Makes Tackling Disarm Intent Only (#32107)

I have a pet peeve with tackling. When I want to throw a person after grabbing them aggressively, I spamclick the throwing part of it. That's what you do when fighting people in ss13, you click often and click fast. There are so many click delays to things and you want to make sure you get your inputs in there.

But this leads to a problem where you accidentally end up tackling yourself after throwing a guy, I've grown tired of this happening, so here's a one line tweak.

🆑
 * tweak: Tackling is now exclusive to disarm intent instead of both disarm intent and grab intent
This commit is contained in:
Armadingus
2022-02-22 19:29:04 +01:00
committed by GitHub
parent b30153715d
commit 590f03cab7

View File

@@ -110,7 +110,7 @@
return
if(in_throw_mode)
if(!get_active_hand() && (a_intent == I_GRAB || a_intent == I_DISARM))
if(!get_active_hand() && (a_intent == I_DISARM))
doTackle(A)
else
throw_item(A)