Add method to track people breaking shit that would cause explosive decompression.

This commit is contained in:
Rob Nelson
2013-08-22 01:37:10 -07:00
parent 109e0aafbb
commit 62e81a71de
6 changed files with 146 additions and 14 deletions

View File

@@ -1096,3 +1096,25 @@ proc/move_alien_ship()
else
alien_ship_location = 1
return
proc/formatJumpTo(var/location,var/where="")
var/turf/loc
if(istype(location,/turf/))
loc = location
else
loc = get_turf(location)
if(where=="")
where=formatLocation(loc)
return "<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[loc.x];Y=[loc.y];Z=[loc.z]'>[where]</a>"
proc/formatLocation(var/location)
var/turf/loc
if(istype(location,/turf/))
loc = location
else
loc = get_turf(location)
var/area/A = get_area(location)
return "[A.name] - [loc.x],[loc.y],[loc.z]"
proc/formatPlayerPanel(var/mob/U,var/text="PP")
return "<A HREF='?_src_=holder;adminplayeropts=\ref[U]'>[text]</A>"