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https://github.com/vgstation-coders/vgstation13.git
synced 2025-12-10 10:21:11 +00:00
-Small improvements to atmos. Most notable is combining two loops into one during initialization and commenting out a loop with no nested code.
-Set chunk/update to be a background proc. -Made it so the Eye's loc won't be set to null when moving out of the map. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4735 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
@@ -81,7 +81,8 @@ datum/air_group
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turf/process_group()
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turf/process_group()
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current_cycle = air_master.current_cycle
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current_cycle = air_master.current_cycle
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if(!group_processing) //Revert to individual processing then end
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if(!group_processing) //Revert to individual processing then end
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for(var/turf/simulated/member in members)
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for(var/T in members)
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var/turf/simulated/member = T
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member.process_cell()
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member.process_cell()
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return
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return
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@@ -204,12 +205,14 @@ datum/air_group
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suspend_group_processing()
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suspend_group_processing()
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else
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else
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if(air.check_tile_graphic())
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if(air.check_tile_graphic())
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for(var/turf/simulated/member in members)
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for(var/T in members)
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var/turf/simulated/member = T
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member.update_visuals(air)
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member.update_visuals(air)
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if(air.temperature > FIRE_MINIMUM_TEMPERATURE_TO_EXIST)
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if(air.temperature > FIRE_MINIMUM_TEMPERATURE_TO_EXIST)
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for(var/turf/simulated/member in members)
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for(var/T in members)
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var/turf/simulated/member = T
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member.hotspot_expose(air.temperature, CELL_VOLUME)
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member.hotspot_expose(air.temperature, CELL_VOLUME)
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member.consider_superconductivity(starting=1)
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member.consider_superconductivity(starting=1)
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@@ -163,7 +163,8 @@ What are the archived variables for?
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else
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else
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burned_fuel = fuel_store.moles
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burned_fuel = fuel_store.moles
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oxygen -= fuel_store.moles
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oxygen -= fuel_store.moles
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del(fuel_store)
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trace_gases -= fuel_store
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fuel_store = null
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energy_released += FIRE_CARBON_ENERGY_RELEASED * burned_fuel
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energy_released += FIRE_CARBON_ENERGY_RELEASED * burned_fuel
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carbon_dioxide += burned_fuel
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carbon_dioxide += burned_fuel
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@@ -154,17 +154,10 @@ datum
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for(var/turf/simulated/S in world)
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for(var/turf/simulated/S in world)
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if(!S.blocks_air && !S.parent && S.z < 5) // Added last check to force skipping asteroid z-levels -- TLE
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if(!S.blocks_air && !S.parent && S.z < 5) // Added last check to force skipping asteroid z-levels -- TLE
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assemble_group_turf(S)
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assemble_group_turf(S)
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for(var/turf/simulated/S in world) //Update all pathing and border information as well
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if(S.z > 4) // Skipping asteroids -- TLE
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if(S.z > 4) // Skipping asteroids -- TLE
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continue
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continue
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S.update_air_properties()
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S.update_air_properties()
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/*
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for(var/obj/movable/floor/S in world)
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if(!S.parent)
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assemble_group_object(S)
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for(var/obj/movable/floor/S in world) //Update all pathing and border information as well
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S.update_air_properties()
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*/
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world << "\red \b Geometry processed in [(world.timeofday-start_time)/10] seconds!"
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world << "\red \b Geometry processed in [(world.timeofday-start_time)/10] seconds!"
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assemble_group_turf(turf/simulated/base)
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assemble_group_turf(turf/simulated/base)
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@@ -284,7 +277,8 @@ datum
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return 1
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return 1
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process_update_tiles()
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process_update_tiles()
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for(var/turf/simulated/T in tiles_to_update)
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for(var/turf in tiles_to_update)
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var/turf/simulated/T = turf
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T.update_air_properties()
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T.update_air_properties()
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/*
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/*
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for(var/obj/movable/floor/O in tiles_to_update)
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for(var/obj/movable/floor/O in tiles_to_update)
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@@ -296,7 +290,8 @@ datum
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var/turf/list/turfs = list()
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var/turf/list/turfs = list()
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for(var/datum/air_group/turf/turf_AG in groups_to_rebuild) //Deconstruct groups, gathering their old members
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for(var/datum/air_group/turf/turf_AG in groups_to_rebuild) //Deconstruct groups, gathering their old members
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for(var/turf/simulated/T in turf_AG.members)
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for(var/turf in turf_AG.members)
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var/turf/simulated/T = turf
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T.parent = null
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T.parent = null
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turfs += T
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turfs += T
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del(turf_AG)
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del(turf_AG)
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@@ -309,7 +304,7 @@ datum
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// var/obj/movable/list/movable_objects = list()
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// var/obj/movable/list/movable_objects = list()
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for(var/datum/air_group/object/object_AG in groups_to_rebuild) //Deconstruct groups, gathering their old members
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// for(var/datum/air_group/object/object_AG in groups_to_rebuild) //Deconstruct groups, gathering their old members
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/*
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/*
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for(var/obj/movable/floor/OM in object_AG.members)
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for(var/obj/movable/floor/OM in object_AG.members)
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OM.parent = null
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OM.parent = null
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@@ -42,7 +42,6 @@
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/datum/camerachunk/proc/visibilityChanged(turf/loc)
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/datum/camerachunk/proc/visibilityChanged(turf/loc)
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if(!(loc in visibleTurfs))
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if(!(loc in visibleTurfs))
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return
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return
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hasChanged()
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hasChanged()
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// Updates the chunk, makes sure that it doesn't update too much. If the chunk isn't being watched it will
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// Updates the chunk, makes sure that it doesn't update too much. If the chunk isn't being watched it will
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@@ -62,6 +61,8 @@
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/datum/camerachunk/proc/update()
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/datum/camerachunk/proc/update()
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set background = 1
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var/list/newVisibleTurfs = list()
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var/list/newVisibleTurfs = list()
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for(var/obj/machinery/camera/c in cameras)
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for(var/obj/machinery/camera/c in cameras)
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@@ -103,7 +103,9 @@
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user.sprint = initial
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user.sprint = initial
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for(var/i = 0; i < max(user.sprint, initial); i += 20)
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for(var/i = 0; i < max(user.sprint, initial); i += 20)
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user.eyeobj.setLoc(get_turf(get_step(user.eyeobj, direct)))
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var/turf/step = get_turf(get_step(user.eyeobj, direct))
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if(step)
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user.eyeobj.setLoc(step)
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user.cooldown = world.timeofday + 5
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user.cooldown = world.timeofday + 5
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if(user.acceleration)
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if(user.acceleration)
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