-Laser tag guns no longer give combat tech of 3.
-Cardborg Helmets and Cueball helmets no longer protect as well as sec helmets. Reorganized the clothing/head.dm. PLEASE take note of the parent when making child objects, people. -Laser tag vests can now hold their matching laser tag guns. -Harebells can now be harvested. -Sprite for the new mini-extinguishers in the extinguisher closets. Needs supporting code still. -Added towel sprite to items.dmi. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3582 316c924e-a436-60f5-8080-3fe189b3f50e
@@ -76,6 +76,39 @@
|
|||||||
icon_state = "beret"
|
icon_state = "beret"
|
||||||
flags = FPRINT | TABLEPASS
|
flags = FPRINT | TABLEPASS
|
||||||
|
|
||||||
|
/obj/item/clothing/head/chaplain_hood
|
||||||
|
name = "chaplain's hood"
|
||||||
|
desc = "It's hood that covers the head. It keeps you warm during the space winters."
|
||||||
|
icon_state = "chaplain_hood"
|
||||||
|
flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|BLOCKHAIR
|
||||||
|
|
||||||
|
/obj/item/clothing/head/hasturhood
|
||||||
|
name = "hastur's hood"
|
||||||
|
desc = "It's unspeakably stylish"
|
||||||
|
icon_state = "hasturhood"
|
||||||
|
flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|BLOCKHAIR
|
||||||
|
|
||||||
|
/obj/item/clothing/head/nursehat
|
||||||
|
name = "nurse's hat"
|
||||||
|
desc = "It allows quick identification of trained medical personnel."
|
||||||
|
icon_state = "nursehat"
|
||||||
|
flags = FPRINT|TABLEPASS
|
||||||
|
|
||||||
|
/obj/item/clothing/head/secsoft
|
||||||
|
name = "soft cap"
|
||||||
|
desc = "It's baseball hat in tasteful red colour."
|
||||||
|
icon_state = "secsoft"
|
||||||
|
flags = FPRINT|TABLEPASS|HEADCOVERSEYES
|
||||||
|
item_state = "helmet"
|
||||||
|
|
||||||
|
/obj/item/clothing/head/cargosoft
|
||||||
|
name = "cargo cap"
|
||||||
|
desc = "It's a baseball hat in a tasteless yellow colour."
|
||||||
|
icon_state = "cargosoft"
|
||||||
|
flags = FPRINT|TABLEPASS|HEADCOVERSEYES
|
||||||
|
item_state = "helmet"
|
||||||
|
var/flipped = 0
|
||||||
|
|
||||||
|
|
||||||
// CHUMP HELMETS: COOKING THEM DESTROYS THE CHUMP HELMET SPAWN.
|
// CHUMP HELMETS: COOKING THEM DESTROYS THE CHUMP HELMET SPAWN.
|
||||||
|
|
||||||
@@ -103,21 +136,7 @@
|
|||||||
flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR
|
flags = FPRINT|TABLEPASS|SUITSPACE|HEADCOVERSEYES|HEADCOVERSMOUTH|BLOCKHAIR
|
||||||
item_state="cueball"
|
item_state="cueball"
|
||||||
flags_inv = 0
|
flags_inv = 0
|
||||||
|
armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 0, rad = 0)
|
||||||
/obj/item/clothing/head/secsoft
|
|
||||||
name = "soft cap"
|
|
||||||
desc = "It's baseball hat in tasteful red colour."
|
|
||||||
icon_state = "secsoft"
|
|
||||||
flags = FPRINT|TABLEPASS|HEADCOVERSEYES
|
|
||||||
item_state = "helmet"
|
|
||||||
|
|
||||||
/obj/item/clothing/head/cargosoft
|
|
||||||
name = "cargo cap"
|
|
||||||
desc = "It's a baseball hat in a tasteless yellow colour."
|
|
||||||
icon_state = "cargosoft"
|
|
||||||
flags = FPRINT|TABLEPASS|HEADCOVERSEYES
|
|
||||||
item_state = "helmet"
|
|
||||||
var/flipped = 0
|
|
||||||
|
|
||||||
/obj/item/clothing/head/syndicatefake
|
/obj/item/clothing/head/syndicatefake
|
||||||
name = "red space-helmet replica"
|
name = "red space-helmet replica"
|
||||||
@@ -146,8 +165,6 @@
|
|||||||
item_state = "thunderdome"
|
item_state = "thunderdome"
|
||||||
armor = list(melee = 80, bullet = 60, laser = 50,energy = 10, bomb = 25, bio = 10, rad = 0)
|
armor = list(melee = 80, bullet = 60, laser = 50,energy = 10, bomb = 25, bio = 10, rad = 0)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/welding
|
/obj/item/clothing/head/helmet/welding
|
||||||
name = "welding helmet"
|
name = "welding helmet"
|
||||||
desc = "A head-mounted face cover designed to protect the wearer completely from space-arc eye."
|
desc = "A head-mounted face cover designed to protect the wearer completely from space-arc eye."
|
||||||
@@ -197,24 +214,6 @@
|
|||||||
armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 0, rad = 0)
|
armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 0, rad = 0)
|
||||||
flags_inv = 0
|
flags_inv = 0
|
||||||
|
|
||||||
/obj/item/clothing/head/chaplain_hood
|
|
||||||
name = "chaplain's hood"
|
|
||||||
desc = "It's hood that covers the head. It keeps you warm during the space winters."
|
|
||||||
icon_state = "chaplain_hood"
|
|
||||||
flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|BLOCKHAIR
|
|
||||||
|
|
||||||
/obj/item/clothing/head/hasturhood
|
|
||||||
name = "hastur's hood"
|
|
||||||
desc = "It's unspeakably stylish"
|
|
||||||
icon_state = "hasturhood"
|
|
||||||
flags = FPRINT|TABLEPASS|HEADSPACE|HEADCOVERSEYES|BLOCKHAIR
|
|
||||||
|
|
||||||
/obj/item/clothing/head/nursehat
|
|
||||||
name = "nurse's hat"
|
|
||||||
desc = "It allows quick identification of trained medical personnel."
|
|
||||||
icon_state = "nursehat"
|
|
||||||
flags = FPRINT|TABLEPASS
|
|
||||||
|
|
||||||
/obj/item/clothing/head/helmet/cardborg
|
/obj/item/clothing/head/helmet/cardborg
|
||||||
name = "cardborg helmet"
|
name = "cardborg helmet"
|
||||||
desc = "A helmet made out of a box."
|
desc = "A helmet made out of a box."
|
||||||
@@ -222,4 +221,5 @@
|
|||||||
item_state = "cardborg_h"
|
item_state = "cardborg_h"
|
||||||
flags = FPRINT | TABLEPASS | HEADCOVERSEYES | HEADCOVERSMOUTH
|
flags = FPRINT | TABLEPASS | HEADCOVERSEYES | HEADCOVERSMOUTH
|
||||||
see_face = 0.0
|
see_face = 0.0
|
||||||
|
armor = list(melee = 0, bullet = 0, laser = 2,energy = 2, bomb = 0, bio = 0, rad = 0)
|
||||||
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
|
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
|
||||||
|
|||||||
@@ -620,16 +620,16 @@
|
|||||||
/obj/item/seeds/harebell
|
/obj/item/seeds/harebell
|
||||||
name = "pack of harebell seeds"
|
name = "pack of harebell seeds"
|
||||||
desc = "These seeds grow into pretty little flowers."
|
desc = "These seeds grow into pretty little flowers."
|
||||||
icon_state = "seed"
|
icon_state = "seed-harebell"
|
||||||
mypath = "/obj/item/seeds/harebell"
|
mypath = "/obj/item/seeds/harebell"
|
||||||
species = "harebell"
|
species = "harebell"
|
||||||
plantname = "Harebells"
|
plantname = "Harebells"
|
||||||
productname = ""
|
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/harebell"
|
||||||
lifespan = 100
|
lifespan = 100
|
||||||
endurance = 20
|
endurance = 20
|
||||||
maturation = 7
|
maturation = 7
|
||||||
production = 1
|
production = 1
|
||||||
yield = -1
|
yield = 2
|
||||||
potency = 1
|
potency = 1
|
||||||
oneharvest = 1
|
oneharvest = 1
|
||||||
growthstages = 4
|
growthstages = 4
|
||||||
@@ -1058,6 +1058,7 @@
|
|||||||
/obj/item/weapon/reagent_containers/food/snacks/grown/poppy
|
/obj/item/weapon/reagent_containers/food/snacks/grown/poppy
|
||||||
seed = "/obj/item/seeds/poppyseed"
|
seed = "/obj/item/seeds/poppyseed"
|
||||||
name = "poppy"
|
name = "poppy"
|
||||||
|
desc = "Long-used as a symbol of rest, peace, and death."
|
||||||
icon_state = "poppy"
|
icon_state = "poppy"
|
||||||
potency = 30
|
potency = 30
|
||||||
New()
|
New()
|
||||||
@@ -1066,6 +1067,16 @@
|
|||||||
reagents.add_reagent("bicaridine", 1+round((potency / 10), 1))
|
reagents.add_reagent("bicaridine", 1+round((potency / 10), 1))
|
||||||
bitesize = 1+round(reagents.total_volume / 3, 1)
|
bitesize = 1+round(reagents.total_volume / 3, 1)
|
||||||
|
|
||||||
|
/obj/item/weapon/reagent_containers/food/snacks/grown/harebell
|
||||||
|
seed = "obj/item/seeds/harebellseed"
|
||||||
|
name = "harebell"
|
||||||
|
desc = "\"I'll sweeten thy sad grave: thou shalt not lack the flower that's like thy face, pale primrose, nor the azured hare-bell, like thy veins; no, nor the leaf of eglantine, whom not to slander, out-sweeten<65>d not thy breath.\""
|
||||||
|
icon_state = "harebell"
|
||||||
|
potency = 1
|
||||||
|
New()
|
||||||
|
..()
|
||||||
|
reagents.add_reagent("nutriment", 1+round((potency / 20), 1))
|
||||||
|
bitesize = 1+round(reagents.total_volume / 3, 1)
|
||||||
|
|
||||||
/obj/item/weapon/reagent_containers/food/snacks/grown/potato
|
/obj/item/weapon/reagent_containers/food/snacks/grown/potato
|
||||||
seed = "/obj/item/seeds/potatoseed"
|
seed = "/obj/item/seeds/potatoseed"
|
||||||
|
|||||||
@@ -15,14 +15,14 @@
|
|||||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/bluetag
|
/obj/item/clothing/suit/bluetag
|
||||||
name = "blue laser tag armour"
|
name = "blue laser tag armour"
|
||||||
desc = "Blue Pride, Station Wide"
|
desc = "Blue Pride, Station Wide"
|
||||||
icon_state = "bluetag"
|
icon_state = "bluetag"
|
||||||
item_state = "bluetag"
|
item_state = "bluetag"
|
||||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||||
|
allowed = list (/obj/item/weapon/gun/energy/laser/bluetag)
|
||||||
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/redtag
|
/obj/item/clothing/suit/redtag
|
||||||
name = "red laser tag armour"
|
name = "red laser tag armour"
|
||||||
@@ -30,6 +30,7 @@
|
|||||||
icon_state = "redtag"
|
icon_state = "redtag"
|
||||||
item_state = "redtag"
|
item_state = "redtag"
|
||||||
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS
|
||||||
|
allowed = list (/obj/item/weapon/gun/energy/laser/redtag)
|
||||||
|
|
||||||
|
|
||||||
/obj/item/clothing/suit/apron
|
/obj/item/clothing/suit/apron
|
||||||
|
|||||||
@@ -82,6 +82,8 @@ obj/item/weapon/gun/energy/laser/retro
|
|||||||
icon_state = "bluetag"
|
icon_state = "bluetag"
|
||||||
desc = "Standard issue weapon of the Imperial Guard"
|
desc = "Standard issue weapon of the Imperial Guard"
|
||||||
projectile_type = "/obj/item/projectile/bluetag"
|
projectile_type = "/obj/item/projectile/bluetag"
|
||||||
|
origin_tech = "combat=1;magnets=2"
|
||||||
|
var/charge_tick = 0
|
||||||
|
|
||||||
special_check(var/mob/living/carbon/human/M)
|
special_check(var/mob/living/carbon/human/M)
|
||||||
if(ishuman(M))
|
if(ishuman(M))
|
||||||
@@ -89,8 +91,6 @@ obj/item/weapon/gun/energy/laser/retro
|
|||||||
return 1
|
return 1
|
||||||
M << "\red You need to be wearing your laser tag vest!"
|
M << "\red You need to be wearing your laser tag vest!"
|
||||||
return 0
|
return 0
|
||||||
var/charge_tick = 0
|
|
||||||
|
|
||||||
|
|
||||||
New()
|
New()
|
||||||
..()
|
..()
|
||||||
@@ -118,6 +118,7 @@ obj/item/weapon/gun/energy/laser/retro
|
|||||||
icon_state = "redtag"
|
icon_state = "redtag"
|
||||||
desc = "Standard issue weapon of the Imperial Guard"
|
desc = "Standard issue weapon of the Imperial Guard"
|
||||||
projectile_type = "/obj/item/projectile/redtag"
|
projectile_type = "/obj/item/projectile/redtag"
|
||||||
|
origin_tech = "combat=1;magnets=2"
|
||||||
var/charge_tick = 0
|
var/charge_tick = 0
|
||||||
|
|
||||||
special_check(var/mob/living/carbon/human/M)
|
special_check(var/mob/living/carbon/human/M)
|
||||||
|
|||||||
|
Before Width: | Height: | Size: 74 KiB After Width: | Height: | Size: 74 KiB |
|
Before Width: | Height: | Size: 25 KiB After Width: | Height: | Size: 25 KiB |
|
Before Width: | Height: | Size: 130 KiB After Width: | Height: | Size: 130 KiB |
|
Before Width: | Height: | Size: 50 KiB After Width: | Height: | Size: 51 KiB |
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |