Improved rigged crate code for some anon on /vg/

Made syringe guns do no damage on behalf of coderbus.

Added some new book sprites and updated some books.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5134 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
petethegoat@gmail.com
2012-11-20 16:06:14 +00:00
parent f2c1898b6a
commit 6db2d55bbd
4 changed files with 42 additions and 15 deletions

View File

@@ -257,13 +257,7 @@
if(rigged && locate(/obj/item/device/radio/electropack) in src)
if(isliving(user))
var/mob/living/L = user
var/protected = 0
if(ishuman(L))
var/mob/living/carbon/human/H = L
if(H.gloves && H.gloves.siemens_coefficient < 0.2)
protected = 1
if(!protected)
L.electrocute_act(17, src)
if(L.electrocute_act(17, src))
var/datum/effect/effect/system/spark_spread/s = new /datum/effect/effect/system/spark_spread
s.set_up(5, 1, src)
s.start()
@@ -274,13 +268,13 @@
/obj/structure/closet/crate/secure/attack_hand(mob/user as mob)
if(locked && !broken)
if (allowed(user))
user << "<span class='notice'>You unlock \the [src].</span>"
user << "<span class='notice'>You unlock [src].</span>"
src.locked = 0
overlays = null
overlays += greenlight
return
else
user << "<span class='notice'>\The [src] is locked.</span>"
user << "<span class='notice'>[src] is locked.</span>"
return
else
..()