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fix
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@@ -379,7 +379,7 @@ This function restores all organs.
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damage = (damage/100)*(100-blocked)
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if(!ignore_events && INVOKE_EVENT(src, /event/damaged, "kind" = damagetype, "amount" = damage))
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return 0
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return 0 //This event code is also in the mob/living parent which this proc mostly overrides.
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switch(damagetype)
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if(BRUTE)
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