Fix for Damage Icons. They now have a layer define too.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3705 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-05-31 10:53:43 +00:00
parent 1b1ddac33b
commit 7685c4be25
6 changed files with 16 additions and 17 deletions

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@@ -173,6 +173,7 @@ var/MAX_EXPLOSION_RANGE = 14
#define HIDEEYES 4 //APPLIES ONLY TO HELMETS!!
//clothing-overlay layers. They are floats so they always appear above the Mob
#define DAMAGE_LAYER -23
#define UNIFORM_LAYER -22
#define B_UNIFORM_LAYER -21
#define SHOES_LAYER -20