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Fix for Damage Icons. They now have a layer define too.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3705 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -173,6 +173,7 @@ var/MAX_EXPLOSION_RANGE = 14
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#define HIDEEYES 4 //APPLIES ONLY TO HELMETS!!
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//clothing-overlay layers. They are floats so they always appear above the Mob
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#define DAMAGE_LAYER -23
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#define UNIFORM_LAYER -22
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#define B_UNIFORM_LAYER -21
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#define SHOES_LAYER -20
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