64x64 Sprites (#11214)

* Move DMI files over to 64x64

* Lighting overlay + world.icon_size.

* Change 32 to world icon size

* Adds pixel shift multiplier

* Fix accidentaly 16 -> world_icon_size/4 conversion to proper world_icon_size/2 conversion

* Fixes lighting properly

* Fix spacepods bounds

* Redo all icons with BYONDTools bug fixed

* Update ALL the map files dear god

* Double crayon font size

* Update all screen locs

* Fix contextual clicks

Couldn't use PIXEL MULTIPLIER here for the most part due to the fact most of these are ranges and doubling them would leave empty spaces

* Fixes maptext size and the final touch ups on antag screen locs

* Runs optipng on the DMI files in last commit.

Because my optipng version was outdated (blame the optipng package I had installed) it failed to run on the erge commit. This fixed that.

* Reduces parallax size a bit for 64x64 map sizes

* Fix lobby screens

* Fix DME
This commit is contained in:
clusterfack
2016-08-04 19:07:02 -05:00
committed by PJB3005
parent 66d143ca3d
commit 6edf0208ac
929 changed files with 12916 additions and 12907 deletions

View File

@@ -308,8 +308,8 @@ datum/shuttle_controller/emergency_shuttle/process()
for(var/client/C in clients)
spawn
vote.interface.sendAssets(C)
return 1
else
@@ -330,8 +330,8 @@ datum/shuttle_controller/emergency_shuttle/process()
/obj/effect/bgstar/New()
. = ..()
pixel_x += rand(-2, 30)
pixel_y += rand(-2, 30)
pixel_x += rand(-2, 30) * PIXEL_MULTIPLIER
pixel_y += rand(-2, 30) * PIXEL_MULTIPLIER
icon_state = "star" + pick("1", "1", "1", "2", "3", "4")
speed = rand(2, 5)