Fixing some derps:

-Cocoa pods no longer turn invisible at a certain point.
-Changed some dumb descriptions.
-Fixed larvae UI positioning
-Further adjusted capsaicin/frost oil. Cold is already lethal to metroids, so the extra damage stuff was redundant.
-Fix for somatoray runtimes when shot at metroids and xenos and stuff.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3970 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
d_h2005@yahoo.com
2012-07-02 20:20:13 +00:00
parent ac9762228e
commit 507aeac51e
5 changed files with 17 additions and 20 deletions

View File

@@ -49,7 +49,7 @@
on_hit(var/atom/target, var/blocked = 0)
var/mob/living/M = target
if(istype(target, /mob/living) && M:mutantrace == "plant") //Plantmen possibly get mutated and damaged by the rays.
if(istype(target, /mob/living/carbon/human) && M:mutantrace == "plant") //Plantmen possibly get mutated and damaged by the rays.
var/mob/living/L as mob
if(prob(15))
L.apply_effect((rand(30,80)),IRRADIATE)