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Fixing some derps:
-Cocoa pods no longer turn invisible at a certain point. -Changed some dumb descriptions. -Fixed larvae UI positioning -Further adjusted capsaicin/frost oil. Cold is already lethal to metroids, so the extra damage stuff was redundant. -Fix for somatoray runtimes when shot at metroids and xenos and stuff. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3970 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -49,7 +49,7 @@
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on_hit(var/atom/target, var/blocked = 0)
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var/mob/living/M = target
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if(istype(target, /mob/living) && M:mutantrace == "plant") //Plantmen possibly get mutated and damaged by the rays.
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if(istype(target, /mob/living/carbon/human) && M:mutantrace == "plant") //Plantmen possibly get mutated and damaged by the rays.
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var/mob/living/L as mob
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if(prob(15))
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L.apply_effect((rand(30,80)),IRRADIATE)
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