-Made motion cameras use HasProximity if they aren't area based motion cameras. This will allow people to set up motion cameras that will set off, without having to be in an "AI Monitored" area, such as EVA.

-Removed cameras from all bots. I'll change this if there's an outcry but my reasoning is that the bot's cameras don't work well with freelook, removing it would save a lot of trouble and would help out in certain rounds. I also doubt people even care about viewing the bot's view, I sometimes forget it's a thing.

-Make the AI's cancel camera view the same verb as AI Core. I did this because people were getting really confused on how to return to their core view, and the verb was basically useless since people just stopped tracking by moving a tile in a random direction.

-Removed a floating camera in Engineering. -Removed a camera in the AI Chamber (front of the AI) and I made the camera an "All" camera. (EMP Proof, X-Ray and Motion)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4622 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2012-09-05 05:30:56 +00:00
parent c486f4cb93
commit 5ed77f8dad
7 changed files with 6652 additions and 6664 deletions

View File

@@ -510,9 +510,9 @@
/mob/living/silicon/ai/cancel_camera()
set category = "AI Commands"
set name = "Cancel Camera View"
//reset_view(null)
//machine = null
src.cameraFollow = null
//src.cameraFollow = null
src.core()
//Replaces /mob/living/silicon/ai/verb/change_network() in ai.dm & camera.dm