Signalers will now work with the PDA Signalers.

Numpad may once again be used to type numbers and operators.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2539 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
mport2004@gmail.com
2011-11-21 07:25:48 +00:00
parent ab87ae6338
commit 7c8ed7b030
6 changed files with 73 additions and 273 deletions

View File

@@ -1,48 +0,0 @@
/obj/item/device/Nradio
icon = 'radio.dmi'
name = "station bounced radio"
suffix = "\[3\]"
icon_state = "walkietalkie"
item_state = "walkietalkie"
flags = 450//FFFF what does this even mean likely conduct+onbelt+someothershit
throw_speed = 2
throw_range = 9
w_class = 2
g_amt = 25
m_amt = 75
var
//General things
frequency = 1459 //Default freq
broadcasting = 0 //Mike
listening = 1 //Speaker
secured = 0 //Can you see our wires
freerange = 0 // 0 - Sanitize frequencies, 1 - Full range
datum/radio_frequency/radio_connection = null
list/datum/radio_frequency/secure_radio_connections = new
//Internal things
obj/item/weapon/syndicate_uplink/uplink = null //If we have an uplink one of our freqs will activate it
wires = WIRE_RECEIVE | WIRE_TRANSMIT //Active wires
list/channels = list() //see communications.dm for full list. First channes is a "default" for :h
// "Example" = FREQ_LISTENING|FREQ_BROADCASTING
last_transmission //What is this
obj/item/device/radio/patch_link = null //What is this
var/const
WIRE_TRANSMIT = 1 //sends a signal, like to set off a bomb or electrocute someone, or talk
WIRE_RECEIVE = 2 //we can hear things
TRANSMISSION_DELAY = 5 // only 2/second/radio antispam protection
FREQ_LISTENING = 1
proc
set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)

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@@ -1,164 +0,0 @@
/obj/item/device/radio/signaler
name = "Remote Signaling Device"
desc = "Used to remotely activate devices."
icon = 'new_assemblies.dmi'
icon_state = "signaller"
item_state = "signaler"
var/code = 30
w_class = 1
frequency = 1457
var/delay = 0
attackby(obj/item/weapon/W as obj, mob/user as mob)
if(isscrewdriver(W))
b_stat = !b_stat
if(b_stat)
user.show_message("\blue The [src.name] can now be attached!")
else
user.show_message("\blue The [src.name] is ready!")
return
else
..()
return
/obj/item/device/radio/signaler/attack_self(mob/user as mob, flag1)
user.machine = src
interact(user,flag1)
/obj/item/device/radio/signaler/interact(mob/user as mob, flag1)
var/t1
if ((src.b_stat && !( flag1 )))
t1 = text("-------<BR>\nGreen Wire: []<BR>\nRed Wire: []<BR>\nBlue Wire: []<BR>\n", (src.wires & 4 ? text("<A href='?src=\ref[];wires=4'>Cut Wire</A>", src) : text("<A href='?src=\ref[];wires=4'>Mend Wire</A>", src)), (src.wires & 2 ? text("<A href='?src=\ref[];wires=2'>Cut Wire</A>", src) : text("<A href='?src=\ref[];wires=2'>Mend Wire</A>", src)), (src.wires & 1 ? text("<A href='?src=\ref[];wires=1'>Cut Wire</A>", src) : text("<A href='?src=\ref[];wires=1'>Mend Wire</A>", src)))
else
t1 = "-------"
var/dat = {"
<TT>
Speaker: [src.listening ? "<A href='byond://?src=\ref[src];listen=0'>Engaged</A>" : "<A href='byond://?src=\ref[src];listen=1'>Disengaged</A>"]<BR>
<A href='byond://?src=\ref[src];send=1'>Send Signal</A><BR>
<B>Frequency/Code</B> for signaler:<BR>
Frequency:
<A href='byond://?src=\ref[src];freq=-10'>-</A>
<A href='byond://?src=\ref[src];freq=-2'>-</A>
[format_frequency(src.frequency)]
<A href='byond://?src=\ref[src];freq=2'>+</A>
<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
Code:
<A href='byond://?src=\ref[src];code=-5'>-</A>
<A href='byond://?src=\ref[src];code=-1'>-</A>
[src.code]
<A href='byond://?src=\ref[src];code=1'>+</A>
<A href='byond://?src=\ref[src];code=5'>+</A><BR>
[t1]
</TT>"}
user << browse(dat, "window=radio")
onclose(user, "radio")
return
/obj/item/device/radio/signaler/hear_talk()
return
/obj/item/device/radio/signaler/send_hear()
return
/obj/item/device/radio/signaler/receive_signal(datum/signal/signal)
if(!signal || (signal.encryption != code)) return 0
if (!( src.wires & 2 ))
return
for(var/mob/O in hearers(1, src.loc))
O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2)
return
/obj/item/device/radio/signaler/proc/send_signal(message="ACTIVATE")
if(last_transmission && world.time < (last_transmission + TRANSMISSION_DELAY))
return
last_transmission = world.time
if (!( src.wires & 4 ))
return
if((usr)&&(ismob(usr)))
var/time = time2text(world.realtime,"hh:mm:ss")
lastsignalers.Add("[time] <B>:</B> [usr.key] used [src] @ location ([src.loc.x],[src.loc.y],[src.loc.z]) <B>:</B> [format_frequency(frequency)]/[code]")
var/datum/signal/signal = new
signal.source = src
signal.encryption = code
signal.data["message"] = message
radio_connection.post_signal(src, signal)
return
/obj/item/device/radio/signaler/Topic(href, href_list)
//..()
if (usr.stat)
return
if (usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf)))
usr.machine = src
if (href_list["freq"])
..()
return
else
if (href_list["code"])
src.code += text2num(href_list["code"])
src.code = round(src.code)
src.code = min(100, src.code)
src.code = max(1, src.code)
else
if (href_list["send"])
spawn( 0 )
src.send_signal("ACTIVATE")
return
else
if (href_list["listen"])
src.listening = text2num(href_list["listen"])
else
if (href_list["wires"])
var/t1 = text2num(href_list["wires"])
if (!( istype(usr.equipped(), /obj/item/weapon/wirecutters) ))
return
if ((!( src.b_stat ) && !( src.master )))
return
if (t1 & 1)
if (src.wires & 1)
src.wires &= 65534
else
src.wires |= 1
else
if (t1 & 2)
if (src.wires & 2)
src.wires &= 65533
else
src.wires |= 2
else
if (t1 & 4)
if (src.wires & 4)
src.wires &= 65531
else
src.wires |= 4
src.add_fingerprint(usr)
if (!src.master)
if (istype(src.loc, /mob))
attack_self(src.loc)
else
for(var/mob/M in viewers(1, src))
if (M.client)
src.attack_self(M)
else
if (istype(src.master.loc, /mob))
src.attack_self(src.master.loc)
else
for(var/mob/M in viewers(1, src.master))
if (M.client)
src.attack_self(M)
else
usr << browse(null, "window=radio")
return
return

View File

@@ -15,12 +15,20 @@
var
code = 30
frequency = 100
frequency = 1457
delay = 0
airlock_wire = null
datum/radio_frequency/radio_connection
proc
send_signal()
signal()
New()
..()
spawn(40)
set_frequency(frequency)
return
activate()
@@ -30,12 +38,10 @@
process_cooldown()
signal()
return 1
interact(mob/user as mob, flag1)
var/t1 = "-------"
// if ((src.b_stat && !( flag1 )))
// t1 = text("-------<BR>\nGreen Wire: []<BR>\nRed Wire: []<BR>\nBlue Wire: []<BR>\n", (src.wires & 4 ? text("<A href='?src=\ref[];wires=4'>Cut Wire</A>", src) : text("<A href='?src=\ref[];wires=4'>Mend Wire</A>", src)), (src.wires & 2 ? text("<A href='?src=\ref[];wires=2'>Cut Wire</A>", src) : text("<A href='?src=\ref[];wires=2'>Mend Wire</A>", src)), (src.wires & 1 ? text("<A href='?src=\ref[];wires=1'>Cut Wire</A>", src) : text("<A href='?src=\ref[];wires=1'>Mend Wire</A>", src)))
@@ -49,7 +55,7 @@
Frequency:
<A href='byond://?src=\ref[src];freq=-10'>-</A>
<A href='byond://?src=\ref[src];freq=-2'>-</A>
[src.frequency]
[format_frequency(src.frequency)]
<A href='byond://?src=\ref[src];freq=2'>+</A>
<A href='byond://?src=\ref[src];freq=10'>+</A><BR>
@@ -75,10 +81,10 @@
return
if (href_list["freq"])
src.frequency += text2num(href_list["freq"])
src.frequency = round(src.frequency)
src.frequency = min(100, src.frequency)
src.frequency = max(1, src.frequency)
var/new_frequency = (frequency + text2num(href_list["freq"]))
if(new_frequency < 1200 || new_frequency > 1600)
new_frequency = sanitize_frequency(new_frequency)
set_frequency(new_frequency)
if(href_list["code"])
src.code += text2num(href_list["code"])
@@ -95,14 +101,22 @@
return
proc/signal()//will have to do for now
signal()
var/datum/signal/signal = new
signal.source = src
signal.encryption = code
signal.data["message"] = "ACTIVATE"
radio_connection.post_signal(src, signal)
return
/*
for(var/obj/item/device/assembly/signaler/S in world)
if(!S) continue
if(S == src) continue
if((S.frequency == src.frequency) && (S.code == src.code))
spawn(0)
if(S) S.pulse(0)
return 0
return 0*/
pulse(var/radio = 0)
@@ -112,3 +126,21 @@
else if(holder)
holder.process_activation(src, 1, 0)
return 1
receive_signal(datum/signal/signal)
if(!signal) return 0
if(signal.encryption != code) return 0
if(!(src.wires & WIRE_RADIO_RECEIVE)) return 0
pulse(1)
for(var/mob/O in hearers(1, src.loc))
O.show_message(text("\icon[] *beep* *beep*", src), 3, "*beep* *beep*", 2)
return
proc/set_frequency(new_frequency)
radio_controller.remove_object(src, frequency)
frequency = new_frequency
radio_connection = radio_controller.add_object(src, frequency, RADIO_CHAT)
return

View File

@@ -49,7 +49,7 @@
process()
if(timing && (time >= 0))
if(timing && (time > 0))
time--
if(timing && time <= 0)
timing = 0

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@@ -14,26 +14,38 @@
/client/North()
..()
/client/South()
..()
/client/West()
..()
/client/East()
..()
/client/Northeast()
..()
swap_hand()
return
/client/Southeast()
..()
attack_self()
return
/client/Southwest()
..()
toggle_throw_mode()
return
/client/Northwest()
..()
drop_item()
return
/client/verb/swap_hand()
set hidden = 1
@@ -41,6 +53,7 @@
mob:swap_hand()
return
/client/verb/attack_self()
set hidden = 1
var/obj/item/weapon/W = mob.equipped()
@@ -48,6 +61,7 @@
W.attack_self(mob)
return
/client/verb/toggle_throw_mode()
set hidden = 1
if(!istype(mob, /mob/living/carbon)) return
@@ -55,12 +69,14 @@
mob:toggle_throw_mode()
return
/client/verb/drop_item()
set hidden = 1
if(!isrobot(mob))
mob.drop_item_v()
return
/client/Center()
if (isobj(mob.loc))
var/obj/O = mob.loc

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@@ -4,20 +4,20 @@ macro "macro"
command = ".center"
is-disabled = false
elem
name = "NORTHEAST"
command = "swap-hand"
name = "NORTHEAST+REP"
command = ".northeast"
is-disabled = false
elem
name = "SOUTHEAST"
command = "attack-self"
name = "SOUTHEAST+REP"
command = ".southeast"
is-disabled = false
elem
name = "SOUTHWEST"
command = "toggle-throw-mode"
name = "SOUTHWEST+REP"
command = ".southwest"
is-disabled = false
elem
name = "NORTHWEST"
command = "drop-item"
name = "NORTHWEST+REP"
command = ".northwest"
is-disabled = false
elem
name = "CTRL+WEST"
@@ -67,42 +67,6 @@ macro "macro"
name = "CTRL+W"
command = "attack-self"
is-disabled = false
elem
name = "NUMPAD2+REP"
command = ".south"
is-disabled = false
elem
name = "NUMPAD4+REP"
command = ".west"
is-disabled = false
elem
name = "NUMPAD5+REP"
command = ".center"
is-disabled = false
elem
name = "NUMPAD6+REP"
command = ".east"
is-disabled = false
elem
name = "NUMPAD8+REP"
command = ".north"
is-disabled = false
elem
name = "MULTIPLY"
command = "swap-hand"
is-disabled = false
elem
name = "ADD"
command = "attack-self"
is-disabled = false
elem
name = "SUBTRACT"
command = "drop-item"
is-disabled = false
elem
name = "DIVIDE"
command = "toggle-throw-mode"
is-disabled = false
elem
name = "F1"
command = "adminhelp"