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synced 2025-12-10 10:21:11 +00:00
Stammering reworked a bit.
You now hear the ghosts again (as in sounds and flavour text), just not discern what they're saying. People with aliens inside them can no longer suicide. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2112 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -14,7 +14,7 @@
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. = src.say_dead(message)
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/* for (var/mob/M in hearers(null, null))
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for (var/mob/M in hearers(null, null))
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if (!M.stat)
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if(M.job == "Chaplain")
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if (prob (49))
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@@ -22,7 +22,8 @@
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if(prob(20))
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playsound(src.loc, pick('ghost.ogg','ghost2.ogg'), 10, 1)
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else
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M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
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M.show_message("<span class='game'><i>You hear muffled speech... you can almost make out some words...</i></span>", 2)
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// M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
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if(prob(30))
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playsound(src.loc, pick('ghost.ogg','ghost2.ogg'), 10, 1)
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else
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@@ -33,5 +34,6 @@
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if(prob(20))
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playsound(src.loc, pick('ghost.ogg','ghost2.ogg'), 10, 1)
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else
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M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
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playsound(src.loc, pick('ghost.ogg','ghost2.ogg'), 10, 1) */
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M.show_message("<span class='game'><i>You hear muffled speech... you can almost make out some words...</i></span>", 2)
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// M.show_message("<span class='game'><i>[stutter(message)]</i></span>", 2)
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playsound(src.loc, pick('ghost.ogg','ghost2.ogg'), 10, 1)
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