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Cargo MDF crate and bin sprite swap (#34584)
* removes sprites and changes sprites removes mothership bins and weapon crate sprites, changes names on the old supplypack entries to better reflect changes (I.E. MDF standard armor bin is now MDF standard armor locker) replaces sprites of the bins and weapon lockers with the ones from the mothership lab vault * fixes extra frame in MDF crate deletes an extra frame in ayy2 crate as requested by optimism
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@@ -773,7 +773,7 @@ var/list/all_supply_groups = list("Supplies","Clothing","Security","Hospitality"
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/obj/item/weapon/tank/emergency_oxygen/engi,
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/obj/item/weapon/tank/emergency_oxygen/engi,
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/obj/item/clothing/mask/breath)
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/obj/item/clothing/mask/breath)
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cost = 200
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cost = 200
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containertype = /obj/structure/closet/crate/basic
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containertype = /obj/structure/closet/crate/ayy
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containername = "grey Space-Ex crate"
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containername = "grey Space-Ex crate"
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group = "Clothing"
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group = "Clothing"
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@@ -798,8 +798,8 @@ var/list/all_supply_groups = list("Supplies","Clothing","Security","Hospitality"
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/obj/item/clothing/shoes/jackboots/mothership,
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/obj/item/clothing/shoes/jackboots/mothership,
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/obj/item/clothing/shoes/jackboots/mothership)
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/obj/item/clothing/shoes/jackboots/mothership)
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cost = 50
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cost = 50
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containertype = /obj/structure/closet/crate/ayybin
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containertype = /obj/structure/closet/ayy
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containername = "mothership uniform bin"
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containername = "mothership uniform locker"
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group = "Clothing"
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group = "Clothing"
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contraband = 1
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contraband = 1
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@@ -1064,7 +1064,7 @@ var/list/all_supply_groups = list("Supplies","Clothing","Security","Hospitality"
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/obj/item/weapon/gun/energy/smalldisintegrator,
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/obj/item/weapon/gun/energy/smalldisintegrator,
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/obj/item/weapon/gun/energy/smalldisintegrator)
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/obj/item/weapon/gun/energy/smalldisintegrator)
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cost = 60
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cost = 60
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containertype = /obj/structure/closet/crate/secure/ayyweapon
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containertype = /obj/structure/closet/crate/secure/ayy_mdf
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containername = "MDF standard weapons crate"
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containername = "MDF standard weapons crate"
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one_access = list(access_armory, access_mothership_military)
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one_access = list(access_armory, access_mothership_military)
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group = "Security"
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group = "Security"
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@@ -1120,8 +1120,8 @@ var/list/all_supply_groups = list("Supplies","Clothing","Security","Hospitality"
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/obj/item/clothing/head/helmet/mothership,
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/obj/item/clothing/head/helmet/mothership,
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/obj/item/clothing/head/helmet/mothership)
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/obj/item/clothing/head/helmet/mothership)
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cost = 40
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cost = 40
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containertype = /obj/structure/closet/crate/secure/ayybin
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containertype = /obj/structure/closet/secure_closet/ayy2
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containername = "MDF standard armor bin"
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containername = "MDF standard armor locker"
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one_access = list(access_security, access_mothership_military)
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one_access = list(access_security, access_mothership_military)
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group = "Security"
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group = "Security"
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contraband = 1
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contraband = 1
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@@ -164,23 +164,6 @@
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/obj/structure/closet/crate/bin/wrenchable()
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/obj/structure/closet/crate/bin/wrenchable()
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return TRUE
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return TRUE
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/obj/structure/closet/crate/ayybin
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desc = "A large bin."
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name = "Mothership Large bin"
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icon = 'icons/obj/storage/storage.dmi'
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icon_state = "ayybin"
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density = 1
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icon_opened = "ayybinopen"
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icon_closed = "ayybin"
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/obj/structure/closet/crate/ayybin/attackby(var/obj/item/weapon/W, var/mob/user)
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if(W.is_wrench(user) && wrenchable())
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return wrenchAnchor(user, W)
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..()
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/obj/structure/closet/crate/ayybin/wrenchable()
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return TRUE
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/obj/structure/closet/crate/radiation
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/obj/structure/closet/crate/radiation
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desc = "A crate with a radiation sign on it."
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desc = "A crate with a radiation sign on it."
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name = "Radioactive gear crate"
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name = "Radioactive gear crate"
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@@ -199,15 +182,6 @@
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icon_opened = "weaponcrateopen"
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icon_opened = "weaponcrateopen"
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icon_closed = "weaponcrate"
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icon_closed = "weaponcrate"
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/obj/structure/closet/crate/secure/ayyweapon
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desc = "A secure mothership weapons crate."
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name = "Mothership Weapons crate"
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icon = 'icons/obj/storage/storage.dmi'
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icon_state = "ayyweaponcrate"
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density = 1
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icon_opened = "ayyweaponcrateopen"
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icon_closed = "ayyweaponcrate"
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/obj/structure/closet/crate/secure/plasma
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/obj/structure/closet/crate/secure/plasma
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desc = "A secure plasma crate."
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desc = "A secure plasma crate."
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name = "Plasma crate"
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name = "Plasma crate"
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@@ -255,25 +229,6 @@
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/obj/structure/closet/crate/secure/bin/wrenchable()
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/obj/structure/closet/crate/secure/bin/wrenchable()
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return TRUE
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return TRUE
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/obj/structure/closet/crate/secure/ayybin
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desc = "A secure bin."
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name = "Mothership Secure bin"
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icon_state = "ayybinsecure"
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icon_opened = "ayybinsecureopen"
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icon_closed = "ayybinsecure"
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redlight = "largebinr"
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greenlight = "largebing"
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sparks = "largebinsparks"
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emag = "largebinemag"
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/obj/structure/closet/crate/secure/ayybin/attackby(var/obj/item/weapon/W, var/mob/user)
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if(W.is_wrench(user) && wrenchable())
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return wrenchAnchor(user, W)
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..()
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/obj/structure/closet/crate/secure/ayybin/wrenchable()
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return TRUE
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/obj/structure/closet/crate/secure/large
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/obj/structure/closet/crate/secure/large
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name = "large crate"
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name = "large crate"
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desc = "A hefty metal crate with an electronic locking system."
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desc = "A hefty metal crate with an electronic locking system."
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Binary file not shown.
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Before Width: | Height: | Size: 79 KiB After Width: | Height: | Size: 76 KiB |
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