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Examine change passthrough
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@@ -25,7 +25,7 @@
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opened = 1
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if(istype(W, /obj/item/bluespace_crystal) && opened)
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if(amplifier)
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user << "\red There's something in the booster coil already."
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user << "<span class='warning'>There's something in the booster coil already.</span>"
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return
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playsound(src, 'sound/weapons/Genhit.ogg', 50, 1)
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user << "<span class = 'caution'> You jam \the [W] into \the [src]'s booster coil.</span>"
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@@ -34,7 +34,7 @@
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amplifier=W
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return
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if(istype(W, /obj/item/weapon/crowbar) && opened && amplifier)
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user << "\blue You carefully pry \the [amplifier] from \the [src]."
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user << "<span class='notice'>You carefully pry \the [amplifier] from \the [src].</span>"
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var/obj/item/bluespace_crystal/C=amplifier
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C.loc=get_turf(src)
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amplifier=null
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@@ -122,7 +122,7 @@
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/obj/item/weapon/rcs/examine(mob/user)
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..()
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user << "There are [rcharges] charges left."
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user << "<span class='info'>There are [rcharges] charges left.</span>"
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/obj/item/weapon/rcs/Destroy()
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processing_objects.Remove(src)
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