mirror of
https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-09 16:14:13 +00:00
Make Security/Command/AI Upload channels have roundstart random frequencies, and Security/Command require an encryption key. (#18276)
* Makes Security/Command channels have roundstart random frequencies. * REMOVE GLOBALISM * Mapping, AIs, and all * Muh layers * Give frequencies to players. * Enigma * Darned mappers * Derp * Mapping : DJ Sat + Librarian's intercoms * How did this happen * Fixes a few things. I still need to test it. Please no merge. * Final Cut * Adjust tech levels * Mapping : encryption keys in tcomms * Paper. * Henk
This commit is contained in:
@@ -10,8 +10,8 @@
|
||||
canhear_range = 0 // can't hear headsets from very far away
|
||||
|
||||
slot_flags = SLOT_EARS
|
||||
var/translate_binary = 0
|
||||
var/translate_hive = 0
|
||||
translate_binary = 0
|
||||
translate_hive = 0
|
||||
var/obj/item/device/encryptionkey/keyslot1 = null
|
||||
var/obj/item/device/encryptionkey/keyslot2 = null
|
||||
maxf = 1489
|
||||
@@ -30,11 +30,11 @@
|
||||
|
||||
/obj/item/device/radio/headset/syndicate
|
||||
origin_tech = Tc_SYNDICATE + "=3"
|
||||
|
||||
/obj/item/device/radio/headset/syndicate/New()
|
||||
..()
|
||||
qdel(keyslot1)
|
||||
keyslot1 = new /obj/item/device/encryptionkey/syndicate
|
||||
syndie = 1
|
||||
recalculateChannels()
|
||||
|
||||
/obj/item/device/radio/headset/syndicate/commando/New()
|
||||
@@ -47,7 +47,6 @@
|
||||
..()
|
||||
qdel(keyslot1)
|
||||
keyslot1 = new /obj/item/device/encryptionkey/raider
|
||||
raider = 1
|
||||
recalculateChannels()
|
||||
|
||||
/obj/item/device/radio/headset/raider/pretuned/New() // pre tuned radio to 1215 aka raider freq
|
||||
@@ -276,6 +275,13 @@
|
||||
keyslot2 = new /obj/item/device/encryptionkey/ert
|
||||
..()
|
||||
|
||||
/obj/item/device/radio/headset/handle_crypted_channels(var/channel)
|
||||
var/list/obj/item/device/encryptionkey/keyslots = list(keyslot1, keyslot2) // In the future we'll have more than 2 keyslots.
|
||||
for (var/obj/item/device/encryptionkey/key in keyslots)
|
||||
if (channel in key.secured_channels) // We're actually able to decipher that channel.
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/device/radio/headset/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
// ..()
|
||||
user.set_machine(src)
|
||||
@@ -297,8 +303,6 @@
|
||||
keyslot1.forceMove(T)
|
||||
keyslot1 = null
|
||||
|
||||
|
||||
|
||||
if(keyslot2)
|
||||
var/turf/T = get_turf(user)
|
||||
if(T)
|
||||
@@ -330,12 +334,10 @@
|
||||
return
|
||||
|
||||
|
||||
/obj/item/device/radio/headset/proc/recalculateChannels()
|
||||
/obj/item/device/radio/headset/recalculateChannels()
|
||||
src.channels = list()
|
||||
src.translate_binary = 0
|
||||
src.translate_hive = 0
|
||||
src.syndie = 0
|
||||
src.raider = 0
|
||||
|
||||
if(keyslot1)
|
||||
for(var/ch_name in keyslot1.channels)
|
||||
@@ -350,12 +352,6 @@
|
||||
if(keyslot1.translate_hive)
|
||||
src.translate_hive = 1
|
||||
|
||||
if(keyslot1.syndie)
|
||||
src.syndie = 1
|
||||
|
||||
if(keyslot1.raider)
|
||||
src.raider = 1
|
||||
|
||||
if(keyslot2)
|
||||
for(var/ch_name in keyslot2.channels)
|
||||
if(ch_name in src.channels)
|
||||
@@ -369,12 +365,6 @@
|
||||
if(keyslot2.translate_hive)
|
||||
src.translate_hive = 1
|
||||
|
||||
if(keyslot2.syndie)
|
||||
src.syndie = 1
|
||||
|
||||
if(keyslot2.raider)
|
||||
src.raider = 1
|
||||
|
||||
|
||||
for (var/ch_name in channels)
|
||||
//this is the most hilarious piece of code i have seen this week, so im not going to remove it
|
||||
|
||||
Reference in New Issue
Block a user