diff --git a/html/changelog.html b/html/changelog.html
index 86a47136cbc..85601c0da6a 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -86,6 +86,16 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
-->
+
2016.05.31
+
Deity Link updated:
+
+ - (PARALLAX) Added space parallax! Spess won't ever be the same again....unless you just disable it in your preferences.
+ - (PARALLAX) In your preferences, you can also set the speed at which parallax scrolls by.
+ - (PARALLAX) Lastly in your preferences, you can set whether you want to see "space dust" or not.
+ - (PARALLAX) Those preferences can be changed from your Preferences tab at anytime during the game.
+ - (PARALLAX) Admins can now set the color of the space background. We might decide on a new default color depending on your feedback.
+
+
2016.05.30
ArthurDentist updated:
@@ -1638,20 +1648,6 @@ ADDING CREDITS? EDIT templates/header.html (or footer.html if they're for old t
- Change Syndicate ammo box to contain a loaded speedloader, instead of an empty speedloader and an ammo box (with as many bullets)
-
- 2016.01.03
- ArthurDentist updated:
-
- - Added a new artifact which can be found through xenoarcheology
-
- Intigracy updated:
-
- - Double Agents will no longer be given the die a glorious death objective. Instead they have a chance to get the escape alone objective.
-
- Wizardcrying updated:
-
- - Viruses no longer mutate their effects when their host catches some radiation. This change actually dates back to Nov. 10, 2015, but it was never added to the changelog until now.
-