perform replacement of all
# single quoted resource names with the fullpath to that resource
# file. Write the updated text back out to a temporary file.
for row in source_file:
row = rename_pattern.sub(replace_func, row)
output_file.write(row)
# Read file one line at a time and perform replacement of all
# single quoted resource names with the fullpath to that resource
# file. Write the updated text back out to a temporary file.
for row in source_file:
row = rename_pattern.sub(replace_func, row)
output_file.write(row)
output_file.close()
source_file.close()
output_file.close()
source_file.close()
# Delete original source file and replace with the temporary
# output. On Windows, an atomic rename() operation is not
# possible like it is under POSIX.
os.remove(path)
os.rename(path + ".tmp", path)
# Delete original source file and replace with the temporary
# output. On Windows, an atomic rename() operation is not
# possible like it is under POSIX.
os.remove(path)
os.rename(path + ".tmp", path)
dirs = read_filedirs("tgstation.dme");
dirs = read_filedirs("baystation12.dme");
resources = index_files(dirs)
rewrite_sources(resources)