Revert "Pass on minimum player counts for gamemodes"

This commit is contained in:
d3athrow
2015-03-28 14:03:34 -05:00
parent 0cbe619e99
commit 7bed6c236f
17 changed files with 31 additions and 28 deletions

View File

@@ -10,8 +10,8 @@ var/list/blob_nodes = list()
name = "Blob"
config_tag = "Blob"
required_players = 1 //Failsafe since we need a blob player
required_players_secret = 25 //High-pop. Blob needs to face off a staffed crew !
required_players = 15
required_players_secret = 25
restricted_jobs = list("Cyborg", "AI", "Mobile MMI")
var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds)