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Automatic changelog compile [ci skip]
This commit is contained in:
@@ -73,6 +73,22 @@ ADDING CREDITS? EDIT templates/changelog.tmpl.html
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*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
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*** DO NOT FUCK WITH THIS FILE OR YOU WILL CAUSE MERGE CONFLICTS. ***
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-->
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-->
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<div class="commit sansserif">
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<div class="commit sansserif">
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<h2 class="date">2025.05.01</h2>
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<h3 class="author">SECBATON-GRIFFON updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Lockboxes of various kinds now come with access electronics inside, removable with a screwdriver once unlocked, with the ability to modify them outside and place them back in again.</li>
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<li class="rscadd">Lockboxes can now be crafted from one sheet of plasteel. Access electronics come separately, so please remember to bring some.</li>
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<li class="rscadd">Large diskette boxes, vial boxes and empty lockboxes can now be made at the protolathe; with materials level 2, except for large diskette boxes requiring level 3.</li>
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<li class="rscadd">Emag-broken lockboxes can now be repaired with a soldering iron.</li>
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<li class="rscadd">Many kinds of lockboxes now have materials they can recycle into at fabricators.</li>
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<li class="tweak">Airlock electronics have been renamed to access electronics, as their scope is much broader in use now.</li>
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<li class="tweak">Unlocked coinboxes made with sheets of metal now come without access electronics. Autolathe-made ones keep them.</li>
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<li class="tweak">ID cards can now be put inside lockboxes by clicking on the storage HUD spaces.</li>
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</ul>
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<h3 class="author">ShiftyRail updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds the Curse O' Norwood spell to the wizard.</li>
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</ul>
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<h2 class="date">2025.04.27</h2>
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<h2 class="date">2025.04.27</h2>
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<h3 class="author">mentgah updated:</h3>
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<h3 class="author">mentgah updated:</h3>
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<ul class="changes bgimages16">
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<ul class="changes bgimages16">
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@@ -1333,11 +1349,6 @@ ADDING CREDITS? EDIT templates/changelog.tmpl.html
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<ul class="changes bgimages16">
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<ul class="changes bgimages16">
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<li class="rscdel">Grinders and juicers reverted to previous behavior.</li>
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<li class="rscdel">Grinders and juicers reverted to previous behavior.</li>
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</ul>
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</ul>
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<h2 class="date">2024.07.05</h2>
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<h3 class="author">SECBATON-GRIFFON updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Ian is now in the Wheelstation HoP office.</li>
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</ul>
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</div>
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</div>
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<!--
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<!--
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Credits Section
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Credits Section
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@@ -1,8 +1,5 @@
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DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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---
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---
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2024-07-05:
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SECBATON-GRIFFON:
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- rscadd: Ian is now in the Wheelstation HoP office.
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2024-07-06:
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2024-07-06:
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jwhitak:
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jwhitak:
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- rscdel: Grinders and juicers reverted to previous behavior.
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- rscdel: Grinders and juicers reverted to previous behavior.
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@@ -1323,3 +1320,23 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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mentgah:
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mentgah:
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- bugfix: Medical nanobots can now fix broken bones. Watch out, the bone mending
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- bugfix: Medical nanobots can now fix broken bones. Watch out, the bone mending
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process might be painful!
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process might be painful!
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2025-05-01:
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SECBATON-GRIFFON:
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- rscadd: Lockboxes of various kinds now come with access electronics inside, removable
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with a screwdriver once unlocked, with the ability to modify them outside and
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place them back in again.
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- rscadd: Lockboxes can now be crafted from one sheet of plasteel. Access electronics
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come separately, so please remember to bring some.
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- rscadd: Large diskette boxes, vial boxes and empty lockboxes can now be made at
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the protolathe; with materials level 2, except for large diskette boxes requiring
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level 3.
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- rscadd: Emag-broken lockboxes can now be repaired with a soldering iron.
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- rscadd: Many kinds of lockboxes now have materials they can recycle into at fabricators.
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- tweak: Airlock electronics have been renamed to access electronics, as their scope
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|
is much broader in use now.
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- tweak: Unlocked coinboxes made with sheets of metal now come without access electronics.
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Autolathe-made ones keep them.
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- tweak: ID cards can now be put inside lockboxes by clicking on the storage HUD
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spaces.
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ShiftyRail:
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- rscadd: Adds the Curse O' Norwood spell to the wizard.
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@@ -1,18 +0,0 @@
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author: SECBATON-GRIFFON
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delete-after: true
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changes:
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- rscadd: Lockboxes of various kinds now come with access electronics inside, removable
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with a screwdriver once unlocked, with the ability to modify them outside and
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place them back in again.
|
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- rscadd: Lockboxes can now be crafted from one sheet of plasteel. Access electronics
|
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come separately, so please remember to bring some.
|
|
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- rscadd: Large diskette boxes, vial boxes and empty lockboxes can now be made at
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the protolathe; with materials level 2, except for large diskette boxes requiring
|
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level 3.
|
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- rscadd: Emag-broken lockboxes can now be repaired with a soldering iron.
|
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- rscadd: Many kinds of lockboxes now have materials they can recycle into at fabricators.
|
|
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- tweak: Airlock electronics have been renamed to access electronics, as their scope
|
|
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is much broader in use now.
|
|
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- tweak: Unlocked coinboxes made with sheets of metal now come without access electronics.
|
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Autolathe-made ones keep them.
|
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- tweak: ID cards can now be put inside lockboxes by clicking on the storage HUD spaces.
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@@ -1,4 +0,0 @@
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author: ShiftyRail
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delete-after: true
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changes:
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- rscadd: Adds the Curse O' Norwood spell to the wizard.
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