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Revert "Pass on minimum player counts for gamemodes"
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@@ -10,8 +10,8 @@ var/list/blob_nodes = list()
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name = "Blob"
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config_tag = "Blob"
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required_players = 1 //Failsafe since we need a blob player
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required_players_secret = 25 //High-pop. Blob needs to face off a staffed crew !
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required_players = 15
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required_players_secret = 25
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restricted_jobs = list("Cyborg", "AI", "Mobile MMI")
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var/const/waittime_l = 600 //lower bound on time before intercept arrives (in tenths of seconds)
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